Tabletop Simulator

Tabletop Simulator

Magic Maze (Scripted)
50 Comments
Salgadinson II 17 Jul @ 12:57pm 
Can you add the newest expansions? Thanks a lot
jjwebb  [author] 7 Apr, 2023 @ 1:31am 
No problem! I want to make sure this script stays maintained, so if you notice any issues, let me know. I don't check super frequently, but I do check comments from time to time.
NettleSoup 25 Mar, 2023 @ 4:24am 
Ah it seems to be working now! I think the site where the assets were hosted was down last I checked. Thanks for the reponse!
jjwebb  [author] 24 Mar, 2023 @ 11:45pm 
@NettleSoup
Can you explain what issues you are having? I investigated and fixed an issue with the Out of Order tokens using the old broken texture link and have fixed that. Can you try again and see if there is anything else broken?
NettleSoup 5 Feb, 2023 @ 5:44am 
Sadly this seems completely broken right now.
jjwebb  [author] 20 Nov, 2021 @ 3:12am 
At the moment, I don't have any plans on making a script for other versions.
machineguy 14 Nov, 2021 @ 2:40pm 
Hi again. Would you ever consider making a Magic Maze on Mars version?
Sasurai087 24 Oct, 2021 @ 11:26am 
Howdy! Thanks for the fix! At first glance, all appears to be working: scripts, tiles, cards. The only error I can see right now is when I ran TTS Mod Backup on it and saw that there is a diffuse and mesh error due to inaccessible files on google drive (error 403). Other than that, looks stellar! :D
jjwebb  [author] 24 Oct, 2021 @ 10:05am 
Sorry for the delay. The issue should be fixed now. Let me know if the problem persists or if any new problems come up.
Sasurai087 11 Oct, 2021 @ 8:24am 
Hoping the issues Meowster posted gets fixed! I'd like to try this game too. Thank you!
jjwebb  [author] 21 Jun, 2021 @ 10:05pm 
@Lost
While flipping the theft tile does show that the stores have been robbed and the vortex system is down, flipping the action card with the vortex card does the same thing. The theft tile in the script has buttons on it for each character that, when pressed, places an Out of Order token under them for you. Flipping it causes the buttons to flip as well and you can't press them.
machineguy 21 Jun, 2021 @ 9:28pm 
Thank you for the awesome mod. Why can't we flip the Theft tile though?
MushRooM God 14 Apr, 2021 @ 5:29am 
Really good script , and person who made it is really nice, had a blast playing this game!
jjwebb  [author] 23 Mar, 2021 @ 10:29pm 
Alright, after many attempts, I think I finally fixed the timer and Do Something! pawn. Please let me know if the errors you all were having are fixed now.
Obizwan 3 Mar, 2021 @ 5:38pm 
Same issue here, sand timer not imported
Eligal 5 Feb, 2021 @ 8:24pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2385740356

Getting this issue and I'm unable to load what I assume to be the timer.
jjwebb  [author] 4 Feb, 2021 @ 9:49am 
@Evilmanta
Can you send me a screenshot of the import error?
Are any of the assets not loading for you? If so, which ones?
Evilmanta 29 Jan, 2021 @ 5:04pm 
Still having import porblems. What do you need to know?
jjwebb  [author] 17 Jan, 2021 @ 8:11pm 
Assets have been moved off of Google Drive. Let me know if there are still issues with objects loading in properly.
jjwebb  [author] 17 Jan, 2021 @ 7:04pm 
@Aequitas Thanks for letting me know. The assets that come with the workshop item are from previous versions of the workshop item uploaded by other users. I've reuploaded some of the assets that the links were broken to entirely. I'll start moving over the assets to a different resource host to prevent this from happening.
jjwebb  [author] 17 Jan, 2021 @ 7:02pm 
@morfina Thanks for the screenshot. I updated the script. Let me know if you are still getting this issue or if it is fixed.
Aequitas 10 Jan, 2021 @ 3:28am 
getting bunch of import errors. I think if you're using google drive for hosting resources, it will error out once too many people access it in a 24 hour period
morfina 8 Jan, 2021 @ 3:26pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2336052615 @jjwebb this is the error we're getting with the updated version. The ping was fine.
jjwebb  [author] 7 Jan, 2021 @ 11:18pm 
@Cloe Is a material missing? Can you send a screenshot of what's broken? The link you sent gives a 404 error.
jjwebb  [author] 21 Dec, 2020 @ 9:05am 
I wasn't able to recreate the issues that were recently reported. Can you please let me know if you're still encountering those issues? It's possible that the issues were caused by server instability.

