RimWorld

RimWorld

HeavierBridges
18 Comments
Mattyboy0066 4 Oct, 2020 @ 8:36am 
Hey uh, the game constantly throws the error about the def being named Heavier Bridge. It can't have a space in it. Not a top priority, just a little thing I noticed lol.
foxseven 1 Mar, 2020 @ 10:58pm 
This is good. To remove it, you only need to choose the flooring
Nserk92  [author] 1 Mar, 2020 @ 1:55pm 
@Woolf_May It would be nice, but I lack the capacity to make it floorable, sorry...
Woolf_May 1 Mar, 2020 @ 7:21am 
need to be able to put floors on it
Nserk92  [author] 1 Mar, 2020 @ 1:14am 
@phototropic Thanks dude. I mean, we travel space, we milk chemicals from a GMO antelope, we can replace limbs, and we can't build a decent bridge?! Nonsense, I mean...
Nserk92  [author] 1 Mar, 2020 @ 1:12am 
@NerdCuddles I made it grey, and I have to admit that I found the dark grey a bit ugly...
Foedreyn 29 Feb, 2020 @ 9:49pm 
Thank you for making this mod and for your hard work in exploring something new for yourself.
Foedreyn 29 Feb, 2020 @ 9:48pm 
This mod is going to be my stand-in mod until simply more bridges updates. Can't stand the fact the game limits you to only wooden bridges and then wont let you even build medium structures, heavy I get, on them.
NerdCuddles 29 Feb, 2020 @ 2:30pm 
Or if you feel that would be to hard, just replace the top of the bridge with the Metal floor sprite
NerdCuddles 29 Feb, 2020 @ 12:50pm 
maybe add some Nails into it?
NerdCuddles 29 Feb, 2020 @ 12:50pm 
can you maybe slightly tweak the textures to look more Grey rather then Black with Grey highlights?
JonnyJaap 27 Feb, 2020 @ 1:03pm 
There will, there is a nother mod that adds heavy bridges, but that is'nt up-to-date, right now
Nserk92  [author] 27 Feb, 2020 @ 1:01pm 
@JonnyJaap Thanks dude, however I do hope that this mod could be developed further by someone more skilled than me...
JonnyJaap 27 Feb, 2020 @ 12:33pm 
Awsome, good mod!
Nserk92  [author] 27 Feb, 2020 @ 10:39am 
@JonnyJaap I reduced the flammability to a 5%, I think I increased the hitpoints...
JonnyJaap 27 Feb, 2020 @ 8:49am 
I use a mod for steel wall etc. that change the flamable for steel down to 2%, seems more realistic. Don't understand how steel burns, when there is a wild fire. I feel like 40% i a bit high for steel. Maybe down to 5-10%?
If you can change the durability maybe change it to 200 ish? Wood wall has 195, steel wall has 300.

Added the mod :)
Nserk92  [author] 27 Feb, 2020 @ 8:17am 
@JonnyJaap Well, I made it less flammable, it's 40%, but I think it could be logic if it would be even less flammable...
JonnyJaap 27 Feb, 2020 @ 7:33am 
Because it is of steel, it still burns like other steel building do?