Arma 3
KAT - Advanced Medical
519 Comments
Texnik 20 Jun @ 8:12am 
Make it possible to resist injections when someone injects you without your consent and a pop-up message. You can make some kind of mini-game so that a stronger person could inject something by force or the victim could successfully repel the attack. It would be cool
cody 12 Jun @ 12:38pm 
Will this mod be ported to arma reforger or arma 4?
Chemical 10 Jun @ 10:42pm 
Does anyone else have it where the line warmer doesn't get removed and gives you another one?
Sugar Man ♠ 2 Jun @ 7:42am 
@AJAX_93 probably mod conflict or CBA permissions
AJAX_93 3 May @ 11:45am 
Hi, is anyone having trouble with the airway configuration?
I can't insert a Guedel airway or any other airway, and when I manage to lift the patient, it takes a while and without being injured or anything else, they pass out due to obstruction or occlusion.
Knight ⚔ 22 Apr @ 4:41am 
Hey Guys. Is there a known bug with the chemical JCAD Detector? After sealing the chemical object it still shows the latest value and doesn't go back to zero. I thought after sealing an object there is no contamination anymore?
TypicalSergeant 17 Apr @ 9:20am 
I got a debug error box on the game menu wheb i start the game something about preint
.TIZER. 2 Apr @ 11:14am 
Hardest medical mod
Grumly75 25 Mar @ 12:06pm 
A-w-e-s-o-m-e
Azazel 19 Mar @ 2:05pm 
10/10 mod to do fent and crash in a ditch with
[TFP] [1LT] Towdad 15 Mar @ 10:25pm 
please make version for reforger....
houston0g38 12 Mar @ 12:06pm 
i thought i was the only one experiencing the flashing screen but we do need this fixed asap i love this mod cant play with out it for real
Salt® 12 Mar @ 11:41am 
Everyone: if you have a Zeus in your game, a Zeus heal at the start of the game will fix the problem, at least it did for us. You can try that until they release an actual fix.
Jerry 12 Mar @ 11:37am 
@HadesSvk in their Discord they said 19.5 hours ago. that the fix will be out "tomorrow".
HadesSvK 12 Mar @ 9:30am 
screen flickering after update any way to fix it ?
Jerry 11 Mar @ 5:18pm 
Is there an ETA on the fix?
FazzeR 11 Mar @ 9:27am 
Yeah we really need the fix. From errors it seems that its airways and feedback codeline problem
Neonex 11 Mar @ 3:48am 
SpO2 shows up as "any" when using pulseoxymetry, causes constant black screen flashing from low oxygen since update
Petrov 10 Mar @ 1:31pm 
Please sir, fix mod :(
Oleslaw_ 10 Mar @ 11:58am 
FIX IT BRO!!!! goated mod but doesnt work with remove stamina :((
Ants4ever01 10 Mar @ 10:03am 
Same here – in the main preset for our unit, we're experiencing the same issue with "Remove Stamina" and the KAT update. Is it possible to release a hotfix for this mod or find another way to use it without stamina?
Etch 10 Mar @ 5:36am 
Just an FYI to everyone, if you a running the "Remove stamina - ACE 3" mod by Muttley it will conflict after the update to KAT today.
Tomcat  [author] 5 Mar @ 8:04am 
@OsamaCripWalkz Discord or github. Both links are in the description ^^
OsamaCripWalkz 4 Mar @ 6:18pm 
@tomcat thanks a bunch for the quick fix. Is there somewhere I can see patch notes, or discuss a heart condition after the latest update?
cernia68 Grouper 25 Feb @ 11:45pm 
I can 't use any more surgicalKit
men is Doctor
inside kat
i put Medic
anywhere
i can't paste all settage (up 1000)
what is wrong
Tomcat  [author] 21 Feb @ 5:15am 
@OsamaCripWalkz wsa fixed yesterday in the late evening :)
OsamaCripWalkz 19 Feb @ 9:34pm 
After update, issues with heart rate checks. Showing no HR on live players or downed players after restarting there heart. Also same issue while inside a vehicle.
Hawkins 17 Feb @ 12:17pm 
Chemical detection is still having issues. The detector freezes at some points. Sometimes randomly, sometimes if a player is teleported, and always if you seal a leak.
PradoJr2 23 Jan @ 11:01am 
There's a doc explaining how it works in High altitude? Not working well here
foyst 22 Dec, 2024 @ 12:13pm 
I have encountered a bug with the stretcher back back when you command a ai squad member to construct it the game crashes.
Calvary Gaming 2 Dec, 2024 @ 4:11pm 
hello im new to the game, and i do not know exactly how to get a mod to work correctly, if you could please help let me know
r0dx864 30 Nov, 2024 @ 4:22pm 
there is a simple typo in the kat_chemical_fnc_breathing function that is missing a closing paranthesis just before the "then" on line 761 (it pops up an error about "/x/kat/addons/chemical/functions/fnc_breathing.sqf": line 35
Kampa 27 Oct, 2024 @ 7:36am 
Hi! I would like to know if there is any configuration guide for the mod.
Hawkins 26 Oct, 2024 @ 11:46am 
Does chemical warfare not work right now? Any objects I create aren't sealable, and the chemical detector always reads zero/never beeps.
=7Cav=SSG.Mazinski.H  [author] 21 Oct, 2024 @ 10:26pm 
If anyone is having the cyanosis bug where your SpO2 is always low and you see the chromatic aberrations at the edge of your screen, either you or your server does not have the right KAT version. We have been receiving consistent reports of this same bug and the issue has always been a versioning issue.
Blacky!! 17 Oct, 2024 @ 2:46pm 
During our milsim we experienced a bug that from the start gives certain players cianosis and can't be removed. Even when they respawn they will eventually faint. Any clues?
summer_stalker 16 Oct, 2024 @ 8:24pm 
mod is broken it will not let you bandage or anything else!
tsumo 12 Oct, 2024 @ 10:06am 
really great mod, moves ace med from something that can be fun but a little tedious and stale after a while, into by far my favorite part of the game. thanks for maintaining and expanding this fantastic piece of work
Romnipotent 11 Oct, 2024 @ 4:02pm 
Spawning in with O2 sats at 80% and not increasing, till proper medical issues and recovery and it has increased to 88 max. Something is up with breathing and can't find a reason in Addon options
BeastofValhalla 11 Oct, 2024 @ 3:30pm 
O2 sats stuck at 97 and will never increase
MBL 11 Oct, 2024 @ 1:10pm 
I downloaded the mod for a server, AND in game the mod Is red.
Just1n 10 Oct, 2024 @ 4:08pm 
I am having a issue that is causing a loop re spawn,
C:\Program Files (x86)\Steam\steamapps\common\Arma 3\!Workshop\@KAT - Advanced Medical/addons/kat_vitals.pbo/fnc_handleUnitVitals.sqf

