Divinity: Original Sin 2

Divinity: Original Sin 2

Quality of Life
32 Comments
Aurora Kirin 29 Apr @ 11:57am 
Should probably cap some Civics to 30-35.
Thievery (Pickpocket) breaks at 35, but works fine at 34.
ChucSon 8 Sep, 2024 @ 9:06pm 
i use the mod manager so surely its only 1 active, is ur game version is upto date ?
Dęąth Viper  [author] 8 Sep, 2024 @ 9:03pm 
You will need to clear out the mods folder. I dont have any issues on any of my playthroughs
ChucSon 1 Sep, 2024 @ 7:10pm 
even when i only use this mod, weight still dont work, no conflic here
Dęąth Viper  [author] 1 Sep, 2024 @ 6:49pm 
Weird... Sounds like someone is using scripting in one of their mods or something. Im not sure. This one is pretty basic so if anyone does scripting that alters that kinda stuff this will be overwritten automatically.
ChucSon 22 Aug, 2024 @ 11:04pm 
even if i load ur mod last weight still dont work (other thing work well, i think)
Dęąth Viper  [author] 22 Aug, 2024 @ 10:48pm 
Yes it does lol. You have to load my mod last or other mods will overwrite the work done here.
ChucSon 12 Aug, 2024 @ 7:22pm 
weight doesnt work
Dęąth Viper  [author] 21 Jul, 2024 @ 2:16pm 
So for those who are having issues. Make sure my mod is bottom of the load order or it will be over written by the others and take no effect! As for the increased pickpocket / thievery that is just part of the game, with the caps removed so are the difficulties.
FAT WANZER 15 May, 2020 @ 4:21pm 
ppl should be careful with this kind of tweak some skill like telekinesis,pickpocket,sneak seems to rollback to 0 if put too many points
NeinDao 15 May, 2020 @ 11:45am 
dont know why, but this mods make it so i need around 25-28 thievery to pickpocket -_-'
how you can find the issue and fix it couse i like this mod and dont wanna play without it xD
Ekans 29 Mar, 2020 @ 9:57pm 
I'm having similar trouble to others here in that my AP doesn't change (conflict with gift bag that I selected before finding the mod maybe?) and pickpocketing is now way too difficult with requirements 10 levels above my characters.
joebob 22 Mar, 2020 @ 12:26pm 
I attempted to modify this myself but couldn't figure out how to re-pack the PAK after editing the values. Hopefully you can provide a fix!
Watermelone 15 Mar, 2020 @ 8:23am 
This seems to not work, the AP does not change in my game whatsoever
Damien Nightmares 7 Mar, 2020 @ 6:02pm 
time to redo my save.... *sighs* atleast i know how to pack more of a punch this round -w- RNG DONT F ME OVER! plz lizard goddess plz ono
Leone 7 Mar, 2020 @ 3:47pm 
I appreciate you sir. Thanks in advance if you do get around to it.
Dęąth Viper  [author] 7 Mar, 2020 @ 3:12pm 
Ok. When I have some time I will make a new mod without the civil stat increases. Good to know that summon limit is some kind of mod conflict. If thats the case I would recommend clearing ur mod cache folder and then reloading the game
Leone 7 Mar, 2020 @ 8:07am 
You could reupload. Or you could make a seperate version and let people know about it in the description. Personally i dont have summon limit issues. So its not this mod. But i would personally love a version without the thievery changes. I only suggest making a seperate version because youd only have to change the name and make the thievery changes instead of remaking it from the ground up.
Dęąth Viper  [author] 7 Mar, 2020 @ 7:36am 
ok so... what if I reuploaded this without thievery changes? That should probably fix npc's having inscreased stats that way... As for the summon limit if this isnt affecting your game I would recommend summoning tweaks they have a great mod for custojm summon limits
Leone 7 Mar, 2020 @ 3:01am 
Yeah this for sure breaks Thievery for some reason. Need an absurd amount to steal. there are some unintended side affects with this mod it seems. even tho it has basicly everything i want. damn such shame. i hope you work out these issues cause this mods awesome.
Leone 6 Mar, 2020 @ 10:42am 
This mod gives summoned totems 6 ap as well. Its very op, im not sure if im complaining or not lol.
EvilNecroid 6 Mar, 2020 @ 8:01am 
can i change or disable any of these settings?
Chiispyn 3 Mar, 2020 @ 8:42pm 
how i get 8 steal points at the first npcs D:
Dęąth Viper  [author] 2 Mar, 2020 @ 9:21am 
hmm it might be a function of the increased cap... but I havent run across these problems O_O
TumT 2 Mar, 2020 @ 9:08am 
I'm working with like 75 at this point and just ran into the issue after downloading this one and a few other unrelated mods; thievery requirements in act 2 are like 25ish. Idk if it's a function of the increased cap, or something else.
Megasder 2 Mar, 2020 @ 8:18am 
I'm using summoning tweaks and now I can have more summons, so I dont know why this mod doesnt work for summons, the others work great
Souleatergoral 1 Mar, 2020 @ 9:45am 
my issue which i checking my mods is my AP keeps the default and still trying to figure out way since i added no new mods and it was working before and now it isnt.
Dęąth Viper  [author] 1 Mar, 2020 @ 6:53am 
Ill have to look into it. Kinda weird I dont touch the vendors or the pick pocketing...

If you guys dont mind telling me what mods you have so I can see if there is some kind of incompatibility between this and any mod you have would help narrow down what the issue is with the summon limit.
Paul Bunyan 1 Mar, 2020 @ 5:55am 
You should really add in the description that this edits the level required to pickpocket. Second town vendors need 18 pick pocket. So i need to be level 36 to pick pocket the level 7 vendors. Doesn't make much sense but nice mod otherwise.
Megasder 1 Mar, 2020 @ 3:36am 
Same, summon limit not working.
Dęąth Viper  [author] 26 Feb, 2020 @ 7:41pm 
Not this mod sorry. I have 100+ mods running and not a problem from my end.
joebob 26 Feb, 2020 @ 7:27pm 
Might be something else I have running, but the summon limit doesn't seem to be working, even with this mod at the bottom of my order.