Darkest Dungeon®

Darkest Dungeon®

Darkest Dungeon Senua Mod
101 Comments
exMANITOU 🎮 23 Jul @ 6:21am 
I don’t remember if there’s a bug with effect colors in your mod, but just in case, check the colours folder to make sure the file base.colours.darkest is present. Also, make sure it's listed in the modlist file. After that, you can safely create loc2 translation files without getting command line errors.
Balgin Stondraeg  [author] 23 Jul @ 6:13am 
Okay. So just localisation then?
exMANITOU 🎮 23 Jul @ 6:09am 
Hi! The issue was that some of the code terms were missing in the Russian localization, which caused certain in-game text not to display properly. I’ve added the missing strings, and now everything works as intended
Balgin Stondraeg  [author] 23 Jul @ 5:09am 
Perhaps you'd like to let me know what you've "fixed" so that I can update the main mod. If you'd like me to include your translation in an update I can probably do that too.
Balgin Stondraeg  [author] 9 Jun, 2023 @ 7:19pm 
Thanks for the report. I'll have to look into it.
Balgin Stondraeg  [author] 8 May, 2023 @ 9:45am 
Alright. I'll see when I can get it done. It might take a while.
Majonese 8 May, 2023 @ 9:20am 
Sure, that would be nice :steamthumbsup:
Balgin Stondraeg  [author] 8 May, 2023 @ 9:05am 
Thanks. Would you like me to include them in the main mod with suitable accreditation?
Majonese 8 May, 2023 @ 9:02am 
For anyone annoyed by the lack of sound effects for this mod; I have made a little fix for that and added sound effects to all combat and camping skills: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2791268649
mmmmnnnnxiao 7 Apr, 2023 @ 7:59am 
the raven's mask, the crystal skull and the wicker horned mask,这三个饰品现在是否在游戏内呢?
Woldy 12 Jan, 2023 @ 3:29pm 
If this hasnt been abandonded, i'd like to see some sounds for abilties, the silence is a little... Off.
Balgin Stondraeg  [author] 2 Aug, 2022 @ 12:04pm 
I haven't changed anything. The mod should still be publicly available.
ryan_dooley2 2 Aug, 2022 @ 11:19am 
I like this mod but I can't find it an more in the enable/disable menu, did something happen?
CaptainSnafu 19 Feb, 2022 @ 12:28am 
very creative
The Scottish Wookie 13 Nov, 2021 @ 8:17pm 
Ngl, this class bears an uncanny resemblance to Shaman from For Honor
[HN] 27 Feb, 2021 @ 6:45pm 
Sad to see that this mod will never get the very last lil bit of polish it deserves (like sounds).
I hope you'll get the time to get back to it at some point.
Silent Service 10 Feb, 2021 @ 1:22pm 
Biden is President now
Silent Service 17 Jan, 2021 @ 8:25pm 
placeholder sounds yeah
Miu 16 Dec, 2020 @ 11:52am 
Sounds would be neat, even just placeholder crusader ones...it's been long enough I think.
Balgin Stondraeg  [author] 8 Nov, 2020 @ 12:33pm 
I got art for 3 Crimson Court trinkets so it looks like I've got 3 more to build (the raven's mask, the crystal skull and the wicker horned mask). I suppose I'd better get a move on and decide what I want them to do. I imagine the raven's mask is likely to be something to do with stealth (possibly even ignoring stealth).
Lauch-Boy 8 Nov, 2020 @ 12:15pm 
Thank you very much good sir.
Balgin Stondraeg  [author] 8 Nov, 2020 @ 12:04pm 
There you go. Have a quick mod update with just a single Crimson Court trinket added while we wait.
Lauch-Boy 8 Nov, 2020 @ 11:33am 
That looks absolutely great.
Balgin Stondraeg  [author] 8 Nov, 2020 @ 11:13am 
Also I got a bit distracted by another mod that I'm working on.

https://www.youtube.com/watch?v=zAA7aT1Ul-8
Balgin Stondraeg  [author] 8 Nov, 2020 @ 11:11am 
Eventually, yes. At the moment she has a single Crimson Court trinket but I haven't updated the mod yet to include it. It's a Vampire's Head based on the death of Sigurd Eysteinsson (https://en.wikipedia.org/wiki/Sigurd_Eysteinsson) . Essentially a vampire's head that she picked up and she's so deranged she thinks it's Dillion's head.

I can't remember what a second Crimson Court trinket would be. For the Courtyard I was thinking a Crystal Skull head (think a frozen head with lots of crystal growths on it). I haven't decided what it's properties would be.
Lauch-Boy 8 Nov, 2020 @ 10:30am 
Hello, I'm not here to complain about the missing sound, I just wanna ask if you ever plan on making Trinkets , more specifically Crimson Court Trinkets. But you know, focus on the sound first, to make everybody else happy first, I can wait :-)
Balgin Stondraeg  [author] 2 Nov, 2020 @ 12:48am 
At the moment, they're not. Regrettably I got distracted by an old DD mod that I started working on around the same time as The Librarian.
Dhirenos 2 Nov, 2020 @ 12:45am 
How are those sounds coming along? :) Love the class!
Balgin Stondraeg  [author] 21 Sep, 2020 @ 4:51pm 
Of course one of her camping skills helps with virtue fishing :).
Dustbringer994 21 Sep, 2020 @ 4:38pm 
There is a very niche exception for her stress abilities: if you soley build her to go virtuous. That way, you can get her up to 90% virtue chance in the dungeon if you camp right away and use her skills for that, which would be really good. Then you can just let stress pile up on her and it will only spike her damage way up. Other than that, I don't think her right 3 side abilities are very useful.

