Caves of Qud

Caves of Qud

Comobie's Weapons and Armor Pack
22 Comments
Comobie  [author] 3 Aug, 2024 @ 10:51pm 
I'm not deleting the mod, not because I may consider updating it but because I want people to at least hear me out if they stumble here.

Also, for anyone who was ever in my situation and might think otherwise for the sake of comedy or being able to say whatever you want, please, for the love of god, listen to me.

It's not worth it.

During that time my life was shitty and miserable due to a lot of factors that played around that time. That is by no means an excuse for shitty behavior. Online or not. I have finally come to a point in life where I'm finally improving in a major way and for the better. And I've learned at this point that what I was like before was not gonna help me get there.

I know this isn't the type of response to explain the current status of a mod (or any project), but I needed to put this out here since it's been eating me up.
Comobie  [author] 3 Aug, 2024 @ 10:51pm 
I'm not going to lie I completely stopped any further progress on this mod a while ago. I wouldn't suggest trying this mod with anything else since I'm no longer sure what is and isn't supported.

I also wouldn't hope for any possible updates. I've made bad decisions within the community involving what I've considered to be jokes that led me to be banned. Some especially untasteful jokes that I don't wish to go into but are, regardless, something you shouldn't say anywhere. After I was banned, I wished to improve myself as a better person and not some shithead troll you find anywhere on the internet.

I know this is a completely uncalled response for a mod I started way long ago, but this has been on my mind since I considered my actions. I feel like a bigger asshole for even typing up anything about what I've done since then.
Kinasin 3 Aug, 2024 @ 5:01pm 
is this working fine with molting?
JACK 23 Apr, 2022 @ 4:01pm 
excited to check this out! I could use some variety
bearhiderug 1 Apr, 2022 @ 7:39pm 
Not trying to pressure or grind here if it came across. I was excited to crack it open this is all just a little help and is only meant wiht joy and excitement!!!
Comobie  [author] 1 Apr, 2022 @ 1:50pm 
i see
bearhiderug 30 Mar, 2022 @ 8:05am 
You also have no texture for "Items/sw_sword4.bmp" in your texture folder, Masume and Buster sword both share this texture. I went ahead and switched them both to "Items/sw_sword4.bmp".

I was able to fix Masume..
Changeing
ColorString="&0"
to
ColorString="&y"

Seemed to fix the inventory issue
Comobie  [author] 25 Mar, 2022 @ 10:41am 
Never mind I managed to find a backup
Comobie  [author] 24 Mar, 2022 @ 6:01pm 
I appreciate the idea but I honestly lost the mod containing all the data for it and I don't know how to retrieve it.
bearhiderug 18 Mar, 2022 @ 7:48am 
I know we already have a variety of equipment to boost these stats. But i think shields should be highier. The acid bracelet is 20. The robot eye is 30 reflect, and the cloak 25. The armour sets 30 a pop. Just felt that a large obstructive object such as the shields might be better suited with a bigger number. If game balance is a concern a slight drop on the armour pieces might be considered.

IcicleShield
ColdResistance:15

RubberShield
ElecResistance:15

MirrorShield
RefractLight" Chance="20"
bearhiderug 18 Mar, 2022 @ 7:43am 
Stopped by to say this realy is an amzeing mod! For veteran players it realy add alot of content and helps flesh out the game for fun builds or a broader variety of just basic loot
Comobie  [author] 28 Oct, 2020 @ 12:40pm 
I believe I've fixed the issue with the Zeta Arm-Gun, and I haven't really noticed any issues with the Red Band when I ran the game so it could be a conflicting issue with another mod
Comobie  [author] 28 Oct, 2020 @ 9:59am 
huh, well it has been awhile since I really updated my mod so I'll give some more looks into
Kane 28 Oct, 2020 @ 8:12am 
Also having the zetachrome armgun break my game.
ERROR - Unknown blueprint (tell support@freeholdentertainment.com the following text): ProjectileZetacrhomeArm-Gun
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Comobie  [author] 27 Oct, 2020 @ 7:46pm 
well i'll check i out
Comobie  [author] 27 Oct, 2020 @ 7:46pm 
really? huh
YASD 27 Oct, 2020 @ 3:21pm 
Great mod, red band seems to be giving the +2 toughness bonus twice though
Comobie  [author] 8 Sep, 2020 @ 8:19am 
really? well I'll have to look into that
Takhaos 7 Sep, 2020 @ 10:49pm 
Fun mod, but the zetachrome armgun breaks your inventory.
Comobie  [author] 13 Mar, 2020 @ 9:34pm 
fair enough
Comobie  [author] 13 Mar, 2020 @ 8:30pm 
well i guess it is a lot even considering for a single item, i'll go ahead and nerf it
Comobie  [author] 13 Mar, 2020 @ 8:29pm 
not even if it was a tier 8 accessory?