Portal 2

Portal 2

Graveyard
58 Comments
KatnBlack 5 Jan @ 9:07pm 
SO amazing how you always manage to make such small rooms so difficult, makes me very excited for the solution straight away and keeps me entertained the whole way through, awesome map!
Xana 2 Nov, 2024 @ 10:02am 
This is what I call a good map
mentallentil 23 Oct, 2024 @ 6:21pm 
I really like the ending
Mattchew 15 Nov, 2023 @ 4:45pm 
Probably one of the best maps i've played, faved!
SteemStream  [author] 8 Sep, 2023 @ 5:55pm 
@Twisted, that button is only to prevent a trapping situation with the auto re-spawning cube thus the signage under the button. The button is not needed for the solution.
Twisted 8 Sep, 2023 @ 5:39pm 
Pretty annoying when you get the solution set up just to realise the button resets BOTH cubes.
Teo 28 Aug, 2023 @ 10:31pm 
cool moves :steamhappy:
SteemStream  [author] 4 May, 2022 @ 3:40pm 
ah, yeah I know about that one ;p
Docentti 4 May, 2022 @ 3:50am 
Btw, I also found a complete BS cheese solution while experimenting. It involves pushing the cube as close as possible to the laser emitter, then flipping the cube to shoot downwards. If you are lucky enough, you can disable the fizzler for half a second, giving you enough time to shoot portal behind the fizzler :P
SteemStream  [author] 4 May, 2022 @ 2:46am 
@Docenttti, Very nicely done! I'm glad as well that you persisted through and ended up finishing the map, the main move is quite tricky to spot. :)
Docentti 4 May, 2022 @ 1:14am 
I downloaded this map a while ago and quickly realized that I had absolutely no idea what to do. I tried experimenting things and pictured the last move I had to pull, then go backwards step by step. Every good idea I had always ended up with having both cubes in the starting area, which I wrongly assumed to be totally impossible, leading me to ditch that idea . But that was exactly what I needed to do! Yesterday evening I kinda accidentally figured out how to do it when experimenting with an oscillating cube in a funnel. . And today I solved the rest of the puzzle in five minutes. I am so glad I didn't give up on this one and watch the solution. Instead, I kept coming back and tried to solve it persistently. Very relieved now, what a challenge. Thank you! :)
nerdlingnation 2 Feb, 2022 @ 1:40am 
Loved it. I discovered all the steps in a reasonable amount of time but took quite a while to connect the dots in the correct order. Great puzzle.
Master.AKA 6 Jan, 2022 @ 9:01am 
Excellent map! One thing that made it hard for me was that you could actually do a lot of interesting non obvious moves in this puzzle that didn't lead to the actual solution! Thumbs up!
Aneonen 24 Dec, 2021 @ 8:36pm 
Nice puzzle! I quite like how the small size and few portal surfaces meant that the process of working backwards to the solution was very crisp and made the deduction of the final cube setup and preceding fizzle very satisfying.
DiDo Killer! 9 Aug, 2021 @ 3:46pm 
I don't know how much time I spent on this one. Simple looking yet very complex. Truly a masterpiece of a puzzle.
novice 17 May, 2021 @ 7:57pm 
After spending many hours in this map I gave up and watched the solution. After I saw the solution all I can say that the correct solution was already in my head when I was playing, but I was not able to figure out 1 thingy to make that solution happen. While everyone here in comments claims that this is "fantastic, excellent & one of the best designs" puzzle, I have to disagree with that. Pretty average puzzle imo, lack of things you can do and the sequence of stuff you have to perform on this map at some point makes this puzzle pretty hard.

