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>If anyone's having issues in the modmain.lua "min_spacing=0" needs to have a value higher than 0 otherwise it can't be placed.
Just confirming this fixes it, thanks!
@mod author: You must be testing on your 'fixed' version but you didn't update it here
I started a new game with the mod, and I could built a Freezer.
It seemed to work well.
=====================================
RECIPE:
=======
2x gears | 2x Eletrical Doodad | 1x Blue Gem (EASY)
2x gears | 2x Thick Fur | 1x Blue Gem (DEFAULT)
SIZE:
=======
10 x 8 (DEFAULT)
20 x 8 (DOUBLE)
>>[string "../mods/workshop-2017015127/modmain.lua"]:28: '}' expected near 'Ingredient'
The error would be recorded by some text lines.
Can you show me more error information?
It's not another mod's mistake because I disabled all the others I have.
And I just took the test again. I created a world without caves and only with this mod turned on and as soon as it started to load the world, it gave the same error that I wrote below.
I could build a new world without cave, and could build a Deep Freezer.
Might any other mods conflict with this mod?
The following mod(s) have caused a failure: Deep Freezer
[string "../mods/workshop-2017015127/modmain.lua"]:28: '}' expected near 'Ingredient'
To fix the bug, I must trace the issue you took.
Can you tell me more detail?
And placing a Freezer, Geometric placement works well.
Try to join the server "Japan Server 01 (....."
Mod still works great! Thank you for bringing a deep freeze to The Constant!
Quick heads up, somewhere in recent updates there become a compatibility issue with Geometric Placement by rezecib. When attempting to place the freezer you see nothing but a floating title, clicking to try to place it just deselects. It's as simple as disabling Geometric Placement to work around it though. Seemed worth mentioning, especially for anyone else who happens to use both mods.
根据这个所说建筑几何跟这个一起用好像是会导致放置冰箱的时候不显示冰箱只有名字,左键无效右键取消了,碰到的可以试试说的关闭一下建筑几何来试试,我也碰到这个问题刚才
Hello, i love this mod, but a config option for the Freshness is welcome please
I want the freshness to rise slowly, not immediately, thank you
Thanks very much
Now you can adjust the amounts of Ice generation, on configuration of the mod.
Quick heads up, somewhere in recent updates there become a compatibility issue with Geometric Placement by rezecib. When attempting to place the freezer you see nothing but a floating title, clicking to try to place it just deselects. It's as simple as disabling Geometric Placement to work around it though. Seemed worth mentioning, especially for anyone else who happens to use both mods.
I can build it.
I can open/close it.
I can store some foods in it.
And the freezer keeps the foods fresh.
I added some new lines in the program file of the freezer.
But the change doesn't occur any important effect, I guess...
https://ibb.co/p4BLVdg
That and/or add in a timer for how long it takes to refresh food. As it stands, from what I can see it takes a minute for food to reach its full freshness and that's pretty fast for an item as minimal cost as your mod. Giving more time increments to choose from will help balance the mod out.
It's definitely nice to have a change for the capacity, though! And the idea is definitely a fantastic one. But in the end, this is your mod and perhaps you're using it for your own needs and don't want the change. Do what you want!