Total War: WARHAMMER II

Total War: WARHAMMER II

Unit Caps for All - Mixu's Legendary Lords 1 patch
9 Comments
Vacuity  [author] 12 Sep, 2021 @ 1:58am 
Updated for new version of parent mod. Thanks to Warsmith Forrix for letting me know about the update with new units.
Feedback on balancing is welcome.
Warsmith Forrix 11 Sep, 2021 @ 1:08pm 
A few units have been added that can be recruited by any empire faction that owns the landmark in Talabecland, and can also be recruited from the Shrine of Taal by the Talabecland faction as well. Thanks for making this mod btw!
Vacuity  [author] 27 Jul, 2021 @ 8:44pm 
Update: Tweaked faction select screen info to appear in the lord's effects, rather than the faction's effects, in line with changes upcoming in parent UCfA mod. Mod is current to both parent mods.
Vacuity  [author] 16 Jul, 2021 @ 1:52am 
Updated to give Mixu's legendary lords bonus caps for appropriate units, in the same way that UCfA does for vanilla lords
Vacuity  [author] 16 Jul, 2021 @ 1:01am 
Updated for latest patch and version of Mixu's mod. Also, folded in new base caps feature from parent UCfA mod.
Smaug 5 Jan, 2021 @ 2:16am 
Thank you for making this.
Vacuity  [author] 8 Dec, 2020 @ 6:28am 
Update: No actual changes made, but checked that mod is correct for current versions of main game and parent mods.
Vacuity  [author] 28 May, 2020 @ 8:28am 
Update: Tweaks to caps and cap availability for one building.
Vacuity  [author] 22 May, 2020 @ 7:26am 
Updated for new patch. No actual changes made.