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开局地形好就是俄罗斯,有马就是波斯,靠海就爆海军。
有波斯的突袭加成,核动力圣地,还有爆海军的巨大优势。
对我这种就喜欢 战列舰 轰炸机 全面征服的非常舒服。
各种胜利一个mod就能驾驭。
日后会不会有武藏领导的重樱(' V ' )
谢谢提醒
如果还有问题的话还请留言告诉我_(:з」∠)_
<Row Unit="UNIT_WARRIOR_MONK" PrereqBuilding="BUILDING_JINJA_TORII"/>
放到mod目录下面这个文件:
Nagato_Buildings.xml
里面的
<Unit_BuildingPrereqs>
有两句相似的,你把那句放中间,保存文件然后重启游戏再加载存档
sorry (´;ω;`)
哪个相邻加成,我看一下
并且每个mod上传前我已经测试并确认在仅开启这一mod和风云变幻资料片的情况下能够正常运作
当然全DLC和全模式刚才我也试过了,没问题
你这样的情况我确实无法解决
武僧忘记写了,之后补一下
陆奥也是长门级啊大哥
“无真实启动位置则随机分配启动位置”
大多数mod文明都不会对TSL做单独设置,出现无开拓者情况
You have a much better understanding on history, so why not make a mod on your own to show your rich knowledge?
What's more, why don't you come out a book to tell the whole world.
"You all have been cheated!!"
IJN never lost fighting spirit? IJN ran out of all resource, or you want to say they use "spirit" to fight against TBF Avenger, even atomic bombings of Hiroshima and Nagasaki?
哎呀不行了笑死我
这人是精日洋鬼子还是精神小日本啊
要真是小日子过得不错的小日本,这英语学得有一手嗷
这发言过于搞笑,我都不舍得删了
来来来大家都看看,什么tm的叫tm的昭和男儿
这也太精神了吧
Plus: The power nerf after 10 turns wich lasts 10 turns with the -5 modifier is just somewhat racist. IJN never lost fighting spirit, so did the IJA or the IJAF. So no real reason for that nerf, other than beliving IJN overstreached its power, wich they didnt. Midway was lost duo to infighting between the admirals (Yamamoto had the command, yet there where 3!!! Admirals present at midway, and all 3 had different plans, wich resulted in bullshit as we saw, otherwise Yorktown AND enterprise would have never survived at all)
之后会把项目改成新的单位,通过晋升提升战斗力
亚洲风格之后会加上去
(就是太OP了啊....这地块魅力加产出Buff确实很有意思,但拥有圣地的城市魅力爆炸,配合埃菲尔铁塔、走国家公园流文化胜利有点太过强势了 2333)