Starbound

Starbound

Vash'Knaaren Race
110 Comments
Emerald 25 Mar @ 8:34pm 
Do you guys have a list of the themed tenants this mod adds? If it adds any?
Dragon_Tom 22 Mar @ 3:11am 
is it just me or do they kind of look like the Sling Blaster Metalheads from Jak 2?
Travelling Merchant  [author] 8 Mar @ 4:53am 
No to all four, sorry.
Emerald 7 Mar @ 5:36pm 
Does your mod add new Crops?
Does your mod add new Farm Beasts?
Does your mod add new Roles for Crew Members?
Does your mod have a wiki?
Travelling Merchant  [author] 24 Feb @ 4:19am 
It does!
Emerald 23 Feb @ 8:01pm 
Does your mod have towns/villages?
Δ-k180 1 Feb @ 10:09pm 
no
duketired 25 Jan @ 6:36am 
do i have to have shellguard for this?
Beepity :P 13 Jun, 2024 @ 9:38pm 
oh since i cannot edit commoments i also wanan state i am playing as a fragment of ruin race
Beepity :P 13 Jun, 2024 @ 9:37pm 
hey i "accidentaly" killed some village guards and they dropped their kenovan rifle and vash'knaaren sword but when i equip them they are broken and my character refuses to turn their head and the weapons do not fire/swing when used.
Geo 22 Mar, 2024 @ 6:22am 
The game didn't break or anything, but got this error in the log:

[Error] Could not apply patch from file /interface/cockpit/cockpit.config.patch in source: D:\Steam\steamapps\workshop\content\211820\2018529786\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'displayDungeons' in pathApply("/displayDungeons/vashvillage")
Naii Starwing 31 Oct, 2023 @ 5:33pm 
I just found a "village" that covered an entire moon. I think I found their homeworld.
Travelling Merchant  [author] 31 Jul, 2023 @ 3:50am 
They are a hidden boss in the Shellguard mod.
indeepj 31 Jul, 2023 @ 1:09am 
i think at most you can just find a nest from them, dont know/remember
REDBLUpootisMANN 30 Jul, 2023 @ 8:10pm 
I don't think I have ever seen any of these guys in the Shellguard mod before.
Blasek Alexander 27 Apr, 2023 @ 8:30am 
i cant beam down on planets with a village of these guys
LtDragonfish 4 Nov, 2022 @ 4:24pm 
Amazing, but I have a question, is shellguard required?
Atlasmagenta 14 Aug, 2022 @ 4:42pm 
these remind me a lot of the droidekas tbh
Halita Silverblood 29 Jun, 2022 @ 2:44pm 
Months late due to dealing with life(Just now have Starbound time back), but, yes, Rafaelkai, support is 100% with Frackin Races. Helped design them to have a unique playstyle, so, hope you enjoy.....as well as anyone else too. :)

