RimWorld

RimWorld

No Job Authors
297 Comments
Godsuya 20 Jun @ 6:58am 
how does this work "Craft Timeskip" psycast that instantly completes an item crafting as if the job author finished it? the psycast is from Vanilla psycasts expanded.

Sorry if it was mentioned before, i couldnt find it.
Agent Q 19 Jun @ 8:07am 
Does this mod have any conflicts with Atelier?
Redeye 15 Jun @ 10:08am 
ty
Miia 15 Jun @ 3:16am 
Thank you for your work!
miyani-ce 14 Jun @ 7:42pm 
hell yeah, peak
pug 14 Jun @ 5:23pm 
Hell yeah! Thanks for the update!
Apraxas 14 Jun @ 10:01am 
Testing rignt now. Thanks mate. I got enough of those "unfinished" products.
Jellypowered  [author] 14 Jun @ 9:31am 
1.6 up. Holler (but not too loud please) if there's issues, limited testing indicates functions as it should.
Jellypowered  [author] 14 Jun @ 8:46am 
I'll get around to it. It's not even released yet without going to beta branch :steamsad:
pug 13 Jun @ 2:27pm 
1.6 please
Some Kitty Cat 29 May @ 8:02am 
Very Amazing. It makes life so much easier. And the storage room so much cleaner.
One thing that could make it even better is that if you designate a specific working when starting a crafting task that it then still would designate the items made with that task with the selected worker.
Linkatchu 25 Apr @ 3:15pm 
I never commented on here, but this Mod is truely amazing. Gone are the days, of dozens of dozens of unfinished components or bionics laying around, because someone else now uses the crafting bench
[CPC] Pyrrhus 1 Apr @ 8:42am 
@jellypowered You are a true hero. Thanks for the mod. :praisesun:
hardbrocklife 12 Mar @ 7:52pm 
@Zo_Confuzled, just assign that task to a specific pawn, or set the the threshold high so only a highly skilled pawn will complete the task. Its in the details screen of the task creation.
Zo_Confuzled 8 Mar @ 7:45am 
Might be a big ask, but wish there was a way to make this only apply to certain things or to things witch dont have quality? So say armor of high value still is made by spesific pawns but anyone can finish a component or something like that
vanogot 24 Jan @ 8:47am 
10 Unfinished [...] on my shelves, losing my mind... thanks for this mod
pgames-food 23 Dec, 2024 @ 9:09pm 
"Malware Mal 5 hours ago : While it works and removes the Job Author tag, the result is it just make pawns leave unfinished projects as others start new ones. My stockpile is being flooded by unfinished garbage and anytime someone gets assigned to work the bench all they do is start a new project instead of finishing an old one."

