RimWorld

RimWorld

Infestations Spawn in Darkness
126 Comments
Smiley Face Killer 3 hours ago 
I just had to do the same thing. I was looking for this too to see if it was going to get an update. Maybe it's unlisted because it's going to be discontinued? Idk though just a thought
PJRocks 11 Jul @ 10:38pm 
@blitz Same.
oscarmdsh69 11 Jul @ 1:31pm 
1.6 update coming?
Ayruwi 11 Jul @ 7:45am 
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ferretdabahhh 2 Jul @ 10:41am 
@blitz you weren't kidding about that
blitz 27 Jun @ 12:35pm 
Why everytime I search for this mod on the steam workshop it doesn't show up. I have to search for it in google and subscribe through my browser. Annoying |AF
Gisa 21 Jun @ 5:09am 
1.6 plz?
AzoorFox 4 Jun @ 4:08pm 
Does it work with insectoids 2?
keaventer 14 May @ 11:37am 
Does it work with insectoids 2?
Axxux 8 Feb @ 4:28am 
does it work with ve insectoids 2?
PrinceLestat 16 Dec, 2024 @ 1:34pm 
is this still working i would love to implement it
Daemonjax 17 Sep, 2024 @ 12:06am 
I love this. I set it to 100%.
Murmur  [author] 15 Aug, 2024 @ 11:20am 
@Ferchu, I'm not sure, I've never tried it.
Ferchu 15 Aug, 2024 @ 2:39am 
Hi @Murmur, Is it compatible with VFE - Insectoids 2?
Squirbel 1 Jun, 2024 @ 3:37pm 
Thank you so much for the mod.
_Frisk 16 May, 2024 @ 11:18pm 
Thank you so much!
Murmur  [author] 27 Apr, 2024 @ 12:14pm 
yes
Szottyos Mandarin 27 Apr, 2024 @ 12:13pm 
Can i add this to an existing save?
Wolf 14 Apr, 2024 @ 11:54pm 
nice
Murmur  [author] 9 Apr, 2024 @ 12:52pm 
Yeah i'll have a 1.5 update out before 1.5 officially releases. At least that is the plan.
Bosh 9 Apr, 2024 @ 8:24am 
1.5?
THE IMPERIAL BOOMERANG 14 Jan, 2024 @ 3:02am 
Keep getting infestations in rooms that are fully lit with this mod enabled. It's the only mod i have enabled.
it's there 3 Jul, 2023 @ 12:35am 
hero
Svela 19 Apr, 2023 @ 7:37pm 
@Murmur Then maybe another mod updated or something. The timing is just coincidental since I installed this mod and had such an interaction soon after. Maybe Alpha Biomes updated with new functionality.
HAZRAD 19 Apr, 2023 @ 11:05am 
Very nice mod thank you!
Murmur  [author] 12 Apr, 2023 @ 9:52pm 
This mod wouldn't have any effect on that.
Svela 12 Apr, 2023 @ 9:34pm 
Just to clarify, the wiki does indeed state that bugs can spawn so long as temperatures are above -17 C. And while Propane Lakes can get as high as 0 C at times, because they are considered an ice sheet it's thus considered impossible outright for them to spawn. Either Alpha Biomes updated their mod to change this, or your mod unlocked the ability for them to spawn. If someone who knows better can correct me then by all means do so.
Svela 12 Apr, 2023 @ 9:18pm 
Not entirely sure, but I think this mod has caused me to suddenly encounter an infestation in the Propane Lakes of the Alpha Biomes Mod. Propane Lakes are the equivalent of an Ice Sheet biome, but with unique flora that grows. Infestations aren't supposed to spawn at all in such a biome, and as such I've never encountered an infestation because I tend to play in the Propane Lakes. But while I think it's a bug I don't think it necessarily needs to be fixed. Just adds an extra layer of difficulty, and allows me to finally experience the hell that is infestations. Only thing is, will they be able to survive the -60 C winters like I can? :)
Mauro-.-Bonine 19 Mar, 2023 @ 11:50am 
I pray for that thank's
IKM 21 Dec, 2022 @ 8:11pm 
Must have mod
EvilNecroid 27 Nov, 2022 @ 9:09pm 
omg i always disable infestations but now with this im gonna turn them on and up the spawn chance if i can :p
Myricaulus 23 Oct, 2022 @ 1:17pm 
This is one extremly nice mod! Previously i just removed the mountain top via mod to get rid of those bugs in my reactor core room, but this sounds even better!
NotoriousNix 22 Oct, 2022 @ 3:50am 
I'd also use this with better infestations if you want to add some challenge back, the infestations that do pop up will be far far worse.
Shinoskay 12 Sep, 2022 @ 7:53pm 
Hey murmur, in vanilla I'd agree with you but I went a different rout. Instead, I ramped up the AI and difficulty. raids for me come with animals, raiders that see their buddies hit a trap and they give that path a wide birth, and they will retreat and even grab their buddies that fell so I get less loot.