6/10
SteemStream  [author] 12 May, 2021 @ 9:07pm 
@Nobody it is a pretty sneaky move, both in finding it and the use of it. Most of the time when people find that move though they're like "That's gotta be the answer" and so they try to push for making use of that puzzle state, but I know it does't always go that way. Either way I'm glad you finally tried it out again and this time to solve it! :)
Nobody No-One 12 May, 2021 @ 8:47pm 
Very nice map. I did the main move the same way as Libbybapa. I'm not really sure why it took me as long as it did to solve - I actually figured out the key move quite a while ago, but for some reason didn't realize it was helpful. Either way, really nice puzzle for so few surfaces and connections. Thumbs up.
Test Chamber Junkie 7 May, 2021 @ 10:03am 
bullfrog 25 Oct, 2020 @ 2:55am 
Still one of the best puzzles in my list of favourites: intended solution ?
•‹†ρđ› ĐūšР2ķ• 19 Aug, 2020 @ 7:49am 
Very clever and great map! faved.
SteemStream  [author] 17 May, 2020 @ 1:45pm 
@Spacekitty, yes most of that is intended, however you did over-complicate getting the blue cube up to the grating area, as you never needed to do that fast cube grab in the funnel.
SpKi 17 May, 2020 @ 7:03am 
I'm assuming this is intended: https://www.youtube.com/watch?v=4IgpL8Jqp7k&feature=youtu.be

Fantastic map. So few elements and connections as well as only a very small space and yet you managed to create a very elegant puzzle with many steps. The reuses are insane and the logic flows incredibly well. One of my favorite maps to date. Great job on it - without a doubt a favorite.
Teresa 13 Apr, 2020 @ 4:41pm 
Great map, everything fits well.
Lorefunder 23 Mar, 2020 @ 7:26am 
This is how you make a godddamn test
bullfrog 20 Mar, 2020 @ 3:54am 
Excellent puzzle, definite thumbs up and added to favourites. I managed to get both cubes and myself where I wanted in a reasonable amount of time, but then I was stuck, so I watched @Lapicidas video and found what I’d done was correct. It then took me ages before I realised what to do!
Dark Rozen 5 Mar, 2020 @ 10:28am 
Now I've gotten better, I solved it in 40 mins. Was pretty cool.
hub 1 Mar, 2020 @ 4:30am 
:maglike:
Dire Domino 28 Feb, 2020 @ 5:06pm 
bruh, that was tricky! good job!
lapicidas 25 Feb, 2020 @ 10:19pm 
Thanks for republish the vid :steamhappy::steamhappy:

