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When trying to start a new game with the map it states the theme is missing, then on load there is a Simulation: (failed) error. Any ideas?
The TMPE settings you have are unusual and I did put them down but just didn't work for me. I am a detail person even in following directions. :)
But As my daughters told me, if I was spending that much time finding a fix then I am going to use the map because that is my MO. They are right of course. Just need to figure out a prettier fix than what i did to make sure it would work LOL
There was a "hidden" node near the factory in an early version of the map, but the workshop version looks to be fixed to me. Was that the fix you're writing about?
About the missing assets: I've tested those on the map early in the works and it seems that the map did not completely get rid of those assets. I thought I fixed that problem, but apparently not – I'll investigate further, and update the map if I find a fix.
Please let me know if there are any other issues with the map that I can fix.
Love the switchbacks (I hate making them).
It feels like you intentionally put trees in good logical places not just painted the ground and called it good. I love that.
A couple of things though for me:
First an FYI:
You are missing two items from your list according to the Loading Screen mod: DX Shore Profiles Steep 1 and seawall-s2-he
Secondly, there are a few things that bother me but I can work with those easily. However....
... Traffic. I always investigate a map "in person" and run it in fast time. Let's water and traffic kick in and settle etc. Water seems to be good! :)
When I first opened traffic just a few minutes after starting it was at 80%. Let it run about an hour or so. It stabilized between 61-63% with a long tailback by the factory. I did get a temp fix in that got it to 83-85 but character limit prevents anything further :)