RimWorld

RimWorld

Punji Sticks (Continued)
26 Comments
Mlie  [author] 17 Oct, 2024 @ 10:00pm 
@[JdG] Pejman Probably not
[JdG] Pejman 17 Oct, 2024 @ 3:53pm 
I guess the Added anesthetic version wont work since the dependant mod isn't up to date ??
hiroyuki.kun1995 30 Mar, 2024 @ 5:32am 
Sorry for being late but thanks for the quick response!
Mlie  [author] 20 Feb, 2024 @ 11:32am 
@hiroyuki.kun1995 Good point, should be fixed now
hiroyuki.kun1995 20 Feb, 2024 @ 10:39am 
I don't know if this is something to be complain about but I thought I should say that mechanoids get poisoned and plauged by the sticks.
Mlie  [author] 2 Dec, 2023 @ 12:28pm 
@this is a name yes Feel free to modify it to fit your needs
this is a name yes 2 Dec, 2023 @ 11:33am 
this mod is so op it can easily beat V.O.I.D if you use fences and these they deal way too much damage.
[+DG+] Sir_Castic 18 Nov, 2022 @ 12:52pm 
wouldn't you need to recover the trap with leaves or smn to hide it? not a resource cost, just a work one
Mlie  [author] 18 Nov, 2022 @ 12:33pm 
@[+DG+] Sir_Castic Well, not sure what it would be to rearm. Its just pointed sticks coated in bad stuff, they dont really need rearming
[+DG+] Sir_Castic 18 Nov, 2022 @ 12:21pm 
a lil checkbox in the modmenu to "enable rearm need" might be appreciated. these traps do hella damage, lmao
ambi 11 Nov, 2022 @ 2:56am 
very nice
king 16 Mar, 2021 @ 12:57am 
nothing says fuck you for ccmeing more then a punji stick up the ass and chain shotgun fire in your chest
Avion_Prime 24 Jan, 2021 @ 9:58am 
Mister streamer just made an episode with this mod and now I must have it. Seems very strong but still not overpowered. very good!
Joko 27 Jul, 2020 @ 10:09am 
cool, thanks
Mlie  [author] 27 Jul, 2020 @ 10:06am 
@Joko Perhaps the spike-trap from this mod is what you seek?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2042706367
Joko 27 Jul, 2020 @ 9:59am 
can you make one (even if is a little weaker) that doesn't put poison or plague?
Mlie  [author] 2 Jun, 2020 @ 11:02am 
Added a poison version of the trap on popular demand
thesoupiest 2 Jun, 2020 @ 9:18am 
Seconding the change from plague. Poison seems more fitting.
Hydromancerx 24 Apr, 2020 @ 8:04pm 
Or if you do keep it have a 2nd type with poison. That way you can choose if you want one that gives plague or not.
Hydromancerx 24 Apr, 2020 @ 8:00pm 
So i use the "Communicable Diseases" disease mod. And this mod gives you the plague if you step on it. Making any accidental injuries from it extra deadly for the whole colony. In vanilla plague doesn't spread. So it doesn't matter. However in combo with the "Communicable Diseases" mod it matters. So i recomend to change the effect to something that doesn't spread such as poison or toxicity. Thanks!
Dragon 15 Mar, 2020 @ 9:07am 
This mod is very "punji"
Daronkil 11 Mar, 2020 @ 5:09pm 
Nice, now I can add more war crimes to the list of war crimes my colony has committed
Foedreyn 11 Mar, 2020 @ 11:24am 
Thanks for the update, I love these things they're a great defense against infestations! You seem to be saving a lot of my favorite mods from an update abyss.
ambi 10 Mar, 2020 @ 5:47pm 
another great update, mlie!
Hydromancerx 10 Mar, 2020 @ 4:22pm 
Thank you!
Croctus 10 Mar, 2020 @ 1:29pm 
Nice. I imagine a mud tunnel full of these would make for excellent defense. Thank you for the update.