Line 139 _bloodPressureSystolic = 250 / (1 + exp((-0.04) * (_bloodPressureSystolic - 122)));

When set (_bloodPressureSystolic - 100))); everything works fine, help would be appreciated.
BeastofValhalla 9 Oct, 2024 @ 2:40am 
following the update other players can no longer read each others pulse oximeters it just shows one is attached but gives no details
Dutch 9 Oct, 2024 @ 12:55am 
@Crazy @SootCoot - Adjust your KAT Breathing value above the SpO2 level that you have it set in the other settings. It has to be above the danger level so that your character doesn't think he's dying. :D
Crazy 8 Oct, 2024 @ 6:01pm 
Borders of screen is flashing in and out with KAT breathing.
SootCoot 8 Oct, 2024 @ 10:36am 
Theres seems to be an issue after recent update. You constantly have a out of breath effect. The borders of you screen flashes black in and out. After a bit of testing it seems to be the breathing module. Turning it off fixes the problem.
WirtsLegs 8 Oct, 2024 @ 10:01am 
after todays update i seem to be getting a error when interacting with incapacitated AI relating to checking dogtags, comes up as soon as I attempt to ace interact with the person (before i actually try to do anything)

12:53:35 Error in expression <e};


if ([ace_dogtags_disabledFactions getVariable faction _target] param [0, f>
12:53:35 Error position: <getVariable faction _target] param [0, f>
12:53:35 Error getvariable: Type HashMap, expected Namespace,Object,Group,Display (dialog),Control,Team member,Task,Location
12:53:35 File \/x/kat/addons/misc/functions/fnc_canCheckDogtag.sqf..., line 710
Josgui21 7 Oct, 2024 @ 10:14pm 
Hi! Just letting you know, in the spanish translation there is an error with the "Asenosina auto-inyectable" it should be "Adenosina auto-inyectable" with D. Thank for your great work! Keep it up.
vCog 11 Sep, 2024 @ 6:27pm 
Anyone having an issue with the chemical detector not working to detect the contaminated zone? The contamination zone works, I get the chemical injury to my person if I wander into the zone, however the chemical detector remains at threat 0.0 the whole time, even as I'm taking damage.