Transport Fever 2

Transport Fever 2

GWR Van Waggons
26 Comments
JK  [author] 7 Jan, 2024 @ 9:03am 
@doug - Thanks, that looks useful. I've never used cargo mods, so didn't have the interest or knowledge to accommodate them.
doug 7 Jan, 2024 @ 5:43am 
My Empty Vehicle Fix mod now makes all of the original vehicles in this mod compatible with modded cargo types:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3110764312
briansyston 16 Feb, 2023 @ 8:41am 
Can i move fish with these ?
JK  [author] 13 Dec, 2022 @ 12:14pm 
@µBunny - Thanks. The new ones I've added to this mod recently are in the newer mod format, so I believe these should be compatible as is or at least easier to work with. I maybe will revisit the others at some-point.
µBunny 13 Dec, 2022 @ 8:43am 
Any chance you can tweek what they can carry so that they are more compatible with Yeol's Senseless Industries?
I like your wagons and I also like Yeol's Senseless Industries mod, but I tend to run into problems with freight because of the restrictions on some of your wagons on what they can carry. Yeol have fixed some of your wagons on his end, but he couldn't do anything about the boxcars
Jimbo_1977 4 Dec, 2022 @ 11:28am 
Very nice work JK, as always! 🫡
JK  [author] 4 Dec, 2022 @ 9:37am 
I've just updated this mod adding 8 new versions.
Jimbo_1977 3 May, 2022 @ 9:31am 
Love these Van's, I wish there was LNER variants.
briansyston 1 Mar, 2022 @ 2:01pm 
For some reason these can't carry Paper from the Industry expanded mod !
SoftwareSimian 26 Jul, 2020 @ 9:37am 
These wagons really should have been created under /res/models/model/vehicle/waggon instead of /res/models/model/vehicle/train (but it's too late to change it now since you've released it already).
JK  [author] 1 May, 2020 @ 10:02am 
@davidtrainboy2 - "Goods, etc", means the usual stuff for the game's vans (Goods, Tools, Machines, Food, Plastic).
Bow-Tied Engineer 30 Apr, 2020 @ 2:17pm 
for cargo, are these all or just a few
JK  [author] 10 Mar, 2020 @ 12:05pm 
@Autocoach - Thanks. - I've just updated it with fixes for both those issues.
Autocoach 10 Mar, 2020 @ 11:48am 
There are issues with the generic V22 wagon disappearing on the left and right side when at a certain range. Apologies for the loco

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018944072
Ash 10 Mar, 2020 @ 10:14am 
Excellent thanks
mongolteiko 10 Mar, 2020 @ 7:45am 
Nice work! Wagon is spelt with 1 g though!
ferryfarmhouse 10 Mar, 2020 @ 7:30am 
Thank you so much for these long awaited can start running great looking goods again .... Really appreciated
brando451 10 Mar, 2020 @ 5:20am 
@JK You make amazing stuff I can't to run your Castle or 28xx again
Norfolk_Chris 10 Mar, 2020 @ 2:05am 
Thanks, great to have more of your excellent work! :steamhappy:
JK  [author] 10 Mar, 2020 @ 1:54am 
@Autocoach - Thanks. I'll fix that tonight.
Autocoach 10 Mar, 2020 @ 1:40am 
Just a note to say that the V22 Generic is coming up with a lifespan of 0 years in game.
Green Ranger (aka Gr1m) 9 Mar, 2020 @ 7:57pm 
Awesome to see these back and with new options - they were always a must-have in pretty much all of my saves in TpF1. :D
Smexykins 9 Mar, 2020 @ 6:27pm 
Always excited for more JK stuff! Hope you're doing well, mate.
shaunus82 9 Mar, 2020 @ 4:16pm 
Thanks JK. I'm very grateful for anything GWR.
cw_315 9 Mar, 2020 @ 4:10pm 
awesome
HexAyed 9 Mar, 2020 @ 3:59pm 
Great work, As usual JK :highlvl::cocoUK: