Europa Universalis IV

Europa Universalis IV

North German Confederation 3.0 "Bismarck"
76 Comments
Kirikaze 15 Jan @ 12:42am 
or "Do not recognize the confederation"
Kirikaze 15 Jan @ 12:42am 
not to be annoying for suggesting a minor grammatical change but
"Not recognize the confederation"
to
"Don't recognize the confederation"
would be nice
𓆩♡𓆪 Borky 𓆩⟡𓆪 30 Jun, 2024 @ 2:32am 
Would it perhaps be possible to make a small extract of this with just the militarization government reform later in the German Gov Tree?
I wanna do a silly revolutionary militarism build and I would love to combine the two :3
Reloader  [author] 12 May, 2024 @ 3:45am 
@ocean sure that would be much appreciated :) if you're still interrested I've sent you a contact request
ocean 30 Apr, 2024 @ 6:05am 
Can I translate this mod into Chinese?
Darth Modus - God of Richards 10 Jan, 2024 @ 12:37am 
@Reloader - Hi there, would it be possible for you to accept my friend request so that I can message you privately? I'm San Felipe from Victorum Universalis and I'd like to chat with you if that's ok?
Reloader  [author] 28 Dec, 2023 @ 2:47pm 
The mod has been updated for 1.36
Twilight Sparkle 8 Dec, 2023 @ 12:53pm 
Is this mod going to be updated for 1.36? Also, do Brandenburg and Prussia not get different mission trees anymore?
Reloader  [author] 17 Oct, 2023 @ 9:37am 
@GrandMasterCaeser I have seen that in some of my playthroughs as well. It's vanilla eu4 behavior and happens if you have negative opinion and aggressive expansion with them. Improving the relations above 0 should fix it.

I have never had that happen in 1444, if you want you can upload your save game on the discord, then can check if there is a bug. Best regards Reloader
Hugus Heliodorus Glycias 15 Oct, 2023 @ 1:44pm 
Is there a way to prevent all of North Germany to have -200 opinion because they want your provinces in 1444 as BRA?
Reloader  [author] 13 Sep, 2023 @ 12:05pm 
@dbsadrian99 militarization has been fixed
dbsadrian99 23 Jul, 2023 @ 2:57am 
the "militarization" government reform is bugged - selecting it does not enable any of the militarization mechanics
Dimonius 26 May, 2023 @ 6:58am 
Most interestingly, due to the recruitment policy, Prussia did not have enough people for a huge army and relied heavily on the creation of armies from volunteers/mercenaries from other countries who were part of its regular army. To its zenith, the Prussian army consisted of only a quarter of the Prussians, and the rest were foreign. They also even hired Polish hussars. Perhaps this can be reflected by making special mercenary companies specifically for Prussia.
Dimonius 26 May, 2023 @ 6:55am 
Did you plan to make this, but for prussia root? Like, made federation, when prussia land steel have militarisation, but others land non (like non-prussia have debaff to manpower, ect)? I know, so prussia milit it's myth for this period, i am not like how it's work. I think it's should be done in way with choice, when u have like "lite milit", like this work in vanila, but only with buf for +10% disc, and mb +drill, ect, but malus for -20% manpower regen, +20% land main ect (like it was in real history). Or made really kind of stuff, like "the state serves the army", when u got like +10% all power cost, but permament militarisation, ect.
Marcus Avrelius 3 May, 2023 @ 11:34am 
@Reloader thank you
Reloader  [author] 2 May, 2023 @ 2:00pm 
@Danil Khrushchev done :)
Marcus Avrelius 28 Apr, 2023 @ 5:46am 
update please
Reloader  [author] 12 Mar, 2023 @ 5:36am 
@justinlyo will fix that in the next update, thanks for reporting
justinlyo 11 Mar, 2023 @ 3:45pm 
I found a Bug if i form Germany as North German Confederation the Name Stays
Reloader  [author] 23 Feb, 2023 @ 12:06pm 
@justinlyo thanks much appreciated!
justinlyo 22 Feb, 2023 @ 6:39pm 
Great Mod
bezimienny 20 Nov, 2022 @ 4:10am 
ITS AWESOME but i have a question whats is event in dor a hre decision?
Reloader  [author] 12 Oct, 2022 @ 10:43am 
@MeteorJunk yes, forming the North German Confederation will change your government type. Technicely it's like switching from monarchy to theocracy. So no, you can't be a North German Peasant Republic. (Although this would be a fun idea :D )
MeteorJunk 10 Oct, 2022 @ 2:58pm 
If I form the North German Confederation as Dithmarschen will I become an autocracy? I want to stay a Peasant Republic but that doesn't really seem possible since this mod introduces a new unique government type for the NGC
Reloader  [author] 3 Mar, 2022 @ 7:04am 
Join the discord for updates https://discord.gg/YgHs3X9 ;)
Reloader  [author] 3 Mar, 2022 @ 7:02am 
Hey @Gigalodon_RTX, I will update the mods once I have time to test them for 1.33.

