RimWorld
Ceiling Lights
94 Yorum
Sorta Nutty 18 Şub 2024 @ 20:34 
I made an update for this. Just added the 1.4 tag, since it's working fine otherwise. Can be found here. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3163886128&searchtext=ceiling+lights+unofficial
joeseph-joestar 21 Oca 2024 @ 10:30 
update
Geobeetle 8 Tem 2023 @ 7:59 
Yeah it does, but people keep bugging you anyway lol
Kyui 7 Tem 2023 @ 21:29 
heart breaking
Geobeetle 30 Haz 2023 @ 15:50 
Mod author has said he is no longer maintaining any of his mods, sorry folks
Xena Ferrer 20 Nis 2023 @ 16:41 
Can we get an update pleaseeeeeeee <3
SolarKitten 7 Mar 2023 @ 19:20 
can you add a little block for the building blueprint so it is at least visible please
xkp92110(orick) 18 Kas 2022 @ 3:38 
I need maximum ceiling grow light in 1.4.
Kito Ballard 14 Kas 2022 @ 2:50 
I agree with Mihn. I thought this was incompatible due to it being flagged as 1.3 or less. A little update to mark it as 1.4 would be handy, next time.
Teirdalin 6 Kas 2022 @ 14:39 
There's a new ceilings light over at https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2571003732 which also adds a UI toggle for ceiling objects.
Bunnies&Cherris 27 Eki 2022 @ 21:18 
Would still be nice if it could get marked as updated at least? So the game stops complaining, it only takes a few minutes as far as I am aware at least
minhnhatx 26 Eki 2022 @ 19:03 
It's still working with Rimworld 1.4... Try using it before asking for update.
MissCarbonheart 26 Eki 2022 @ 8:34 
Please update <3
ExterminaTor 24 Eki 2022 @ 14:09 
Update please.
[GC]SpongeVlad 31 Mar 2022 @ 12:32 
I sent a merge request for the darklight version I use on github. If anyone needs it in the meantime https://github.com/ionstorm66/CeilingLights/tree/patch-1

It dose lack a separate graphic for the darklight version.
Spongebrain 9 Kas 2021 @ 17:48 
A ceiling light that doesn't need a ceiling to be installed. 10/10 Will use on every playthrough
Snake 29 Eki 2021 @ 17:35 
The mod setting to change the grow lamp power consumption doesn't work
Saxon 21 Eki 2021 @ 9:02 
Any news on adding darklight? No other lighting mod comes close to this one but I need darklight so I'm having to use those for now.
NECEROS  [yaratıcı] 16 Eyl 2021 @ 20:23 
I will check it out
SetArk <Nyanverick 07> 16 Eyl 2021 @ 14:21 
+1 for Darklight!
Would be perfect huh
Miketastic 8 Ağu 2021 @ 20:42 
+1 for darklight love the mod ty op
wooley2000 31 Tem 2021 @ 0:49 
@Necros Thanks for response here is an example of what I mean https://imgur.com/a/vK85Rzb . You can make the colony all night owls with this and they use the darklight for light source;) :Hire:
NECEROS  [yaratıcı] 30 Tem 2021 @ 16:36 
Oh it's a new thing. I will have to check it out
wooley2000 30 Tem 2021 @ 15:11 
Its for the Ideoligy that doesnt like daylight;) :Blessing:
NECEROS  [yaratıcı] 30 Tem 2021 @ 14:51 
What would the blacklight do?
wooley2000 29 Tem 2021 @ 18:22 
Hi there, is it possible to make a darklight version of these as well. Thanks for keeping this updated btw;)
GT 27 Tem 2021 @ 16:24 
Thank you SO much for updating this. It seems ridiculous for something so simple to be so important but this mod is for me. I hate standing lights with a passion.
Talamar1 27 Tem 2021 @ 7:56 
I miss all the fun Rimworld streamers...
NECEROS  [yaratıcı] 26 Tem 2021 @ 14:36 
ily talamari. you inspired me
Talamar1 26 Tem 2021 @ 10:07 
See, now, Neceros, you did that just to make me look silly :P
luh grunch 25 Tem 2021 @ 19:54 
thanks, doc
Malcontentus 25 Tem 2021 @ 19:37 
Thank you for the update!
NECEROS  [yaratıcı] 25 Tem 2021 @ 18:53 
update to 1.3
Spaceman Spliff 24 Tem 2021 @ 18:27 
Denneisk, can you explain how to define the mod for 1.3?
Talamar1 22 Tem 2021 @ 23:57 
On his other mods Neceros has said he is not modding anymore and will not be updating his mods, so don't hold out hope at this point unless he feels the compunction to come back to Rimworld after this new DLC release.
Denneisk 22 Tem 2021 @ 10:13 
Can confirm this mod seems to work for 1.3, it just needs to be defined for it. Grow lamp power consumption setting does not work.
CtrlAltSilent 22 Tem 2021 @ 8:09 
@SetArk - Its not a bug per se, The actual object doesn't attach to a roof tile so much as have a false, invisible, and passable support to the ground tile. I learned this while trying to place one over a quarry from the Quarry mod and it requires floor support for placing. I'm not sure with how the game is coded now if that can be changed but I assume that if there was a check for "isunderroof" or something of that nature it could be done. This is of course speculation but I hope that at least answers your question. Not a mod conflict. Sorry for a neo-necro.
دانيال أيفان مولا 19 Tem 2021 @ 22:49 
will this have 1.3 update?
ExterminaTor 10 Tem 2021 @ 7:12 
Update 1.3 please
TinoDrima 26 May 2021 @ 15:25 
Can also build them without roofs. Not complaining, but very weird
SetArk <Nyanverick 07> 3 May 2021 @ 6:31 
Hoy!
Strangely enough, they're beeing able to be constructed without roofs!
Don't know if it's a incompatibility with some mod i'm using..
Rokko 12 Ara 2020 @ 12:02 
could you possibly add a radius display in the normal lamp so you can see whats being illuminated before you place it, like with the grow light?
belzebot 15 Eyl 2020 @ 8:17 
The grow lamp power consumption setting in the mod options has no effect, it's always 1000W.
Fe Sights 6 Ağu 2020 @ 18:53 
Thanks
NECEROS  [yaratıcı] 6 Ağu 2020 @ 15:52 
It's in the description
NECEROS  [yaratıcı] 6 Ağu 2020 @ 15:11 
I got one for you. Give me a few minutes
Fe Sights 6 Ağu 2020 @ 10:16 
Anyone found an optimal layout for hydroponic for this light?
itssirtou 28 Tem 2020 @ 9:09 
Is there a way to increase the power requirements for the Grow light? I love the huge radius, but even I think it's a little OP. If I could raise it to like 4k power that'd be great
Talamar1 19 Tem 2020 @ 14:34 
Use ED-Enhancements to turn on 24 hour plants