Source Filmmaker

Source Filmmaker

Bowser (Super Smash Bros. Ultimate/For Wii U/Mario Series)
32 Comments
TravistheDragon00 16 May, 2023 @ 12:32pm 
I personally prefer the WiiU/3DS version of Bowser as his colors are more saturated than Ultimate imo
thezebradude1  [author] 3 May, 2022 @ 1:45pm 
@Spy’s sappin’ mah sentry
Of course. :)
Spy's sappin' mah sentry 3 May, 2022 @ 1:36pm 
@thezebradude1
Got the link, downloaded and loaded in sfm. Works perfectly. This is exactly what I had in mind when I asked you. Once again, thank you! :-)
thezebradude1  [author] 3 May, 2022 @ 4:29am 
Another update was made through the link...
and maybe another unannounced one a year back.


Patch Notes (All of them so far):
- Removed loose hair bodygroups correlating to Sm4sh variants. (Default)
- Removed option to hide shell. (Default)
- Added default and giga's horns as props.


@Spy's sappin' mah sentry
I did the thing. Check out the link and you'll get the latest update of this content there.
Ran out of workspace space, so I have to do that this way instead.
thezebradude1  [author] 24 Apr, 2022 @ 4:25am 
@Spy's sappin' mah sentry
Of course. :)
Spy's sappin' mah sentry 24 Apr, 2022 @ 4:18am 
@thezebradude1 I'm glad to hear this. Thank you so much! :)
thezebradude1  [author] 24 Apr, 2022 @ 3:09am 
@Spy's sappin' mah sentry
I see.

Well, lemme find some time to do that and you might see an update later of this. :)
Spy's sappin' mah sentry 24 Apr, 2022 @ 2:59am 
@thezebradude1 I plan to make a personal project (probably it will be a kind of comic with "average Joe"-type character) and I would like to use the horns as props somewhere in the storyline.
thezebradude1  [author] 23 Apr, 2022 @ 12:45pm 
@Spy’s sappin’ mah sentry
Thank you. :)

I didn’t really consider them to be made as props as I didn’t initially think people would use them in some way.

I mean I could make the horns as it’s own props, but what are you gonna do with them?
Spy's sappin' mah sentry 23 Apr, 2022 @ 10:56am 
Fanstastic addon!
By the way, I have one question - is it possible to have the horns as separate models, just like the braces?
M11 21 Apr, 2022 @ 7:01pm 
@thezebradude1 That's understandable. Though I mainly ask this because we have almost literally nothing aside from Fury Bowser (Though that doesn't really count)
thezebradude1  [author] 21 Apr, 2022 @ 5:18pm 
@M11
I wanted to, initially, when I just released this... but I didn't think it was worth the effort for just a prop.
Planning to go back to add some more stuff to my older posts, maybe including this one... but I'll have to see what I wanna do.
M11 21 Apr, 2022 @ 2:16pm 
Any chance we could get a model/s of Bowser in his shell?
thezebradude1  [author] 29 Apr, 2020 @ 2:35pm 
@Ignaciox4 Anytime! :D

To answer your question,
simply right-click on the model within the animation set editor. There should be an option to “set bodygroups.” From there, you’ll see some categories of bodygroups. You should be able to interact with the eyelids under “Left Eyelid” and “Right Eyelid,” amongst other things.
Gonig 29 Apr, 2020 @ 11:51am 
@thezebradude1 thank you! But i'm still wondering where do I find the options for the model with bodygroup-ed eyelids. :c
thezebradude1  [author] 28 Apr, 2020 @ 9:30pm 
@Ignaciox4 If you're referring to his default model, there's two versions that deal with the eyelids:
One contains bodygroup-ed eyelids and the other has flexes instead (It's also labeled, btw).

