RimWorld

RimWorld

Ceiling Lights
94 Comments
Sorta Nutty 18 Feb, 2024 @ 8:34pm 
I made an update for this. Just added the 1.4 tag, since it's working fine otherwise. Can be found here. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3163886128&searchtext=ceiling+lights+unofficial
joeseph-joestar 21 Jan, 2024 @ 10:30am 
update
Geobeetle 8 Jul, 2023 @ 7:59am 
Yeah it does, but people keep bugging you anyway lol
Kyui 7 Jul, 2023 @ 9:29pm 
heart breaking
Geobeetle 30 Jun, 2023 @ 3:50pm 
Mod author has said he is no longer maintaining any of his mods, sorry folks
Xena Ferrer 20 Apr, 2023 @ 4:41pm 
Can we get an update pleaseeeeeeee <3
SolarKitten 7 Mar, 2023 @ 7:20pm 
can you add a little block for the building blueprint so it is at least visible please
xkp92110(orick) 18 Nov, 2022 @ 3:38am 
I need maximum ceiling grow light in 1.4.
Kito Ballard 14 Nov, 2022 @ 2:50am 
I agree with Mihn. I thought this was incompatible due to it being flagged as 1.3 or less. A little update to mark it as 1.4 would be handy, next time.
Teirdalin 6 Nov, 2022 @ 2:39pm 
There's a new ceilings light over at https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2571003732 which also adds a UI toggle for ceiling objects.
Bunnies&Cherris 27 Oct, 2022 @ 9:18pm 
Would still be nice if it could get marked as updated at least? So the game stops complaining, it only takes a few minutes as far as I am aware at least
minhnhatx 26 Oct, 2022 @ 7:03pm 
It's still working with Rimworld 1.4... Try using it before asking for update.
MissCarbonheart 26 Oct, 2022 @ 8:34am 
Please update <3
ExterminaTor 24 Oct, 2022 @ 2:09pm 
Update please.
[GC]SpongeVlad 31 Mar, 2022 @ 12:32pm 
I sent a merge request for the darklight version I use on github. If anyone needs it in the meantime https://github.com/ionstorm66/CeilingLights/tree/patch-1

It dose lack a separate graphic for the darklight version.
Spongebrain 9 Nov, 2021 @ 5:48pm 
A ceiling light that doesn't need a ceiling to be installed. 10/10 Will use on every playthrough
Snake 29 Oct, 2021 @ 5:35pm 
The mod setting to change the grow lamp power consumption doesn't work
Saxon 21 Oct, 2021 @ 9:02am 
Any news on adding darklight? No other lighting mod comes close to this one but I need darklight so I'm having to use those for now.
NECEROS  [author] 16 Sep, 2021 @ 8:23pm 
I will check it out
SetArk <Nyanverick 07> 16 Sep, 2021 @ 2:21pm 
+1 for Darklight!
Would be perfect huh
Miketastic 8 Aug, 2021 @ 8:42pm 
+1 for darklight love the mod ty op
wooley2000 31 Jul, 2021 @ 12:49am 
@Necros Thanks for response here is an example of what I mean https://imgur.com/a/vK85Rzb . You can make the colony all night owls with this and they use the darklight for light source;) :Hire:
NECEROS  [author] 30 Jul, 2021 @ 4:36pm 
Oh it's a new thing. I will have to check it out
wooley2000 30 Jul, 2021 @ 3:11pm 
Its for the Ideoligy that doesnt like daylight;) :Blessing:
NECEROS  [author] 30 Jul, 2021 @ 2:51pm 
What would the blacklight do?
wooley2000 29 Jul, 2021 @ 6:22pm 
Hi there, is it possible to make a darklight version of these as well. Thanks for keeping this updated btw;)
GT 27 Jul, 2021 @ 4:24pm 
Thank you SO much for updating this. It seems ridiculous for something so simple to be so important but this mod is for me. I hate standing lights with a passion.
Talamar1 27 Jul, 2021 @ 7:56am 
I miss all the fun Rimworld streamers...
NECEROS  [author] 26 Jul, 2021 @ 2:36pm 
ily talamari. you inspired me
Talamar1 26 Jul, 2021 @ 10:07am 
See, now, Neceros, you did that just to make me look silly :P
luh grunch 25 Jul, 2021 @ 7:54pm 
thanks, doc
Malcontentus 25 Jul, 2021 @ 7:37pm 
Thank you for the update!
NECEROS  [author] 25 Jul, 2021 @ 6:53pm 
update to 1.3
Spaceman Spliff 24 Jul, 2021 @ 6:27pm 
Denneisk, can you explain how to define the mod for 1.3?
Talamar1 22 Jul, 2021 @ 11:57pm 
On his other mods Neceros has said he is not modding anymore and will not be updating his mods, so don't hold out hope at this point unless he feels the compunction to come back to Rimworld after this new DLC release.
Denneisk 22 Jul, 2021 @ 10:13am 
Can confirm this mod seems to work for 1.3, it just needs to be defined for it. Grow lamp power consumption setting does not work.
CtrlAltSilent 22 Jul, 2021 @ 8:09am 
@SetArk - Its not a bug per se, The actual object doesn't attach to a roof tile so much as have a false, invisible, and passable support to the ground tile. I learned this while trying to place one over a quarry from the Quarry mod and it requires floor support for placing. I'm not sure with how the game is coded now if that can be changed but I assume that if there was a check for "isunderroof" or something of that nature it could be done. This is of course speculation but I hope that at least answers your question. Not a mod conflict. Sorry for a neo-necro.
دانيال أيفان مولا 19 Jul, 2021 @ 10:49pm 
will this have 1.3 update?
ExterminaTor 10 Jul, 2021 @ 7:12am 
Update 1.3 please
TinoDrima 26 May, 2021 @ 3:25pm 
Can also build them without roofs. Not complaining, but very weird
SetArk <Nyanverick 07> 3 May, 2021 @ 6:31am 
Hoy!
Strangely enough, they're beeing able to be constructed without roofs!
Don't know if it's a incompatibility with some mod i'm using..
Rokko 12 Dec, 2020 @ 12:02pm 
could you possibly add a radius display in the normal lamp so you can see whats being illuminated before you place it, like with the grow light?
belzebot 15 Sep, 2020 @ 8:17am 
The grow lamp power consumption setting in the mod options has no effect, it's always 1000W.
Fe Sights 6 Aug, 2020 @ 6:53pm 
Thanks
NECEROS  [author] 6 Aug, 2020 @ 3:52pm 
It's in the description
NECEROS  [author] 6 Aug, 2020 @ 3:11pm 
I got one for you. Give me a few minutes
Fe Sights 6 Aug, 2020 @ 10:16am 
Anyone found an optimal layout for hydroponic for this light?
itssirtou 28 Jul, 2020 @ 9:09am 
Is there a way to increase the power requirements for the Grow light? I love the huge radius, but even I think it's a little OP. If I could raise it to like 4k power that'd be great
Talamar1 19 Jul, 2020 @ 2:34pm 
Use ED-Enhancements to turn on 24 hour plants