By the way: my player name lapicidas is derived from the Latin lapicida.
It means stonemason - my job.
SteemStream  [author] 25 Feb, 2020 @ 8:55pm 
https://www.youtube.com/watch?v=g1K8B_1lLqQ&feature=youtu.be Lapicidas video from their deleted comment.
jandlml 25 Feb, 2020 @ 7:45pm 
haha i got it. i was zoning out in front of the tv this afternoon and started thinking about the map and it came to me. yay!! great map! faved!
lapicidas 25 Feb, 2020 @ 6:59pm 
@SteemStream I actually thought I had put it in a spoiler, sorry
SteemStream  [author] 25 Feb, 2020 @ 6:53pm 
@lapicidas yes actually, that was the original way I intended to do that move, but the logic is just about the same in the other way, same setup, just slightly different methods. Also I deleted your comment because you mentioned something without putting it in spoilers, sorry.
Mikeastro 25 Feb, 2020 @ 3:17pm 
Now that is a puzzle . Took me 75 minutes to solve and for at least an hour I was truly convinced that there was no solution. Once I finally worked out the ending sequence, the rest came to me fairly quickly. Really quite an outstanding puzzle. Mega favourite
Leo 25 Feb, 2020 @ 3:24am 
Absolutely brilliant, that's among the best designs I've ever played. Simple looking, and yet quite hard, I even needed a tiny hint from the comments. Great portal management and creative moves, that's really a top tier map. Definitely added to favs, and I'm gonna follow you as well I think :P
SteemStream  [author] 24 Feb, 2020 @ 11:28pm 
@libbybapa Yes, i suppose with the 2nd update to fix Jorics exploit I didnt take into account how it change a way for you to get the blue cube up onto the ledge but the logic was simple enough anyway, and not anything that you didn't already have to do later on. As for respawning the blue cube, its not the exact method I initially intended, I just had a different series of steps, but with the same setup, so I say that is also intended. Not ideal, but I do believe I would have to add another connection if I wanted to strictly enforce the original solution. (which no one has actually done exactly the same way yet, and I'm curious if i missed out on some difficulty with people forced to do it that way).
SteemStream  [author] 24 Feb, 2020 @ 11:22pm 
@jandlml, That's a ways off, you might be thinking you are closer to the end then you actually are, if you need a hint I might have a way to help you out from what Ive seen.
jandlml 24 Feb, 2020 @ 10:28pm 
am i on the right track with that pic i took or way off?
jandlml 24 Feb, 2020 @ 9:49pm 
you dont friend right?
jandlml 24 Feb, 2020 @ 9:48pm 
this is a pic where you would use what i was saying https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2006851386 what i was hoping was if i hit a portal on the funnel it would pull the cube through its base and into the portal near the floor. and that way it would go in a continuous loop. then just wait for it to just go through that portal and quickly make a portal on the surface behind you so the funnel pulls you in. then you grab the cube and hop to the funnel that now is going into the portal you created behind the fizzle wall. i hope that makes more sense. i have never been able to make videos i try
SteemStream  [author] 24 Feb, 2020 @ 9:18pm 
I might have to get a video or something for that second one, a little bit confusing :P
jandlml 24 Feb, 2020 @ 7:47pm 
yup just tried it to see if it would work, works great. darn now on to trying to get your intended
jandlml 24 Feb, 2020 @ 7:45pm 
i did see something that would have been kind of tricky but cool ,but it would only work if i could have hit a portal on the funnel twice so it would grab the cube and send it in a loop. its where if you are up on the grated ledge and the cube is directing the laser to open the fizzle wall. then if you hit the funnel so it grabs the cube and sends it in a loop ,you just wait for it to get into the funnel,then hit a portal so the funnel grabs you, then you grab the cube ,jump into the funnel which is now connected to the portal behind the fizzle wall. and now you are set to open the door. sorry about my blabbing. when im stuck i kind of go through things in my head that dont fit
jandlml 24 Feb, 2020 @ 7:36pm 
yeah i figured it was pretty bad. im still trying. so stuck.
SteemStream  [author] 24 Feb, 2020 @ 7:35pm 
@jandlml That is honestly the 2nd worst exploit I have seen in a map haha, I don't think ill be fixing that. Keep trying at the intended method! its quite sneaky :)
jandlml 24 Feb, 2020 @ 7:14pm 
ok im still really stuck tying to find your intended solution but i did solve it by what i think is an extreme exploit maybe. i tipped the cube onto its front so it is pointing down at the button that opens the fizzle wall up top. i just pushed it so it goes back and forth hitting the activator. then i just quickly hit a portal on the surface behind the fizzler. then i had the other cube set to open the door. so i just turned the cube over hit the laser to change the funnel to blue and went to the other side and a couple more move and i was out the door. so now istill have to find your intended solution. ugg :steamhappy:
jandlml 24 Feb, 2020 @ 7:00pm 
so stuck
Narkodes 24 Feb, 2020 @ 7:42am 
Incredibly good!
It turned out that my first solution was the same as Joric's first attempt, but the intended solution is so much better. Very good update, had fun to replay it.
IMO the chamber has enough lightning, but personally I would prefer definitely some more. For my taste, some hanky maps are a bit too dark.

I think you should prevent lapicidas' exploit. If it doesn't introduces an exploit, I would make the funnel portal surface a half wall but with a magnet on it. Then add a glass or something,so that it can't be seen from the entrance area. Would be better if the funnel can be shot from every position on the exit side especially from behind the fizzler.
lapicidas 24 Feb, 2020 @ 12:25am 
One of my ways was the same as Joric did and I was pretty sure it is the intended one. Is it not??
And here my third solution - definitely unintended and I needed a few tries to realize it :steammocking: : https://youtu.be/vdAjATPfgVE