I skimmed through the patch notes, everything should work fine, feel free to report any bugs to me :)
Gigalodon_RTX 2 Mar, 2022 @ 2:58pm 
update please ! ;)
jkinzie1127 7 Jul, 2021 @ 1:44pm 
Do you need to conquer all of Southern Germany to complete the focus tree? I just want to know if I can do this tree without having the temptation to form Germany. I want to avoid that focus tree
Reloader  [author] 25 May, 2021 @ 5:05am 
@Sorin_von_Otomo Great to see that there are still new people finding and enjoying my mod :)

Don't worry too much about your Prussian benefits. I suggest forming Prussia before (this gives you special bonuses in the mission tree). If you decide to do so, you can just keep the Prussian ideas. For the NGC, Tier 6 also gives you the militarization reform. Feel free to join the Discord if you have further questions :)
Sorin_von_Otomo 24 May, 2021 @ 10:01pm 
This is SO cool. I really like this. My singular concern is losing the Prussian reform. It makes sense for it to be parliamentary, but would it be possible to have a special parliament that allows militarization? I did read that missions grant half of the effect if I am correct? Also, you did say you could form back into Prussia? I am not sure how that would work? Thank you, keep up the good work
Reloader  [author] 11 Jan, 2021 @ 1:26am 
@DomiYEET Da kann ich dir leider nicht weiterhelfen. Vielleicht mal einen der Community Converter ausprobieren.
DomiYEET 8 Jan, 2021 @ 3:37pm 
Erstmal, super mod, hab mich stunden damit vergnügt, Frage: Ich wollte meinen Spielstand nach Vic2 konvertieren, das funktioniert aber anscheinend nicht. Ich habe nicht großartig mehr mods, ist das ein bekannter Fehler, oder funktioniert das generell nicht? Dankeschön
darkemperor 23 Nov, 2020 @ 8:58am 
Forming North Germany Should also give the Most powerful South German State (most likely still Austria) to call the Southern German States to their Side, you know so there can be a proper show down for Germany
Reloader  [author] 5 Oct, 2020 @ 11:49am 
@Owl @chef The NGC should now use Prussian models. Might need to start a new game for that.
Reloader  [author] 5 Oct, 2020 @ 11:43am 
@Morgoth For parliament you need the "Common Sense" DLC :/ sorry.
Reloader  [author] 5 Oct, 2020 @ 11:28am 
@Morgoth Danke dir! I've pushed an update adding the missing german localisations. So there should no longer be "NORTH_GERMAN_CONFEDERATION" but "Norddeutscher Bund" instead.

Not sure tho if that fixes the naming bug when forming GER. Feel free to join the discord and keep me up to date if your bug persists.
Morgoth 5 Oct, 2020 @ 8:18am 
I think, I found a bug. When you complete 2 Missions (I think it was "North German Confederation" and "Reform into a federation") as the North Germany, the name of the nation changes into something like "NORTH_GERMAN_CONFEDERATION" or "GREATER_CONFEDERATION". It does not change, when you form Germany. The country tag changes to GER but the name is still the same. I play in German, I dont know, if its a bug only in this version.
Reloader  [author] 24 Sep, 2020 @ 12:26pm 
@Owl might be, I've done it for my other mods but not sure if I've done it for NGC
Owl 24 Sep, 2020 @ 11:26am 
are the models generic unit models?
the chef 23 Jul, 2020 @ 2:51pm 
Any way to keep the Prussian soldier models instead of the new ones you get after forming the confederation?
Morgoth 17 Jul, 2020 @ 4:26pm 
Thank you. An other question: How can I get a Parlament? I need it for government-reforms.
Reloader  [author] 17 Jul, 2020 @ 2:30pm 
@Morgoth It's an advisor
Morgoth 17 Jul, 2020 @ 2:19pm 
I like this mod. Its awesome. But I have a question. For the university-mission, I need the "Staatsmann/Statesman". What is it and how can I get it? Without it, I can't declare the federation.
Shaddev 3 Jul, 2020 @ 1:52pm 
Oh, Okay. Thanks
Reloader  [author] 3 Jul, 2020 @ 1:50pm 
It's in the missions
Shaddev 3 Jul, 2020 @ 1:49pm 
"Not available to you due to:
(Green Check) Has enacted Confederation
(Red X) Has enacted Greater Bundesrat"
Is the Greater Bundesrat a decision that pops up later?
Reloader  [author] 3 Jul, 2020 @ 1:45pm 
@Shadow.The.Dark.Lord Not really, the best I can offer is reading the description of the government reform.
Shaddev 3 Jul, 2020 @ 1:44pm 
Is there a guide to the greater bundesrat?
Reloader  [author] 15 Jun, 2020 @ 10:32am 
@DarkLegion Somewhat. It should work but expect some weird stuff.
DarkLegion 15 Jun, 2020 @ 10:11am 
Compatible with extended timeline?