For the bodygroup-ed one, there should be options to switch to different types of eyelids, or remove them entirely.
For the one with flexes, the eyelid flexes are under "Unknown," where it says "Open Blink." There's mulitple flexes to simply open them, since SFM is weird like that (and also the reason the above option exists. Also, recommend using said above option if the flexes are giving you a headache). Slide them all open to open up the eyes, or partly, by frame order, for some level of expression.

Don't worry about your question. SFM is, again, confusing to work with at times.
I get lost with what I'm doing from time to time. :)
Gonig 28 Apr, 2020 @ 8:16pm 
this may be a stupid question, but how do I open his eyes on sfm? I can't find a point on the model to move his eyelids
thezebradude1  [author] 9 Apr, 2020 @ 1:10pm 
@FalcoUltragon Hey there. Sorry to say, but no, I don’t think so...

I attempted to implement them when I was making this, but then I realized the models themselves aren’t exactly compatible with the Bowser’s Brawl textures. I mean, they did change up how he looks between Brawl and Sm4sh, so it was to be expected. UV mapping isn’t really matching up to them, even with some texture editing, and I don’t think SFM would enjoy me adding even more materials to him. Even then, to me, it would look odd having that skin on a newer mesh such as his.

Mainly, it’s why I could implement Sm4sh skins on him instead. They both reused, mostly, the same models. I just happened to used Ultimate’s as a base, using some of Sm4sh’s assets as additions.
CraniamonUltimateKnight 9 Apr, 2020 @ 10:13am 
Hello thezebradude1 :) I wanted to know if you will update the Bowser model with a Brawl colors skin style please?
joshua.pavlinsky 11 Mar, 2020 @ 5:15pm 
His full name is King Bowser Koopa. (KBK)
CraniamonUltimateKnight 4 Mar, 2020 @ 9:59am 
Thank you very much and good luck ;)
thezebradude1  [author] 3 Mar, 2020 @ 12:17pm 
@Falco64 I am planning to, in both styles. I’ll just have to see what I can do with them.
CraniamonUltimateKnight 3 Mar, 2020 @ 11:57am 
No problem ^^ Do you will add Giga Bowser from Smash Ultimate and with Wii U style soon to this model pack please?
thezebradude1  [author] 3 Mar, 2020 @ 11:43am 
@Falco64 Maybe. For me, flexes take quite a bit of work to make look right with it’s restrictions, and there are facial bones are simple enough to help achieve the expressions you’ve said. I’ll think about it, though.

Thanks for the kind words, by the way! I appreciate that you’re enjoying the model so far! :D
CraniamonUltimateKnight 3 Mar, 2020 @ 10:10am 
For a future update, can you add somes face posing like angry eyes, sad eyes, smile, frown,... please? Also, it's the best Bowser model that I can found in the workshop ^^
Steaveland Cleamer 2 Mar, 2020 @ 5:37am 
Remember when bowser wanted his feet licked in the super mario bros super show
thezebradude1  [author] 1 Mar, 2020 @ 4:54pm 
@Ringodile No? This is the first time hearing about it. XD

@Zerozen Maybe. I remember working on it based on a Sm4sh archive from DeviantArt. It’s still on my hard drive somewhere, long abandoned since I shifted my focus from other things.

@joshua.pavlinsky Thank you!

@CROWSx3 Kind of answering @joshua.pavlinsky as well, I... suck with Bowser. I tried using him, and he is a bit fun to play around with, it’s just I think I’ve ingrained myself with some of the sword fighters, so... :p
joshua.pavlinsky 1 Mar, 2020 @ 4:00pm 
Of course Bowser is fun.
joshua.pavlinsky 1 Mar, 2020 @ 3:59pm 
You for got the capital "B" for Bowser's name in the first letter, CROWSX3.
joshua.pavlinsky 1 Mar, 2020 @ 2:00am 
Nice!
Zeromations 29 Feb, 2020 @ 7:42pm 
This is cool and all, but all I need in my life is a R.O.B. Model
John Romero 29 Feb, 2020 @ 6:08pm 
Remember when bowser wanted his feet licked in the super mario bros super show