Garry's Mod

Garry's Mod

(TFA) Apex Legends - Prowler
18 Comments
Fimer Zimmerman 28 May, 2022 @ 9:41am 
weapons from Titanfall, not apex.
DAharbinger666 23 May, 2021 @ 8:02am 
Your welcome
bikerliam1 23 May, 2021 @ 7:56am 
thanks
DAharbinger666 16 May, 2021 @ 12:37pm 
hold q then go to weapons tab, apex legends,click prowler click left mouse button to shoot
bikerliam1 16 May, 2021 @ 12:12pm 
sorry, im new to Gmod but how do i pick it tp and shoot it?
DAharbinger666 20 Apr, 2021 @ 7:35pm 
This is great
DAharbinger666 20 Apr, 2021 @ 7:35pm 
There needs to be more apex weapon
Pro Spicy 13 Dec, 2020 @ 2:32pm 
can you try to make it into a prop?
456 3 Jun, 2020 @ 7:42pm 
Please make more i love these
GoldenZEclipse 26 May, 2020 @ 8:11am 
can you make the prowler an automatic or what button do i press to do so?
Exumer 30 Apr, 2020 @ 7:53pm 
It doesn't, the Prowler in the game has less recoil and reloads faster.
Dr.Oktoberfest  [author] 21 Apr, 2020 @ 7:04pm 
For those asking or consider asking on weapons for me to make, please have a look at my profile info and please consider what i offer.
ellis3246 21 Apr, 2020 @ 6:49pm 
could you do some hardline weapons next dr oktoberfest?
(id appreciate some of the pistols and atleast some rifles and at least 2 shotguns if you can get them)
Wiš'adel 20 Apr, 2020 @ 11:53pm 
Cool! Thank you! Can you make mozambique?
Exumer 23 Mar, 2020 @ 12:34am 
Good but it's a bad weapon, takes forever to reload, lots of recoil and not a lot of damage
Dead-Eye Devil 11 Mar, 2020 @ 7:01am 
Overall, a GREAT port to GMod! Great job on the weapon. I am curious as to how you did it, though. I'm trying to do the same thing with other Apex Legends weapons, but I'm having little luck. Reloads and draw animations are tripping me up.
Dead-Eye Devil 11 Mar, 2020 @ 6:59am 
This weapon is a great port! I do have some recommendations, though, as a fan of both Titanfall 2 and Apex Legends. I'd recommend giving the weapon some performance-based attachments. Nothing crazy - no sights, scopes, lasers, PEQ units or suppressors (Unless this thing has viewmodel bones for A_Optic, A_Suppressor, A_LaserFlashlight, etc.) but some more simple things - hop-ups like the select-fire reciever (quite a simple bit of code, actually.) which turns the weapon full-auto.