Tabletop Simulator

Tabletop Simulator

Splendor - Scripted
56 Comments
Duel Master 20 Jun @ 4:59am 
Seems that some images in 'https://i.imgur.com' are lost~ Oops QAQ
Redinhead 1 Jul, 2024 @ 2:53am 
Would you consider making a scripted version of Splendor Duel? :D Cheers
花捲 24 Jan, 2024 @ 9:35am 
GOOD
SharkBeret 26 Nov, 2023 @ 8:42pm 
hey, would it be possible that you could post the image files for the mod? I'm unable to load images from imgur and I want to try putting the images directly into my cache.
Eki 29 Mar, 2023 @ 7:23am 
Pretty cool game and scripted almost perfectly, only have 1 problem when you cannot shufle the deck bc it was already put on the table automaticly.
[♣] JUDGE [♣] 9 Jan, 2023 @ 1:48pm 
Отличный мод, всё по делу. Ничего лишнего :steamthumbsup:
TheGwangster 21 Sep, 2022 @ 3:55pm 
nrd
Vexrapopple 29 Jun, 2022 @ 2:47am 
I love this mod but the last few times I played it it bugged out.A bit into the game the second card on the level 1 row stopped functioning just sat there unclaimable. Also for a while it stopped outlininng buyable cards
JuggePugge  [author] 17 Feb, 2022 @ 2:39pm 
Hi ZeekMaster, I’ll have a look at your scans. I don’t have time to update the mod at the moment, but I’ll look in to it when i get a chance.
ZeekMaster 23 Jan, 2022 @ 7:48pm 
Hey JuggePugge! I re-scanned all of the cards - please feel free to add them to your mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2729933856
momo10888 1 Nov, 2021 @ 7:25am 
I love it ! its my favourite board game of all time ! :DDDDDDD
SuicidalBanana 4 Mar, 2021 @ 10:51am 
Yeah just load the game again Kenya
Kenya 30 Dec, 2020 @ 6:14pm 
Is there no way to restart the game once it's done?
l4365fight 25 Dec, 2020 @ 8:05pm 
Very good, thanks :steamthumbsup:
E_Ka00 25 Sep, 2020 @ 7:23am 
i love it, thanks!
MeepleBits 16 Jul, 2020 @ 7:13am 
Hi all, made a little video for this one, enjoy! https://youtu.be/bnok-xSa5N0
thersites 11 Jul, 2020 @ 9:44am 
Very nice job! Please keep this version going!
QwertzYan 8 Jul, 2020 @ 5:50pm 
Great game and well made
Petoodle 21 Jun, 2020 @ 3:03pm 
@Lute, what do you mean? You put your gems in the bowl, hit pay, and pick up the card you like. Then you manually flip a new one over
Lute 19 Jun, 2020 @ 5:35pm 
I started the game and we could take gems, but we couldn't reserve or even buy a card. What am I missing?
JuggePugge  [author] 10 May, 2020 @ 8:42am 
@immi. Very nice! I replaced the bag images with yours. Thanks!
immi 10 May, 2020 @ 4:42am 
JuggePugge  [author] 9 May, 2020 @ 4:44pm 
@Emirence. The tokens are now the improved ones made by ZeekMaster. I did not update the gem bags. I tried replacing the bags image with the improved ones and it looked really bad, so...

@Nodebotanist I increased the size of the bowl. It should be easier to drop many gems in it now.
=Cro-Cop= 5 May, 2020 @ 3:18pm 
game crashed for us in the middle of a play session. An error with bowl scrip popped up and cause a server crash. But other than that, very nice work! I'll report if it crashes again..didnt happen after that...
Nodebotanist 5 May, 2020 @ 8:19am 
Loved the mod! Made for a great quarantine game night. The only tiny change we'd make is make the wooden 'pay' bowl a bit bigger-- but we can always just use the scale up function ourselves.
CockroachED 3 May, 2020 @ 8:30pm 
@JuggePugge thanks. played again today and didn't encounter any bugs with tokens this time around.
Emirence 28 Apr, 2020 @ 10:22pm 
@juggepugge, omg thank goodness you're all ok! Stay Safe!!!
tplacone 28 Apr, 2020 @ 7:39am 
Nice, straightforward, simple. Works great. Thank you.
JuggePugge  [author] 27 Apr, 2020 @ 1:35pm 
Hi all, sorry for late replies. The whole family had the Corona virus and it's been a bit chaotic, but we're all fine now...

