RimWorld

RimWorld

Invisible Conduit
60 Comments
Apex 6 Nov, 2024 @ 10:17am 
o7
Toast 6 Oct, 2024 @ 9:50pm 
Works with 1.5 for me
Tanya Sapien 23 Jun, 2024 @ 4:29am 
Your service was appreciated. It's silly the base game never included these from the beginning.
dRA 27 Apr, 2024 @ 2:19am 
Thanks for make this mod o7
obin0684 21 Apr, 2024 @ 11:54pm 
Invisible conduit now exist in the main game as well.
Coop d'Etat 19 10 Apr, 2024 @ 10:15pm 
It doesn't work with 1.5
Toast 15 Oct, 2023 @ 5:19pm 
I assure this works for 1.3 and 1.4. Existing lines wont be ruined, will turn invisible, will show up when building new conduits, works well with deconstruct conduits mod
ANIKI 14 May, 2023 @ 9:45am 
When i go to the Power Tab,can i still see them ?
Darkest_97 3 Nov, 2022 @ 7:37pm 
Confirm that it's working for 1.4
SkylerJames13 30 Oct, 2022 @ 12:40pm 
so far no problems with 1.4
Smanj 28 Aug, 2022 @ 10:45am 
Can confirm that this still works mid-save on 1.3 with Mlie's No Version Warning mod
Mad 8 Jul, 2022 @ 12:14am 
(1.3.3) Does not seem to work. It's the first and only mod I've tried - activated it in the in-game 'mods' list, the game restarted itself. Would not launch after that, just got hung up on the menu background image, the main menu never loaded. Unsubscribed and the game loaded fine again.
Mlie 3 Oct, 2021 @ 10:22am 
Since this mod is reported working in 1.3 I've added it to the No Version Warning-mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599504692
Hope it helps!
Swagatron 9 Sep, 2021 @ 3:42pm 
Can confirm, no red or yellow errors and it functions just fine despite the different versions.
Old people suck 27 Aug, 2021 @ 3:32pm 
No problems with this in 1.3 , if anyone was gonna ask
chris_atola 28 Jul, 2021 @ 5:21am 
This seems to work OK in 1.3 even without an official update - at least, I've yet to find any problems.
AOAND 22 Jul, 2021 @ 1:11pm 
please 1.3 soon?
John F. Kennedy 21 Jul, 2021 @ 6:44pm 
RIP I have to start a new world bc youre updated mod is not in my life :(((
K31R 20 Jul, 2021 @ 9:41am 
1.3?
Mayoringram 17 Jul, 2021 @ 5:22am 
Lance's mod has also these lines:

- doesn't burn

- doesn't give any beauty penalties (you generally can't find ugly what you don't see)

So it makes sense if it requires additional tech to be researched.
moosey 10 Jun, 2021 @ 10:00pm 
@Mezz I haven't downloaded Lance's mod, but from my understanding, that mod adds a technology to be researched which gives the option of building hidden conduits (similar to how VFE has both gas pipes and hidden subterranean gas pipes). This mod just makes the vanilla ones invisible.
Mezz 31 May, 2021 @ 6:42am 
What's the difference between this mod and one made by Lance Hardwood?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1551213814
mistuh kalvin 15 May, 2021 @ 5:45pm 
HOLY SHIT THANK GOD
Jippy 14 May, 2021 @ 11:34am 
Thank you the conduits were making my base look ugly
Kaluth 12 Apr, 2021 @ 3:17am 
Thank fuck for this. :praisesun:
Sion 7 Apr, 2021 @ 11:40am 
Problem:
I was raiding an enemy base with turrests, I bought 2 sun-lamps to drain their power grid... Only problem is that I can't see their power grid & therefore can't really place the lamps correctly without disabling this mod... :/

Otherwise, this is a GREAT mod :D
Roszek 28 Feb, 2021 @ 3:27pm 
You are a hero
Kitten Raee 3 Feb, 2021 @ 10:21am 
Does it *add* invisible conduits or make vanilla conduits invisible?
d0ct3rstrang3 26 Jan, 2021 @ 1:53am 
I just realized, this is the only mod I have ever give any rating. Thumbs up
dr. snowman 3 Dec, 2020 @ 5:31am 
will this prevent raiders and/or fires from damaging the circuits?
The Jawesome One 23 Sep, 2020 @ 12:30am 
Having a pretty interesting (bug?) situation when combining with RimCities, the wiring will randomly be swapped between being visible and invisible and for the life of me I couldn't figure out why until I saw this mod XDDD
NECEROS  [author] 7 Sep, 2020 @ 9:18pm 
fuck
Avioh 7 Sep, 2020 @ 7:08pm 
Missed opportunity to call the mod 'Wireless' imo
eerynthril 14 Aug, 2020 @ 12:53am 
Thank you! I really like this mod.
NECEROS  [author] 14 Aug, 2020 @ 12:03am 
Done
󰀕Master󰀕 13 Aug, 2020 @ 11:57pm 
1.2
NECEROS  [author] 24 Apr, 2020 @ 1:38pm 
It should.
DrBossWatson 24 Apr, 2020 @ 11:41am 
Does this affect modded conduits, like from Glittertech?
NECEROS  [author] 22 Mar, 2020 @ 9:04pm 
Beauty is 0. They are invisible to all :D
nhatanh0475 22 Mar, 2020 @ 8:58pm 
Wait, so the Beauty is 0? I though it still be negative since you say it remove the beauty, adding the ugly.
praesidium 22 Mar, 2020 @ 3:13pm 
Screw the pawns, it's all about me in this case.
NECEROS  [author] 22 Mar, 2020 @ 12:38pm 
Not visible to pawn, no. Beauty is 0, not negative.
nhatanh0475 22 Mar, 2020 @ 6:14am 
Invisible to us, but visible to pawn.
NECEROS  [author] 21 Mar, 2020 @ 2:33pm 
Yes, it does remove the beauty.
praesidium 21 Mar, 2020 @ 12:04pm 
Thank you, much needed.
nhatanh0475 17 Mar, 2020 @ 4:44am 
You mean underground conduit? Does it still cause beauty debuff?
Doc Savage 12 Mar, 2020 @ 1:33am 
Thanks for bringing this back. I can finally get rid of all those feeder lines my pawns keep tripping over.

Cheers..!
一局几百块你玩什么命 10 Mar, 2020 @ 12:29am 
nice
琳灵林 9 Mar, 2020 @ 11:35pm 
good i need it
Tassimo 8 Mar, 2020 @ 8:43pm 
Godsend mod, thanks for updating this. My base is rather fluid and constantly changes and it's nice to not have to rewire everything everytime I expand or shrink a room.