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Now I see why you chose this screenshot!
Very good design!
I didn't choose the alien POI shown in the screenshots just because it's one of the best designs, but also because this SV is really effective inside this one. You can kill all nightmares without being hit with some skills. Try it, then you will change your mind.
So I don't think the indoor small fire support vehicle is significant.
If it's in an outdoor environment, just to deal with ordinary beasts, why not use a logging car?
Machine translation, please forgive me.
For an SV of this size, all blocks are vital: Fuel tank = down ; generator = down ; RCS or thrusters = unable to control your vessel. The core has the most HP, this is why I put it in front of the ship. Of course you can add some thin block to protect it but it will be harder to move inside a POI.
I have personnally tested this SV, he will do his job on Alien POI (on starter planet). You can take down turrets inside POI they are weak, same with monsters if you take distances. You can also repair the core after each battle. I've never lost the Core inside a POI but I've already been killed several times by monsters on HWS servers. The MicroShip doesn't make you invulnerable, or it would be too easy, but it helps a lot on starter planet when you don't have enough firepower to destroy turrets ^^
Developers seem to have some difficulties to integrate acceleration system for keys input, it's all or nothing. The next update should allow us to choose the sensitivity for the 3 axes. I'm not sure if it's a good idea, we'll have choice between accurate but slow vessel, or fast vessel unable to aim ... I hope I'm wrong.
Although i always put a block in front of the core... its really vulnerable in that front ;/
Great ship, extremely cheap and fast to make.