Garry's Mod

Garry's Mod

(TFA) Apex Legends - Prowler
18 kommentarer
Fimer Zimmerman 28. mai 2022 kl. 9.41 
weapons from Titanfall, not apex.
DAharbinger666 23. mai 2021 kl. 8.02 
Your welcome
bikerliam1 23. mai 2021 kl. 7.56 
thanks
DAharbinger666 16. mai 2021 kl. 12.37 
hold q then go to weapons tab, apex legends,click prowler click left mouse button to shoot
bikerliam1 16. mai 2021 kl. 12.12 
sorry, im new to Gmod but how do i pick it tp and shoot it?
DAharbinger666 20. apr. 2021 kl. 19.35 
This is great
DAharbinger666 20. apr. 2021 kl. 19.35 
There needs to be more apex weapon
Pro Spicy 13. des. 2020 kl. 14.32 
can you try to make it into a prop?
456 3. juni 2020 kl. 19.42 
Please make more i love these
GoldenZEclipse 26. mai 2020 kl. 8.11 
can you make the prowler an automatic or what button do i press to do so?
Exumer 30. apr. 2020 kl. 19.53 
It doesn't, the Prowler in the game has less recoil and reloads faster.
Dr.Oktoberfest  [skaper] 21. apr. 2020 kl. 19.04 
For those asking or consider asking on weapons for me to make, please have a look at my profile info and please consider what i offer.
ellis3246 21. apr. 2020 kl. 18.49 
could you do some hardline weapons next dr oktoberfest?
(id appreciate some of the pistols and atleast some rifles and at least 2 shotguns if you can get them)
Wiš'adel 20. apr. 2020 kl. 23.53 
Cool! Thank you! Can you make mozambique?
Exumer 23. mars 2020 kl. 0.34 
Good but it's a bad weapon, takes forever to reload, lots of recoil and not a lot of damage
Dead-Eye Devil 11. mars 2020 kl. 7.01 
Overall, a GREAT port to GMod! Great job on the weapon. I am curious as to how you did it, though. I'm trying to do the same thing with other Apex Legends weapons, but I'm having little luck. Reloads and draw animations are tripping me up.
Dead-Eye Devil 11. mars 2020 kl. 6.59 
This weapon is a great port! I do have some recommendations, though, as a fan of both Titanfall 2 and Apex Legends. I'd recommend giving the weapon some performance-based attachments. Nothing crazy - no sights, scopes, lasers, PEQ units or suppressors (Unless this thing has viewmodel bones for A_Optic, A_Suppressor, A_LaserFlashlight, etc.) but some more simple things - hop-ups like the select-fire reciever (quite a simple bit of code, actually.) which turns the weapon full-auto.