Besiege

Besiege

More Options
16 Comments
TMTxHiiace! 24 Nov, 2023 @ 4:02pm 
add a option of the bounds limits
ITR  [author] 20 May, 2023 @ 2:49am 
oh, that one is good
Edopad 18 May, 2023 @ 8:11am 
Please, I've been waiting for this for too long from the game developers: allow the setting of non-standard framerate limits, specifically: infinite, 30, 50, 60, 75, 90, 100, 120, 144, 165, 300 Hz, and ideally also 150 and 170 Hz. Even better if it can be arbitrarily entered! Otherwise I may have to make a mod myself, lol.
Cameron Oakes 8 Aug, 2020 @ 7:14am 
is it possible to use mouse movements to power the machine?
Jack 26 Apr, 2020 @ 4:07am 
is there a time set mod?
DUCKFACE 25 Apr, 2020 @ 5:11am 
i need an option to run the game at 2048x1536
12fps_enjoyer 22 Apr, 2020 @ 2:29am 
is there are any mod to change the amount of bloom in the game higher than 100 ?
esnevip 2 Apr, 2020 @ 4:31pm 
An option to change the default values for Advanced Building would be cool Movement .5 and rotation 45* etc.
"Greger" Kulvertnisse 25 Mar, 2020 @ 11:42am 
i know its probably impossible, but for the longest time ever i have been searching for the possibility to stear my creations by using mymouse movements, this would make first person character creation possible, any kind of turret easy to use, and airplanes a dream to fly, thanks for your time ITR
ITR  [author] 10 Mar, 2020 @ 12:48pm 
Oh, that's a good idea
ASIN_H 9 Mar, 2020 @ 10:26pm 
just like I set a key for a block, such as 'q' for wheel and 'w' for hinge. When i build my machine I can just press 'q' and click mouseleft to set down a wheel, then press 'w' to switch to hinge. So I don't have to go to the list to find this block
plz forgive my poor english
ITR  [author] 3 Mar, 2020 @ 7:52am 
What do you mean Asin_H?
ASIN_H 2 Mar, 2020 @ 11:07pm 
Can I set a separate shortcut key for each block?
Longshoremonk69 1 Mar, 2020 @ 2:18pm 
alot of the stuuf i put on my creation is heavy
Longshoremonk69 1 Mar, 2020 @ 2:18pm 
whieght tool.
amyy 29 Feb, 2020 @ 4:59pm 
maybe add a skybox option, so you don't have to use object explorer