RimWorld
Advanced Hydroponics
25 opmerkingen
RedDrake704 21 apr om 22:19 
разраб мудила, запретил выращивать вообще всё на них, чтоб тебе червяк в яблоке попался!
Allerliebsterauspufftopf33563 11 okt 2024 om 16:44 
3 hearts
Rainer Eger 14 nov 2022 om 2:03 
Когда появится возможность выращивать грибы?:VGRUMPY:
axl 4 nov 2022 om 0:25 
Nice little mod. Can I ask if you can add an option to configure the electricity cost through mod options instead of editing the .xml file. :steamhappy:
Atom, He Who Seeks Nowhere 1 sep 2021 om 21:36 
This is an essential mod in every one of my games, very nice!
The Friendly Wendigo 9 mei 2021 om 7:05 
ah ok, thanks
WexMan  [auteur] 9 mei 2021 om 6:57 
@war_criminal69
I think I get it. No, this hydroponics needs solar lamps to grow plants separately
The Friendly Wendigo 9 mei 2021 om 6:30 
like how some advanced hydroponics mods will act like a sunlamp too and no longer require a light
WexMan  [auteur] 9 mei 2021 om 1:56 
@war_criminal69
I did not understand your question
The Friendly Wendigo 8 mei 2021 om 8:07 
is there a version of this that is self lit?
WexMan  [auteur] 16 jan 2021 om 6:50 
@Dentist [2 R ANG]
Most likely you have a conflict with other mods. This mod is simple and has only a few new buildings. There is simply nothing to cause crashes. Try changing the order of loading mods.
Dentist [2 RANG] 16 jan 2021 om 5:26 
when i have this mod loaded and load my save game my game crashes
Prester 8 jan 2021 om 12:35 
nice, just noticed and came here to check if i critizised you unjustified
WexMan  [auteur] 8 jan 2021 om 4:39 
@Prester
I was just thinking about the same the other day. Telepathy?).
Prester 8 jan 2021 om 3:54 
ultra hydroponics with 5k w power and i still have to provide the light myself? disappointed ;P

ps: playing with empire makes getting hearts super easy as you can let your colonies farm hearts for you
WexMan  [auteur] 13 mrt 2020 om 6:52 
@jimmyvision
Oh, I get it. I did not plan to add anything. But you can add hydroponics to any plant yourself. If interested, I can explain in more detail. The file is edite with notepad, you will need to add literally one line in a particular plant.
jimmyvision 13 mrt 2020 om 2:43 
Understand - I meant allowing growing non hydro crops like hay and chocolate. I used to have separate mods for this but haven"t been updated for 1.1. Not sure how hard it is to open up though (or if you'd want to but seems logical to me). Anyway even if you dont change anything, great work so far!
WexMan  [auteur] 10 mrt 2020 om 4:43 
@jimmyvision
Everything that can be growning hydroponically in vanilla game, can be growning in here.
jimmyvision 10 mrt 2020 om 1:31 
Great mod! Some would say OP but I like how you can choose the level of hydroponics you think is fair (I stuck with mega). Any chance you could open up the crop list as well?
WexMan  [auteur] 29 feb 2020 om 11:27 
@Travisplo
You can use this one - Harvest Organs Post Mortem . This allows you to remove organs from corpses. You can adjust the success rate of operations. At least I play like that.
Travisplo 29 feb 2020 om 10:43 
I just thought of a horribly evil way to harvest hearts. Life Support mod, plus one single prisoner, plus healer mech serums.
Travisplo 29 feb 2020 om 10:42 
If you wanna make use of these, you need to harvest every prisoner heart you can get your hands on, it's frustratingly difficult because basically no one sells hearts. Unlike components, advanced components, plasteel, steel... It's the hardest resource to get, because it's unreliable.
Solzucht 29 feb 2020 om 10:36 
Cause its healthy to eat hearts. To use them as fertilizer must have a good result.
WexMan  [auteur] 29 feb 2020 om 9:53 
I do not know, you need to ask about this the author:)
Travisplo 29 feb 2020 om 9:33 
Why is it always hearts in these kind of mods?