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I dont know why developer used materials that have high demands, instead of simple glass.
but it's do WORK, you need Gforce 750 min or higher and high details.
Is this just an issue with a recent update, or does the current version work with the current version of the game and I just have an incompatibility?
Thanks for the work in the decorative space of SE!
Could the problem have anything to do with directx 11/12 ?
I'm running Win 7 with direct x 11
The mod works fine fore my friend who's running this mod. If I join he's game I still have the problem.
To bad not all that have subbed have rated it.
C'mon folks hit that Thumbs Up!
:)
You are one of the beloved modelers! your work is amazing!
I like to combine 20 of your mods to 1, i can do all the configs, grouping for g menu and any other configs, all i ask is your help to add different textures names for mods that have same files used.
mods are by ID:
1992105495 1965090900 1931682338 1924246793 1722002677 1651249629 1529346381 1512852002 1500959052 1491341081 1456916279 1432322230 1390256939 1349363076 1337917459 1320420845 1227896597 1220425525 1209763646 2011054875
I will be honored to create such mod pack, and use it from your workshop! i am sure others will enjoy it too.
Please tell me you have plans for adding rounded corner aswell? :)
I really could use that. :P
but to do so, i need your help, problem is, that you are using same file names for textures in your mods, this creates a big issue combining them to mod pack :(
Can you please use different texture file names for your mods? or give me a hint how to change the models to use different textures files, now most of your mods use files as:
doorIR or Glas IR or InnerMetal