armor is tougher, raids will split so im hit from multiple sides, and more.

And then I balance this with 'raids go wrong'.
Murmur  [author] 13 Aug, 2022 @ 4:15pm 
I hate them because they are tedious. Combat in this game is tedious to begin with. If you can survive a 50 person raid you can survive a 500 person raid, it just takes a lot longer. When I play I massively scale down raid sizes and only use 3 or 4 people to fight. Infestations are a huge pain because when they pop up I have to suddenly micromanage every colonist I have. All the mods I made directly cater to my own playstyle, and I share them in case anyone else feels the same.
Murmur  [author] 13 Aug, 2022 @ 4:05pm 
Yeah that is totally doable but I hate these damn bugs so much I wouldn't be the one to do it lol.
cal 4 Aug, 2022 @ 11:50am 
thanks mate
Murmur  [author] 4 Aug, 2022 @ 10:47am 
Ya it should.
cal 4 Aug, 2022 @ 10:24am 
Hi will this mod work if i add it mid game?
Murmur  [author] 7 May, 2022 @ 3:19pm 
This mod only effects one specific vanilla incident: the infestation event. If there is any other event that causes insectoids to spawn, this will have absolutely no effect on it.
Jet 7 May, 2022 @ 3:15pm 
@murmur what ways are those not affected by this mod? like raids?
kongkim 23 Mar, 2022 @ 4:39pm 
Yah its a bit sad they don't work together, both are really good mods to use.
Drewoid 21 Mar, 2022 @ 1:35am 
Thank you for the quick response! And thank you for all the work you do on modding, modders truly can make a game unique.
Murmur  [author] 21 Mar, 2022 @ 1:12am 
In vanilla there is one main way for the insectoids to show up, and this mod only has an effect on that: the infestation incident. VFE - Insectoids seems to add several new ways for the insectoids to show up, this mod will have no effect on those.
Drewoid 21 Mar, 2022 @ 12:26am 
On the FAQ for VFE - Insectiods the author says

"Q: Is this mod compatible with better infestations?
A: Yes, our code doesn’t even touch infestations code!"

Is that just the mod though or infestations vanilla code?
Murmur  [author] 26 Feb, 2022 @ 3:23am 
No, VFE completely changes how infestations work.
tw_boring 26 Feb, 2022 @ 2:27am 
Yes, don't works with VFE - Insectoids.
Can you support Vanilla Factions Expanded - Insectoids?
Khias 9 Feb, 2022 @ 11:51pm 
Guess I could at least give it a try, see what happens.
Murmur  [author] 9 Feb, 2022 @ 11:47pm 
I don't think it works. I've never tried it but I assume VFE Insectoids overwrites the default infestation spawning mechanics.
Khias 9 Feb, 2022 @ 11:45pm 
Welp. I take it this doesn't work with VFE - Insectoids. Man, this was exactly what I was looking for too, a way to just prevent them from popping up right in the middle of my workshop and destroying all those expensive fabrication benches. Amazing how those little buggers can somehow dig right through through the solid steel flooring in no time at all and proceed to completely wipe the vast array of durable uranium turrets loaded with APHE rounds.