Stormworks: Build and Rescue

Stormworks: Build and Rescue

4 Video Switchbox
9 Comments
BillyGaming2021 9 Jul, 2023 @ 8:51pm 
yes thank you i wanted to do this myself but it is too hard thank you
dru_walker 4 Sep, 2022 @ 1:30pm 
What scale does this work with?
kev4ev 22 Jul, 2021 @ 8:49pm 
So only one controller is in use at a time. But other three controllers still execute on every tick and are using CPU time. Right? What if I want to keep a vehicle as optimised as possible, how can I make three other controllers sleep on every tick and not use CPU time at all? They suggest every video input controller should be modified to have a check whether its video output in use, if not - quit from OnTick and OnDraw. Maybe you should put instructions in the description for some kind of optimisation API between your switchbox and other video signal controllers.
454SS 4 Mar, 2021 @ 11:09pm 
Awesome :)
Funky 22 Oct, 2020 @ 5:48am 
I cant get this to work. I have 3 cameras going into the controller, video out going to monitor and a composite signal from monitor to controller, but I can only see one camera. How can I switch?
buba 26 Jun, 2020 @ 12:38pm 
Alright. So, wasn't that clear. Got everything to work. The composite for different videos are really helpful for having composite made stuff that can cycle around. I can input composite from maps, sonars, and other various stuff and switch between them. This is a really useful creation. Also, havent seen the remake, but old version works perfect aswell
2silverseas  [author] 12 Jun, 2020 @ 2:18pm 
Ok, I just went back and cleaned up and updated this. As of now, this microcontroller will expect a touchscreen connected to the composite input, and it will draw four buttons in the top left corner of the screen.
buba 12 Jun, 2020 @ 6:53am 
How do you switch between the cameras using touch?
Mr Lennyn 10 Apr, 2020 @ 10:41am 
Hey! Thanks a lot for this, I've been trying to figure this out for days.
If I upload my creation, I'll give you credit for this system.