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I thought it was some kind of Easter egg. Anyway: great puzzle, thank you.
https://drive.google.com/file/d/1jJ6MlUIkGyVHyqpzlf0yuGNRBJ_udJDA/view?usp=sharing
There were no trapping possibilities that I could find, and like many others, I enjoyed the music!
Also, nice world portal: https://steamhost.cn/steamcommunity_com/id/sillymel/screenshot/2485498134931201161/
Oh and by the way, you are right that the ending of the previous map includes that disappointing move - that's why it's my least favourite entry of the series. Still, I'm happy to hear what you liked both of these maps overall
BUT: that second-to-last portal shot. Oh my god. No. Worst use of a portal placement helper I've ever seen. I understand it'd be tricky to line up other shots without it, but with it, that portal position can't be adjusted, ever. It's VERY easy to misalign the cube thinking you've done it perfectly, only to make the shot and realize it's not aligned... and due to the placement helper, it's quickload time since you can't adjust the angle on the other side, only on the cube side.
Definite thumbs up for how cool the puzzle is, but man, it did not need to end on such a sour note. It doesn't bother me that much since I played Prelude and have high tolerance for such issues, but the contrast between the cool concept and the finickiness of the ending was a bit sad.
@tapmage Haha nice work :p Glad you enjoyed it in the end!
I'm glad you enjoyed this one!
I personally would have put it earlier in the series, as it looks less complicated than the previous one. Another hit and favorite!
@Spider_Dawg Haha yeah I can see when that happened xD Nice work