While I don't think I will ever use half of her abilities, I still think Senua is a really interesting character, and has some really neat abilities! And I haven't even played the game!

Great work on the class, are there any other reasons why your should really use the right 3 abilities because they all seem pretty awful to me. It seems like they are all meant to be used together, but if that's the case, you can really only have one attacking ability on her.

Can't wait for sounds to be added!
Dustbringer994 21 Sep, 2020 @ 4:38pm 
(first off, I must apologize for ruining the 69 comments with my 70 comments, so sorry gamers)
Senua is super interesting! I love that her base 2 abilities buff either her accuracy or her damage, and are great to use in rotation with one another.
However, all 3 of her right abilities are really ... bad?
Senua's passive where she gains more damage the more stress she has is amazing, when you're going through a dungeon, you are going to be getting stress, so getting rewards for that is aweome, but headcase, face time, and focus are all pretty horrible. Stealthing everyone on the battlefield means most units will just have to move or pass for their turns, and the stun isn't really worth it because it stuns your whole party anyway. The left 4 abilities, wind strike, mighty blow, kick, and stab are likely what I would run her with.
Silent Service 30 Jun, 2020 @ 1:21pm 
we wait for sounds very long....
Balgin Stondraeg  [author] 22 Jun, 2020 @ 11:03am 
No sounds yet. With an emphasis on the "yet".
Joe 22 Jun, 2020 @ 9:43am 
Seriously, you got this awesome class mod with its own animation and well-thought lore-friendly skills and somehow something so trivial as the sounds of combat is missing. Did i install this mod incorrectly or the mod is in fact doesn't have sounds?
Balgin Stondraeg  [author] 20 Jun, 2020 @ 9:54am 
I've fixed those tooltips but I haven't uploaded an update yet because I'm in the middle of adding CC & COM trinkets as well. Sorry for the delay.
daheadbang 20 Jun, 2020 @ 5:45am 
Love this mod! Great work. But i found some tooltips to not be displayed correctly (playing in english). Bag of runes shows [buff_stat_tooltip_ambush_chance], bronze hand mirror shows [buff_rule_tooltip_target_stealthed]
DoctorGenocideMD 19 Jun, 2020 @ 10:07am 
Teetering on the brink, facing the abyss...
Balgin Stondraeg  [author] 9 Jun, 2020 @ 2:54am 
The Butcher's Circus is independent of the main campaign. As such all mods are compatible and modded heroes don't get to go fight in the Arena.
System Shock 8 Jun, 2020 @ 11:41pm 
does this mod work with butcher's circus?
Pathfinder11 17 May, 2020 @ 11:58pm 
Yeah and sounds are missing for attacks.
Whirlo 17 May, 2020 @ 6:00am 
Since sounds are still missing, in case you have any kind of trouble or whatever i suggest changing the kick animation to put a tackle instead, in game you could do it if you chain attacks, it functions the same way. Anyway, i have fun with the trinkets you put to senua. keep the gj :)
Gubernator 14 May, 2020 @ 1:41pm 
Oh, okay. Anyway, great mod and thank you for your work ^^
Balgin Stondraeg  [author] 14 May, 2020 @ 10:33am 
That would be because they put in foreign language sections in the localisation xml and filled them with placeholder English. I haven't done that yet.
Gubernator 14 May, 2020 @ 10:09am 
I play in Polish, but other mods have no problem with that and display normally in English
Balgin Stondraeg  [author] 14 May, 2020 @ 7:20am 
Which language are you playing in? She currently only has English localisation.
Gubernator 14 May, 2020 @ 2:53am 
Hi, i dont know if anyone mentioned that, but i have problem with class, trinkets and skills names, like i see [<hero_class_name_senua>]. Do you have idea whats going on?
Balgin Stondraeg  [author] 12 May, 2020 @ 2:38pm 
For some reason I uploaded a new image to this mod page. Hopefully we'll be seeing these new trinkets in game some time soon.
Manny-boi 11 May, 2020 @ 8:20am 
Thanks a lot. I have pref your mod, will wait :D
Balgin Stondraeg  [author] 10 May, 2020 @ 6:30am 
I've got a pretty good idea what that might be so I'll look into it. Because of her fear of the dark she's supposed to bring an extra torch or two on missions. I might need to create an extra file to make sure that occurs (although I wasn't aware of needing to do one as other heroes who bring items have it in their hero.info file). I am currently working on an update but it's not quite ready yet so I've been holding off for a while.