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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1942268505
1. Open file
Steam\steamapps\workshop\content\784150\2015286268\gravel\building.ini
2. Replace the smoke particle code:
$PARTICLE factory_small_black
With this value:
$PARTICLE factory_small_white
The pollution level is calculated from the amount and intensity of the smoke source, so the gradation is:
white < gray < black
Documentation reference:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1885817861
Thanks for your reply. And thanks for making great mods.
I just wondered why you have set the rock crusher to demand research whee using Community tech tree - 0.4.0_
I wanted to try a new game with this mod and only the smallest buildings i could find. And this rock crusher is perfect.
You are a genius !!!
im more about robots
that take sens to tranport 50T to the factory
not 3T
i guess rock are too big for train too
their is no logic at all
what an excavator can do on a parking forever loading trucks
its a mess
my idea was to connect the cruher with a store of import unprocessed stone because stone is much cheaper than building and maintening my own mines of stone. Cruher would have processed the stone and send out to an other store of gravel. One connector in and one out each one with one stroring.
In fact i realize that it'salso ok using the trucks to send stone to the cruher connected with a storing of gravel. Instead having a big storing a have several small ones with each one it's own crusher and storing. It's more flexible.
Nevertheless i persist to think than a connection in for a convoyer would be very usefull especialy if we begin a new game.
"quarries don't have conveyors...rock would be too large and too heavy for the belts " so what about stone imported at 4roubles/t directly in a store ? That store as anyone has a possible connection with a convoyer, no or i am wrong ?
Thanks.
However, you should trademark, "USE TRUCKS!"
Of course i will oblige to your request and will use trucks.