hi one thing that helped me on an older version, was to make a temp stockpile near the bench, and making sure that no one was specified as the person to be making things, and then someone else came and finished it - i usually use the Achtung mod to force-right-click a task and at least for Mercer's backpacks and for components, it seems to fix that issue)
Malware Mal 23 Dec, 2024 @ 3:45pm 
While it works and removes the Job Author tag, the result is it just make pawns leave unfinished projects as others start new ones. My stockpile is being flooded by unfinished garbage and anytime someone gets assigned to work the bench all they do is start a new project instead of finishing an old one.
АВАЯА 15 Dec, 2024 @ 3:11am 
saver
XXXII 11 Dec, 2024 @ 12:34am 
excellent
Jellypowered  [author] 8 Nov, 2024 @ 1:44pm 
You might get a one time red error just save and reload after the mod is gone and it should be gone.
Gloose 7 Nov, 2024 @ 9:36am 
There shouldnt be any problem removing this from a save, right?
Vartarhoz 16 Oct, 2024 @ 7:08pm 
Best mod out there.
Jellypowered  [author] 27 Sep, 2024 @ 4:00pm 
It’s probably load order or a mod conflict, as many people as there are using this mod if there was a serious issue there would be reports in Droves here 😅
Mysterius 25 Sep, 2024 @ 9:45am 
Two people having "issue with art", not one to explain exactly what issue nor post an error log.
Panda 13 Sep, 2024 @ 6:19pm 
I'm also getting issues with art jobs.
Able 14 Aug, 2024 @ 12:49am 
I'm having an error using this mod with life lessons mod, can I help analyze the code? Thank you so much
CordialVillain 10 Aug, 2024 @ 4:16pm 
Best mod there is on Rimworld.
Chesse5552024 6 Jun, 2024 @ 3:30pm 
I have issuses with art ,
UnicornMan 12 May, 2024 @ 7:50pm 
Nice. I see no reason why a fabricor can't finish up another fabricor's work.
Eokai 7 May, 2024 @ 4:47am 
Thank you! :steamhappy:
Jellypowered  [author] 6 May, 2024 @ 9:22am 
Safe to add to a save file,
Whoever finishes the job becomes the author. Use bill restrictions to ensure a specific person finishes the job.
Crunchyy 6 May, 2024 @ 2:49am 
Does this still allow manually assigning an author?
NoOne_ReaVen 25 Apr, 2024 @ 8:42am 
Is it save to add to a existing save file?
selest19 18 Apr, 2024 @ 12:32pm 
i forgot how much i need this mod
Korvyr 17 Apr, 2024 @ 9:14pm 
I can't live without this mod, as simple as it may be. Thank you so much.
Raven 12 Apr, 2024 @ 10:46pm 
Thanks for the update!
Jellypowered  [author] 12 Apr, 2024 @ 9:22pm 
There ya go! 1.5 lol.
thorman123456789 12 Apr, 2024 @ 6:21pm 
1.5?
M0rr1s0n 5 Apr, 2024 @ 4:02pm 
I just played for approx one hour with this mod on 1.5 and it worked like it did before.
I forced my pawn to start an item, and could easily finish it with another pawn.
FYI your mileage may vary ;-)
Renzor 30 Mar, 2024 @ 4:13pm 
waitin on this modddd
Porcyon 24 Mar, 2024 @ 3:41pm 
Any thoughts on 1.5? Love this mod!
Kelowna 5 Oct, 2023 @ 8:12pm 
@Jellypowered I am afraid it didn't fix the issue. They continue to ignore unfinished items. I had a crafter in the midst of making a helmet to then randomly stop and begin gathering materials to make a new one from scratch. Do you have any other advice you could share with me?
Kelowna 30 Sep, 2023 @ 11:45pm 
@Jellypowered Thank you for the advice, I will give it a try.
Jellypowered  [author] 30 Sep, 2023 @ 10:01pm 
Forbid Unfinished things in ALL your stockpiles, Since they will be laying around your pawns should pick them up when searching for things to make/finish.
Kelowna 24 Sep, 2023 @ 1:30pm 
I was wondering if you could give me some advice. I have a large pile of unfinished items and none of my pawns are finishing them. Instead they will grab all the raw materials they need to make a new item instead of grabbing the unfinished item and finishing it. If there is not enough materials to make a new item they will still refuse to finish a unfinished item. Just says that there is not enough materials. I do not think this issue is caused by your mod (you have my thanks for creating it) as I removed it and it left me with the same issue. Was just wondering if you knew anything about it or could point me in the right direction, because for the time being I am lost as to how to fix it.
泰拉博士不太拉 18 Sep, 2023 @ 3:08am 
The author of an unfinished item appears as English Everyone in other languages, so you can consider adding another language version
HKO2006 (no mic) 26 Aug, 2023 @ 4:17am 
Thank you very much for the mod! I have 10 crafters but sometimes 1 crafters takes out 5 bills preventing other crafters to work on them, this mod fixed it.
Jellypowered  [author] 28 Jul, 2023 @ 6:32pm 
Nieve, the most recent release can be gotten from my github. It's the last link in the description! Happy gaming!
Shork with a Torpedo 28 Jul, 2023 @ 6:18pm 
Some how my steam refuse to download this mod although i tried to sub-unsub it many time. And i have to use the 3rd pt downloader.

And it was a hard copy of the original mod, it outdated. Only work with item that use the old 1.1 library and it cause conflict with new mod and DLC.