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https://i.ibb.co/jZB8yGVK/image-2025-07-10-005824338.png
Then toggle Depth Hold which would 'push' the Submarine, even when stationary.
Also toggle Auto-Depth, which would 'nudge' the Submarine downward during travel.
#1 Set desired Depth with Keypad
#2 Toggle "Requested Depth Hold", this would forcefully 'hover' in place
#3 Optionally use "Auto Depth (Transiting)"during 'flight'
If Submarine still remain topside, try remove & replace the electric hatch in the Editor, below the bridge itself, I had noticed drastical increase within my own version
@dominicbrooks67: Thanks for the comment! I can tell you this, the Phorcys worked perfectly three years ago. I've made several updates since then. I am sorry you are having to deal with these issues, but I am no longer updating this sub. Mini sub (SCYLLA) in description.
Nothing will keep it steady over about 22 knots though. If I go full speed underwater, I can only keep it down for so long before I hit the floor or launch it to the moon. :P So I mostly only play speedboat on the surface. But up there, it's a really good, stable speedboat.
any solutions?
This fresh water is finite and can only be resupplied through external connectors.
Whilest there is a pump that slowly fills the 'fresh watertank', this is in fact Sea water,
Previously, there was no difference between 'fresh' and 'sea water', so this was done trough RP
Additonally the green Oxygen generator is also non-functional roleplaying feature