Always been a huge fan of the race, undoubtedly my favorite to play.
PassionateAboutPonies 27 Apr, 2022 @ 6:31am 
What are the internal names of the blocks added by this mod? Due to the sheer number of mods I have installed, I'm struggling to find any of the dungeons/villages added by the mod to steal blocks from, and I can't find them listed in the industrial workbench to craft. I'm making custom rooms for each crewmember on my ship, and I have a Vash'Knaaren crewmember, so I'd like to spawn in the blocks added by the mod to use for the project since I can't find them legit.
Zes 16 Apr, 2022 @ 11:09am 
I am also curious if there is a standalone race download for this mod? I super would love to play as them, but I don't really want the dungeons and settlements and stuff that come with it ;w;
Rafaelkai 31 Mar, 2022 @ 8:15am 
It seems it's already supported, thanks for the info!
Travelling Merchant  [author] 31 Mar, 2022 @ 8:01am 
@Rafaelkai I believe FU were working on a patch, I can't remember if it ever released.
Rafaelkai 31 Mar, 2022 @ 7:28am 
Any possibility of a FU races patch?
TeddyTweaker 12 Sep, 2021 @ 6:40pm 
Same question as Oiad here.
TheSilentAngryCat 7 Sep, 2021 @ 9:54am 
neat:steamsunny:
Errors 28 Aug, 2021 @ 1:48am 
what, this is from shellguard? never found them
Weird Looking Dragon 17 Jul, 2021 @ 12:15pm 
Sadly keeps crashing my game when I even hover over one of their pieces of gear.
astraiea. 16 Jul, 2021 @ 2:12pm 
why does the dungeon have invisible enemies at the bottom that fly around you
Oiadine 29 Jun, 2021 @ 3:02pm 
Is there a frackin races/universe patch for this?
Ritsuko Akizuki 15 Jun, 2021 @ 3:26pm 
Is there any way to just have the race and not the dungeons or settlements? I'd very much like to play as the race but don't want to risk having planets break like what happened to Muffin
Tony DeRanger 19 May, 2021 @ 8:35pm 
what is the dungeon spawn code if their is one
Atlasmagenta 20 Feb, 2021 @ 12:08pm 
These remind me a lot of the Droidekas from star wars tbh, awesome mod
Muffin 24 Jan, 2021 @ 2:47am 
Either there is something broken in this mod, or it has a dependency that isn't mentioned. But I've come across several planets now that are broken/invalid.

Caused by: (DungeonException) Error loading dungeon '/dungeons/vashknaarenvillage/vashvillage.dungeon': (AssetException) Error loading asset /tilesets/shellguardcustom/sgmaterials.json
AbyssStarer 9 Dec, 2020 @ 1:22am 
I really hope you make a race mod for the unplayable races of Elithian Races.

It would be cool if you did then with each race you make playable their names and silhouettes will be filled out in the Codex.
Ganransu 24 Nov, 2020 @ 4:43pm 
@lechkingofdead, the Vash aliens can be found in the "Destroy the Siegebreaker" quest given by Fortress. However, they're in a secret area
RealJakeSpacePirate 23 Nov, 2020 @ 10:38am 
Nevermind I found them. What planet type is most likely to spawn their villages?
RealJakeSpacePirate 22 Nov, 2020 @ 5:10pm 
Wait, where do you encounter these guys in Shellguard??
lechkingofdead 15 Nov, 2020 @ 10:38am 
hold up i never met them in the shell guard are they after minog? *playing remastered so*
Techintuky 13 Nov, 2020 @ 9:25pm 
Whats the lore on this race?
MegaMato 8 Nov, 2020 @ 2:57pm 
And it is a huge city. It wrapped all the way around a small planet except for a 50 block area of forest biome that I guess they decided to leave alone lol.
MegaMato 8 Nov, 2020 @ 2:43pm 
And the poor guards kept falling in the poison. I'm gonna see if there is a way to patch in poison immunity to NPCs.
Sinnroy 6 Nov, 2020 @ 10:38am 
Indeed huge, It's more like a city then a village.
Travelling Merchant  [author] 6 Nov, 2020 @ 8:22am 
There are some, but they are very rare, but also very large.
Emerald 5 Nov, 2020 @ 8:30pm 
Will there be villages added?
Sinnroy 27 Oct, 2020 @ 6:59pm 
@mgwolfstone

I've had that happened in a similiar manner =, mostly theres probably something wrong with the dungeon or village, either a problem or a mod mod configure (or whatever that what mods can co-existed with eachover)
Ganransu 4 Oct, 2020 @ 11:32am 
You need a race slot expansion mod in order to see your modded races @The Man Behind The Slaughter. Looks up race expansion mods and there should be one that will work for you
zynthrax 11 Sep, 2020 @ 12:09pm 
I dont know why, but only the standard races show up to my race list. How do I fix this?
NihilRetnar 9 Sep, 2020 @ 9:17pm 
I wish to inquire about the stability of this, and does it include FU racial effects/stats?
Travelling Merchant  [author] 4 Sep, 2020 @ 7:28am 
One is bipedal, one is a quadruped.