Sands of Salzaar

Sands of Salzaar

[Star's Workshop] Pandora's Box
60 Comments
[DontSayITSme] 안녕 나야 24 Jan, 2023 @ 12:35am 
welp i got bored because in the peace treaty quest thing i use pandoras box to recruit leaders lel.
problem is when u release them i noticed they no longer in leaders tab and theres no more leader in that faction lel. you cannot join them :D that leader becomes wondering npc with no faction. jobless to be infact.
[DontSayITSme] 안녕 나야 23 Jan, 2023 @ 6:31pm 
id list?
Blue North Star 28 Mar, 2022 @ 4:38pm 
@Hudson - That's probably because you expected it to immediately be there.
It takes a while short bit (~5 minutes after starting, I think).
Haiyan 11 Mar, 2022 @ 9:10am 
best mod ever. But i want ask about Skill ID, If i want my char learn a skill, i need to input it by chinese or english? I already used skill id (chinese) on Sands.of.Salzaar.v1.0.1.5\ModSamples\Example_ExcelReference\excel\Main\Localization\english
but it don't work.
Phoxly 17 Jan, 2022 @ 1:52pm 
This is the best mod tbh. It's pretty outdated in terms of unit recruiting + skill trees + arcane stuff etc but for the most part it's invaluable at fixing some "unfun" stuff. Hope it gets updated soon to have all the new skills + trees.
LancerZero 16 Jan, 2022 @ 9:14am 
Please Update more
Hudson 21 Dec, 2021 @ 12:11am 
This is not working at all. No item in the inventory, no dialog prompt.
VeiledInsanity 20 Dec, 2021 @ 7:18pm 
Is there an item ID guide?
Sai 20 Dec, 2021 @ 12:35am 
Hey. Any plans to update this?
Pysio 19 Dec, 2021 @ 9:40am 
Heyo, if you're still active can you add the 1.0 skill trees please?
CromX 21 Sep, 2021 @ 11:48pm 
Hey so this mod will add the beastmaster skill tree but will not remove it. It looks like something is misspelled or mistyped. And I cannot for the life of me find the ID code for skills to undo it.
14AD 19 Jun, 2021 @ 4:25pm 
@Dimossa
It don’t think so. I don’t think the code from it would affect the line of code that disabled it, and I’ve gotten achievements using it.
Dimossa 19 Jun, 2021 @ 12:18am 
does it disables achievements or legacy points gain?
Star  [author] 11 Jun, 2021 @ 10:03pm 
@lhizzleg Congratulations on finding the open source of the game itself, that's the right route, and that's the route I used
Star  [author] 11 Jun, 2021 @ 9:59pm 
@Blue North Star

I don't seem to have figured out how to limit it, since it was originally used to test my other MOD. :steamfacepalm:
--------------------

I just remembered something I'd intended to ask a while ago, but forgot to.

Can you raise the limit for things like level, and resources?
(How much you can gain per opening of the Box.)
14AD 23 Apr, 2021 @ 7:16pm 
IT WORKS. If you don't trust that, go to skills, learn individual skills, and learn this: 凤火魔弹 Its the id for a skill called pheonix bolt
14AD 23 Apr, 2021 @ 7:12pm 
Looking back to the skill ids I was asking for, today I finally found out where they were. You need to go to here to read it, https://www.office.com/launch/excel?ui=en-US&rs=US&auth=1

You can find the documents for the ids for most things by going to where steam has been downloaded, the folder should be titled steam. Then follow this: steamapps/common/DesertLegend/ModSamples/Example_ExcelReference /Excel/Main/Localization/english

You might just be able to type this into you're search to find it:

C:\Program Files (x86)\Steam\steamapps\common\DesertLegend\ModSamples\Example_ExcelReference\excel\Main\Localization\english

After following all of that, finally you have the ids. This is for only vanilla ids, at least, that's what I have seen.

Doing this so Star doesn't have to stress. Have not ACTUALLY tested this yet, but I will, and I'll post another comment here if it works, and I can find a certain skill and use it.
Jachu 3 Apr, 2021 @ 7:22pm 
Hi Star,
If it is not a very hard issue, would it be possible to add "Staff" category in the Weapons item list?
Since high level staff can only be obtained in Dungeon and it is also based on drop rate.
Blue North Star 3 Apr, 2021 @ 2:28pm 
I just remembered something I'd intended to ask a while ago, but forgot to.

