Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://drive.google.com/drive/folders/1FS22maXIRo5Bv_8EMUTmlpeUZ_F_j9v8?usp=sharing
I hope you'll get the time to get back to it at some point.
https://www.youtube.com/watch?v=zAA7aT1Ul-8
I can't remember what a second Crimson Court trinket would be. For the Courtyard I was thinking a Crystal Skull head (think a frozen head with lots of crystal growths on it). I haven't decided what it's properties would be.
While I don't think I will ever use half of her abilities, I still think Senua is a really interesting character, and has some really neat abilities! And I haven't even played the game!
Great work on the class, are there any other reasons why your should really use the right 3 abilities because they all seem pretty awful to me. It seems like they are all meant to be used together, but if that's the case, you can really only have one attacking ability on her.
Can't wait for sounds to be added!
Senua is super interesting! I love that her base 2 abilities buff either her accuracy or her damage, and are great to use in rotation with one another.
However, all 3 of her right abilities are really ... bad?
Senua's passive where she gains more damage the more stress she has is amazing, when you're going through a dungeon, you are going to be getting stress, so getting rewards for that is aweome, but headcase, face time, and focus are all pretty horrible. Stealthing everyone on the battlefield means most units will just have to move or pass for their turns, and the stun isn't really worth it because it stuns your whole party anyway. The left 4 abilities, wind strike, mighty blow, kick, and stab are likely what I would run her with.