I did, however, apply a fix that will hopefully make the timer more consistently interactable by players other than the host.
morfina 21 Nov, 2020 @ 10:30am 
Thank you so much for the mod! However, we ran into a couple of problems:
- The sand timer didn't load for us.
- The "do something" pawn could only be moved by the host.
Saavedra 11 Nov, 2020 @ 3:01pm 
People who join my game can't see the text on the timer.
jjwebb  [author] 21 Jul, 2020 @ 3:51pm 
Updated again. Center table should ACTUALLY be fixed now.
jjwebb  [author] 30 Jun, 2020 @ 12:05am 
I've updated it. Center table should be fine now.
Guisp 21 Jun, 2020 @ 7:09pm 
"The main table doesn't seem to load correctly, it just shows a big white area where there should be wood tabletop. If I follow the link for the resource ( link [wiki.carleton.edu] ) and load it locally it seems to work perfectly, but I have to do that every time I load. It gives an error of "WWW Image Error: Unknown Error"

Same thing for me
znoble360 2 Jun, 2020 @ 9:29pm 
ok thats weird it works now
znoble360 2 Jun, 2020 @ 8:44pm 
The main table doesn't seem to load correctly, it just shows a big white area where there should be wood tabletop. If I follow the link for the resource ( link [wiki.carleton.edu] ) and load it locally it seems to work perfectly, but I have to do that every time I load. It gives an error of "WWW Image Error: Unknown Error"
jjwebb  [author] 13 May, 2020 @ 4:07am 
@Knaughx Thanks for including my mod in your collection and letting me know. It really makes me happy that people are enjoying my script. ^^
Knaughx 12 May, 2020 @ 12:28pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
jjwebb  [author] 19 Apr, 2020 @ 7:48am 
I recently pushed a change that changes colors in the Notes and Notebook. Please let me know what you think of the colors and if you feel that other colors would be better. I might also add a color for the most recent rule added for the campaign scenarios.
jjwebb  [author] 17 Apr, 2020 @ 2:28am 
No problem and thanks. :)
UniqueName 17 Apr, 2020 @ 1:23am 
Oh, that makes sense. I didnt even think of that! Thank you so much, you are brilliant!
jjwebb  [author] 16 Apr, 2020 @ 4:18pm 
The script is designed specifically for the pieces as they are. I messed around with what you said just to see what would happen. Both changing the Mesh and Size doesn't actually stop the buttons from working, instead they place it either higher up or lower down. With changing the model, it was always going under the table. With only changing the size, it would either be higher than it should be or under things, depending on if it was larger or smaller.

That being said, I made a patch that has the height consistent regardless of mesh and size.
UniqueName 16 Apr, 2020 @ 10:58am 
Out of interest I changed the mesh for one of the pawns to see if the script would still work. Everything seemed to work except that the Out of Order scripted buttons stopped working. I cant work out why because the GUID hasn't changed. I also tried increasing the size of the pawns and the same issue arose. Anyway, thought that was interesting. Would love to be able to sub the pawns for little figurines as I lack imagination.
UniqueName 16 Apr, 2020 @ 4:15am 
Ace, it seems to all be loading fine now. Thanks!
jjwebb  [author] 15 Apr, 2020 @ 4:10pm 
I have updated the side tables. Please let me know if the issue is fixed and if there are any more issues.
UniqueName 15 Apr, 2020 @ 3:04pm 
I am also having problems. The side boards beside the table don't load as the dropbox mesh link is broken. As such all the components fall down and re-spawn in the center of the table which messes up the script. It should all be fixed by replacing the side board meshes.
jjwebb  [author] 15 Apr, 2020 @ 8:47am 
@CheeseSlice @Bigode
If you can tell me what issues you are having, I'm not really seeing any on my side. The script sets up the scenarios for the base game fine without error on my side. I've tried to make sure that there are no errors that break the script, so if you can let me know what you are doing to cause script errors then I'd appreciate it greatly.
Bigode 5 Apr, 2020 @ 7:32am 
Stuff wont load from dropbox. Many script errors. But a great work, still in progress. I hope.
CheeseSlice 4 Apr, 2020 @ 3:02pm 
This needs some work to make it stable. Everything is here, but it doesn't load correctly. It has to be set up by hand.
Taco*_ 20 Mar, 2020 @ 2:02am 
i have a script loading error and everthing on the table flys everywhere^^
jjwebb  [author] 10 Mar, 2020 @ 4:07am 
This is my first attempt at modding. Let me know if you find any bugs or have any suggestions.