The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Transformations + API [AB+ Only]
13 Comments
pedroff_1  [author] 28 Aug, 2022 @ 12:34pm 
@Falx try giving him 3 items for the fun guy transformation, then remove them. If in Rep, you need to use the right version of RemoveCollectible. You still need to learn the basics of Lua for that (or pay someone for a commission, like AgentCucco, or maybe even myself), but it isn't particularly hard
Falx 10 Jun, 2022 @ 2:08am 
Guiiiiiz I don't know LUA and I need help if possible to do something with a custum character...

Is possible to make the new character start with alredy a transformation? That's pretty easy if I make him start the run with 3 object that give the choosen transformation but I want make him start as fun guy without giving him any mushroom items... Also I want change the original sprite of the transformation with a modded one (just for the modded character) if possible...
JudeInutil 4 Jul, 2021 @ 6:20am 
Does this work for Repentance?
Neulus 26 Aug, 2020 @ 1:47pm 
I always get "Oh Crap" and "Gluttony" transformation at the start of a game, how can I fix it? I tried deleting and re-installing the mod. I tried disabling every ohter mod except those to make IPECAC mod to work and nothing changed
WIFE 2 Jul, 2020 @ 4:29pm 
I get yes mother every time I start a run, can you fix
Lino Ventura 17 Jun, 2020 @ 3:38am 
I have the same problem than mentionned before, i keep previous transformations when starting a new game. I can fix it by unsubscribe the mod, start a new game, quit the game and then re subscribe to the mod.
pedroff_1  [author] 8 Jun, 2020 @ 4:44am 
@fedew you can set functions to be run when you get a transformation, between which you can include one to apply a costume (as I even do when using this on the IPECAC Mod). The other API, as far as I know, is restricted to vanilla transformations, and is not required for this one to work, although, if you want to deal with vanilla transformations, you probably have to set up arrays with all vanilla items and with a function to give you the actual tranformation after getting the items. I've got all of this done on the IPECAC Mod's code, but can paste it here (in "Implementation Support") if you want
fedew 7 Jun, 2020 @ 3:15pm 
can i add costumes to transformations with this API? also do i need to download the other transformations API?
pedroff_1  [author] 7 Jun, 2020 @ 8:29am 
@ChaosCreed No, it isn't supposed to happen. I'll investigate to see if I find the cause for this. In any case, you could try pastying the following on the debug console: lua _transformationsAPI.SaveData={}
(surely, this isn't ideal, and so, we should work on fixing this in the near future, hopefully)
AlphaKilbert 6 Jun, 2020 @ 6:04pm 
am i supposed to be able to keep transformations? i just ended a run as book worm, the next run i STARTED as book worm,, how do i stop this?
pedroff_1  [author] 28 May, 2020 @ 7:46pm 
@JSJosh.holy™ [Frankson Otra] Yes, transformations do save indeed! They're saved as savedata encoded by JSON, so it can be retreived when you reload the game/mods.
JSJosh 28 May, 2020 @ 5:09pm 
Oooo, an API! Do transformations save when going back to menu and continuing? As well as when you quit the game, relaunch, and continue?
LaserBungalow 13 Mar, 2020 @ 12:43pm 
someone please make a bean transformation