Democracy 3

Democracy 3

The Free Society of Independence v1.3
101 Comments
Logan Anarcho-Capitalist 22 Jun, 2021 @ 10:35pm 
Woooo AnCapistan
Bimpson 9 Dec, 2020 @ 8:37am 
Much like actual Libertarian ideas, this mod doesn't work.
BronzeBat 29 Aug, 2019 @ 6:01pm 
The ONLY thing good about this mod is the amazing import tax. But it ain't working now for some fucking reason which SUCKS!
Saplaiceen 30 Jun, 2019 @ 4:05pm 
and it crashes immediately when i load in just like a libertarian society would lol
Saplaiceen 30 Jun, 2019 @ 4:02pm 
sounds like a satire on how to not have a functioning society, a nice funny pipe dream that needs major repairs and has no understanding of economics or sociology
plankicorn  [author] 20 Apr, 2017 @ 2:15pm 
Correct, but lack of income, sales, property, estate, and other taxes is definitely libertarian. It's a libertarian society, not a voluntaryist society. If it were, it would have no place in this game.
Spicy 20 Apr, 2017 @ 8:46am 
Import tarrifs are definetely not Libertarian.
CastleDanger 4 Feb, 2017 @ 7:48pm 
I really want to play this one, but it crashes immediately no matter what
Total Trash Mammal 16 Jul, 2016 @ 6:32pm 
Waaaay too easy.
JRobi518 21 Feb, 2016 @ 3:38pm 
crashes my game every time i run it.
Raphael Teixeira 26 Apr, 2015 @ 9:23am 
I've already tried. Actually, I tried reinstalling the game
plankicorn  [author] 25 Apr, 2015 @ 6:57pm 
@Raphael Teixeira Try restarting your game.
Raphael Teixeira 25 Apr, 2015 @ 5:52pm 
i have subscribed but this mod isnt appearing in my Mod´s Library (in the game)
Voltaire! 23 Mar, 2015 @ 7:37am 
statism 4 lyf
F1sh98 26 Feb, 2015 @ 8:43am 
I'm unsure if Economic Realism lite is being updated alongside Economic Realism
plankicorn  [author] 19 Jan, 2015 @ 7:20am 
@Dioblackironoyster This mod isn't compatible with my Economic Realism mod, but it is compatible with Economic Realism Lite.
Also, to get the achievement, I just started implementing various free market practices and libertarian policies.
Dioblackironoyster 19 Jan, 2015 @ 6:51am 
Plankicorn, does that mod works with yours economic realism? Also do you know how to get the free market paradise achievement legitimately?
plankicorn  [author] 20 Dec, 2014 @ 7:32pm 
@timfbender Ha, I like your sense of humor and I definitely agree with you.
Hooded Horse 20 Dec, 2014 @ 4:23pm 
Wow, Taikamya claims to have attended college and majored in two politics-related subjects, and yet he does not know what libertarian means. To borrow his phrase, there is indeed something here that "is too stupid to be true," but it isn't the mod.
Reaganator678 15 Dec, 2014 @ 7:22pm 
@Taikamya I think you don't understand what you mean when someone is talking about a libertarian. They usually aren't conservative or liberal...
plankicorn  [author] 1 Dec, 2014 @ 7:35am 
@Taikamya I'm sorry you feel so strongly about this mod. I hope you find peace.
taikamya 30 Nov, 2014 @ 4:58am 
How the hell is this a "libertarian" paradise with MORE patriots and MORE religious? Patriots and Religious go hand-in-hand with Conservatives. Which are opposed to Democrats. Democrats, who go hand-in-hand with liberals and left-wing. Fuck, this is too stupid to be true.

It can't get any clearer than this. You create mods based on your -short, I must say- knowledge of economics, yet you fail miserably in Sociology(which I minored in) and Political Science(which I majored in).