Can you raise the limit for things like level, and resources?
(How much you can gain per opening of the Box.)
Blue North Star 12 Mar, 2021 @ 6:26am 
Nah it's fine man.
I do understand that there are limits to coding.
Star  [author] 12 Mar, 2021 @ 6:00am 
I know very well that I am not a good dev.......:steamsad:
Blue North Star 12 Mar, 2021 @ 5:57am 
That feeling when reality bashes your face into the ground.
Star  [author] 12 Mar, 2021 @ 5:54am 
@Scourge Assassin I'm glad to see you again. I've tried my best to add quantity parameters to the items, but based on the way the mod works, I can't solve your problem.:steamfacepalm:
Blue North Star 4 Mar, 2021 @ 8:12pm 
Can the closing of the box after an action get removed?
(Or at least turned into a setting that can be disabled.)

Being forced to tediously open, re-open, then re-open again and again to get items, recruit units & increase Regard is annoying, and as previously stated: tedious .
Unit_B5 24 Nov, 2020 @ 10:54am 
ID? Where ID? I-i-i-i-i-i-i-i-d-d-d-d-d-d-d-d-d-d-d!!!!!!!!
ᴠᴏʀᴀ Zero 27 Oct, 2020 @ 10:47pm 
Hi
I'm using your mod along with the Dreamwalker mod that adds two new skill pages and a new character

I would like to add the two skills page to a default character but i cant find the IDs to add them with pandora's box

Any ideas on how to find the IDs?
Or any way to make your mod read the skills?
14AD 11 Oct, 2020 @ 4:15pm 
@Star, okay. That's good to know. Thanks for the information
Star  [author] 10 Oct, 2020 @ 10:23pm 
@lhizzleg In order to facilitate the development of mod in Chinese, the game architecture uses some Chinese as ids. So I don't know how to practice it in the English version. Maybe I need to spend some time delve it.:steamfacepalm:
14AD 8 Oct, 2020 @ 11:49pm 
So, there are some skills I want to learn. Individual ones, but I don't know their ids. Do you know where to find them?
Star  [author] 6 Oct, 2020 @ 8:26pm 
@ASUKABEH Thank you for your explanation, This is the correct way to load
Star  [author] 6 Oct, 2020 @ 8:24pm 
@aplethoraof This feature can make your own skill bar very bad. So you can pick some of the skills you like to learn
Star  [author] 6 Oct, 2020 @ 8:22pm 
I'm sorry for the trouble caused by the way my plug-in is loaded.

I've added the description of how this plug-in is being loaded.
Star  [author] 6 Oct, 2020 @ 8:18pm 
@Z3nr0ku There will be a dialog prompt in the morning of the first day you add the plug-in
Z3nr0ku 3 Oct, 2020 @ 1:36pm 
I don't see anything in my inventory
Visser 3 Oct, 2020 @ 12:01am 
can destroy the balance of the game, can also make the game much more enjoyable.
starting a game with 2 hero companions is much more fun
(☬) Silver Banshee 2 Oct, 2020 @ 12:47am 
So what does this even do?
Blue North Star 1 Oct, 2020 @ 10:55pm 
I take that back, it does work.
Blue North Star 1 Oct, 2020 @ 10:51pm 
Mk so found one of the things.
It's broken though.

All of the McGuffin things in character creation give -240 points, thus making us incapable of actually using them.
Blue North Star 1 Oct, 2020 @ 10:33pm 
What exactly does this add?
Z3nr0ku 1 Oct, 2020 @ 11:22am 
does this even work I downloaded it but I don't know where to find the feature or content it adds.
aplethoraof 30 Sep, 2020 @ 10:32am 
Suggestion / Request - is it possible to get a "add all skills" button added?
ᴼᴹᴱᴺKriegsman 29 Sep, 2020 @ 12:28pm 
ETA on English Fix?
Noxtilus 27 Sep, 2020 @ 2:30am 
Hello, was the dialog bug fixed?
Is2InchesNormal 26 Sep, 2020 @ 11:23am 
i waited one in day game and nothing showed up in my inventory
Star  [author] 25 Sep, 2020 @ 10:16pm 
Sorry, this mod development in chinese. I didn't have enough time to test after switching the language

I will deal with these problems as soon as possible:steamfacepalm:
GoGoShalls210 25 Sep, 2020 @ 5:06pm 
Yeah this mod breaks my english dialogues i really want to use this mod :)
Wirewing 24 Sep, 2020 @ 6:14pm 
Hammer [1] Thurian Misty Town
Gecko 2.6 24 Sep, 2020 @ 1:25am 
Hoy mate! @Star
The mod is really cool. Would be awesome if you could fix the problem with the english-dialogues. It breaks many dialogue-options and thus makes it impossible to use the mod more.
Great work but could use some bugfixing :) <3
Thanks mate!
ka0z69 23 Sep, 2020 @ 11:27am 
thank you for the reply,just was not sure how it worked.and thanks for the warning about possibly breaking dialog
KOEI 22 Sep, 2020 @ 11:56pm 
加了MOD之后对话错乱怎么解决。。。。