@ CockroachED and @Petoodle, sometimes I also get TTS to bug out and always take 2 tiles from the bags. Same in other mods. If I shut downn TTS completely and restart it, it works again. The tiles and the bags works for me, with 2, 3 and 4 players.

@Emirence. I'll look into replacing the tiles with the ones you linked to!

@asafhalf, I would like to keep the mod as simple as possible. Counting the number of points is not that hard, in my humble opinion. Feel free to upload your own mod based on this one if you like. That's the beauty of the TTS Workshop.
asafhalf 26 Apr, 2020 @ 1:12pm 
@JuggePugge I changed few things in the script so it will automatically count the points from cards and nobles, in addition - when you take a card it will be replaced with a new one. every card now has its properties, so later you can use it to calculate cost automatically (didn't implemented it yet)
I see now you also changed few things lately (I think I'm using an older version without the bowl for example).
Let me know if you want to add those changes into your version.
Emirence 25 Apr, 2020 @ 2:09pm 
@juggepugge:

Can you update the script to pull from these objects for the gem? It doesn't reflect and it looks much better.

If anyone could help me script this for myself I would gladly do so to adjust it for my own game.

Thank you!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2037691316https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2037691316
Kit Fisto 24 Apr, 2020 @ 5:56pm 
@Jonto - no you will not be paying anything for this
Jonto 24 Apr, 2020 @ 1:30am 
Does subscribing to this game means I will pay money monthly? There is no price information.
Arshad 22 Apr, 2020 @ 1:32am 
Thank you for this, great Mod!
CockroachED 20 Apr, 2020 @ 12:26pm 
Tried this out, but script appears broken. Grabbing a gem from its stack always remove multiple gems, down to what I believe is max for two player. May have to do with error implementing multiple different player counts.
Petoodle 17 Apr, 2020 @ 3:07pm 
As soon as we remove coins from the piles with 7 gems, they default to max 5, and the rest of the chips disappear, that's quite a gamebreaking issue. Does anyone else have this? Repeated it multiple times in a fresh setup
Henrez 16 Apr, 2020 @ 12:31pm 
Yup, I had a similar fix by doing the following as said in my original comment:
Can you change specular intensity on the gems to 0?
n1000 15 Apr, 2020 @ 8:29pm 
I have the same issue mentioned by @Henrez (lots of reflections on the gem tokens, making them difficult to distinguish).

I was able to work around this by modifying the tokens to be made of wood instead of plastic.

Right click on the object -> Custom -> Material Tab -> Wood

Unfortunately you have to modify the bags and the individual gem tokens one at a time.

I made a save after making those changes and then load that save after loading the mod.

@JuggePugge, would it be possible to make this part of the official mod?

Thanks!
JuggePugge  [author] 15 Apr, 2020 @ 3:46pm 
@Henrez Strange. Is there some kind of settings you can try?
This is what they look like on my screen...
https://imgur.com/a/T7FpvOo
Henrez 15 Apr, 2020 @ 3:06pm 
@JuggePugge hmm I tried it but it is still quite hard to see.

https://i.imgur.com/fIl71CT.png
JuggePugge  [author] 15 Apr, 2020 @ 12:38pm 
@Henrez I think I managed to remove the reflections.
JuggePugge  [author] 15 Apr, 2020 @ 12:36pm 
New version with counting bowl added by @dpws88.

When paying for cards put the gems in the bowl and click "Pay"!

The original counting bowl was made by MrStump:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=946300090
JuggePugge  [author] 14 Apr, 2020 @ 4:53am 
@dpws88 The bowl sounds like a really good idea! I'll PM you.
dpws88 13 Apr, 2020 @ 11:18am 
@JuggePugge - this was great when we played it, but had a couple of head-scratching moments with stacks of chips not updating counts properly. We also missed a way to quickly chuck a bunch of stuff into (e.g.) a bowl and have the computer put it on the right piles, and to not let you put the wrong chips in the wrong piles. I've made a few tweaks to that effect - happy to send them over to you to combine into this, if you want them, otherwise I will just publish them up separately so that my mates can grab them!
Zenfantasy 13 Apr, 2020 @ 2:31am 
Thanks lot @JuggePugge, love it :)
Henrez 12 Apr, 2020 @ 5:33pm 
Hello fine Sir!

Can you change specular intensity on the gems to 0? I find the lighting in the game is really reflective which makes them difficult to see.
lawrence 12 Apr, 2020 @ 7:56am 
can this be played?
taurance 12 Apr, 2020 @ 6:05am 
this still looks broken.
JuggePugge  [author] 12 Apr, 2020 @ 6:00am 
I screwed up and uploaded the script for Coimbra... It's fixed now...