Also, I agree with "lordoffreedom3", you're missing the point of the game. It's not about you, it's about the players.
WanderingRusski 2 Oct, 2014 @ 1:38pm 
@lordoffreedom3 I was wondering how do you get the mod? i subscribed with all my mods disabled but not only is it not showing up its not even in the mods thing in the main menu how do you get the mod?
The Establishment 1 Oct, 2014 @ 3:28pm 
Oh and captain aldwin the record is more like 75 years, because the US was still free until roosevelt was elected
The Establishment 1 Oct, 2014 @ 3:26pm 
Oh crap you're the one who made the economic realism mod. Ha ha never mind about that part.
The Establishment 1 Oct, 2014 @ 3:19pm 
I think you're sort of missing the point of this game. You shouldn't be making a Libertarian Paradise and then modding the game so that you're paradise works for this country, you should be modding the game so it is more possible for other players to create their own liberatrian paradises in all the countries. You should check out the economic realism mod you might like it. Also, if you want to appeal to all players, add some socialist policies (with their obvious reprecussions, of course.)
WanderingRusski 4 Jul, 2014 @ 9:01pm 
It dosent work, i have both expansin packs enabled. and i subscribed to this mod and when i go on it does not show up in the mods list. i think i should unsub then sub again i will reply if it works or not if it dosent i wont comment and ill wait for you to reply, btw great mod!!
plankicorn  [author] 3 Jul, 2014 @ 1:27pm 
@Gentlemenslayer It should. If it doesn't work, let me know all the details and I'll see if I can fix it.
WanderingRusski 3 Jul, 2014 @ 12:35pm 
Hello, does this mod work with socil engerring or extremsim? i have no other mods except the socil engerring and extermsim expasin packs that i bought.
plankicorn  [author] 30 Jun, 2014 @ 8:31pm 
@legionarygamer That'd be funny if it weren't so true.
robin 30 Jun, 2014 @ 7:11pm 
Challenge: turn this into a socialist paradise. See if you can break the current record for creating a statist nation out of a free one: currently held by the U.S. government, 150 years.
TurkeyShoot44 28 Jun, 2014 @ 10:52am 
Great mod!
DreadPirateRabbits 20 Jun, 2014 @ 9:33am 
I guess you're right, the US really is a crime-free utopia.
plankicorn  [author] 20 Jun, 2014 @ 9:19am 
@DreadPirateRabbits Surprise, gun violence in the United States is at a 40-year low while gun ownership is at a 20-year high, not to mention the fact that every mass shooting since 1950 except for one has been in a gun-free zone.
DreadPirateRabbits 20 Jun, 2014 @ 9:07am 
If more guns meant less crimes then the US would be a crime-free utopia
TurtleShroom 14 Jun, 2014 @ 11:05am 
A lot of these balance features added to Libertarian World, frankly, should be released as their own mod to balance the game and remove that awful error on Gun Law. (More guns reduces OVERALL crime at the cost of more gun crime. Easioer guns mean more use of guns in crime, but less use of all other crimes because you're not going to attack someone who shoots you.)
Tible 14 Jun, 2014 @ 10:07am 
Yeah Libertarianism! :B1:
Griff 24 Apr, 2014 @ 7:04am 
@zendko You're not the only one wanting that.
frankflanegin 31 Mar, 2014 @ 8:20pm 
thats because guns help prevent crime are u going to steal from a house if u know they have a gun
applez101 29 Mar, 2014 @ 8:21am 
good mod overall. however there are problems here and there with how people react to certain things, such as: a total ban of guns would somehow lead to higher crime, when no ban at all somehow leads to less crime. Besides that, great mod!
Dreuth1 23 Feb, 2014 @ 10:36am 
i honestly dont know what happened but i unsubscribed and then resusscribed and its working normally with your mod
plankicorn  [author] 22 Feb, 2014 @ 2:29pm 
You can just put a link to them here after you put them on an image hosting place or something. Or you could send the link to me in a message.
Dreuth1 22 Feb, 2014 @ 2:01pm 
uh what would be the best way to get them to you?
plankicorn  [author] 22 Feb, 2014 @ 1:43pm 
@Drewth1 Hmm. Could you please further explain your problem to me? Screenshots would be ideal but it's okay if you just thoroughly explain what's going on.
Dreuth1 22 Feb, 2014 @ 1:22pm 
i am not actually
plankicorn  [author] 22 Feb, 2014 @ 12:25pm 
@Drewth1 Are you running any other mods at the same time? If so, try running my mod by itself and see if that works.
Dreuth1 22 Feb, 2014 @ 12:18pm 
hey so when i run the mod, all the text piles up or messes up or something and i cant read anything, is there some kind of easy fix?
plankicorn  [author] 13 Feb, 2014 @ 9:49am 
@Spazydragon This mod is incompatible with a lot of other mods because of how many overrides there are, I think. Makes it easy for there to be a conflict. Anyway, the mod should work if it's the only one enabled. From there, you can pair it with other mods one-by-one if you want to find the one that conflicts with it.
Peen 13 Feb, 2014 @ 8:31am 
Hey, I've been trying to run this but I get an error at the loading screen and the game crashes. The error is:
Invalid neural Function:.\src\SIM_NeuralEffect.cpp 128
Any idea what is going on? Would this be an issue with the mod or is something not playing nice with this/visa versa.
plankicorn  [author] 13 Feb, 2014 @ 6:26am 
@DaHistorian Sure, that'd be great!