Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The funnel really got a workout in this one! According to my count, it was used eight times! (I'm counting each time you or an object is carried by a funnel to be one "use.")
The only recommendation I have is giving the cube a longer runway between the fizzlers or making sure there's a decently large (at least one full Puzzle Maker square) portalable surface that can be portaled with the button used in the main trick onscreen. That'll make the main trick easier to time .
The set up: also clear
The middle: wait... how? No srsly How!
Great map.
Also, I have one small, unrelated question: how do you get the signage to work in beemod? I have been trying to use it but cannot since it gives me errors.
Whatever the intended solution is, I'm sure it's a pretty complicated puzzle, but enjoyed it this way, too. I'll go back and try to figure out the proper solution at some point.
I'm almost up to date with the series now! :)