RimWorld
Advanced Mortar (Continued)
37 comentarios
LZIM 20 MAR 2024 a las 1:50 p. m. 
hmm, that spicy politically correct response. Anyway..

re: "I mean just improving the aim would have been sufficient."

Swarm Shells ?
Mlie  [autor] 19 FEB 2024 a las 12:47 p. m. 
@mqwiemer Start by clicking on the link to the original mod, then continue from there.
mqwiemer 19 FEB 2024 a las 12:45 p. m. 
how do I do that?
Mlie  [autor] 19 FEB 2024 a las 12:43 p. m. 
@mqwiemer Be sure to inform the original author of your opinion
mqwiemer 19 FEB 2024 a las 12:36 p. m. 
I mean just improving the aim would have been sufficient.
Accelexin 7 SEP 2023 a las 6:43 p. m. 
I think it's kinda overpowered now, since it effectively tripled the firepower of vanilla ones with only 1 component and 35 steels of cost increase. I think adding 2 reinforced barrels to its build cost would be a nice balance. But its up to you. anyway thx for maintaining this mod.
Mlie  [autor] 28 MAY 2023 a las 12:33 p. m. 
@Jerma Fanboy No the differences are listed in the preview image
Phil Macavity 28 MAY 2023 a las 8:27 a. m. 
Does this mortar have increased range?
Mlie  [autor] 15 MAY 2022 a las 12:04 p. m. 
@God? Should be using the reinforced barrel if enabled now.
God? 14 MAY 2022 a las 5:30 p. m. 
Does anyone know if there is a version of this that requires reinforced barrels like the standard mortars? Feels pretty cheesy that it dosent need them, but i love the burst shots so much.
Mlie  [autor] 15 AGO 2021 a las 4:12 a. m. 
@Twitch.tv/KAEN_SG Strange, Ill change the desc
Twitch.tv/KAEN_SG 15 AGO 2021 a las 4:04 a. m. 
@Mlie I do not use CE. Using 1.3 + both DLCs and about 70ish mods.
Mlie  [autor] 15 AGO 2021 a las 4:00 a. m. 
@Twitch.tv/KAEN_SG You are using CE I presume?
Twitch.tv/KAEN_SG 15 AGO 2021 a las 3:38 a. m. 
You might need to update the mod description to indicate that as the "Original Description" says it will not be used by enemies.
Mlie  [autor] 14 AGO 2021 a las 11:42 p. m. 
@Twitch.tv/KAEN_SG Yes the enemy will also use the mortar, as any other weapons added that they can afford
Twitch.tv/KAEN_SG 14 AGO 2021 a las 11:23 p. m. 
In v1.3 Enemy raid built advanced mortars and burst fired them on me... completely destroying one of my bases. When using it myself I am also unable to Change "Forced Targets" unless there is a round loaded in first but not fired yet. (using hold target)
Ximerous 11 ENE 2021 a las 9:58 p. m. 
@Mile I see now that it is working, they just grab a shell for each shot but don't have to like "reload" . Thanks for the quick reply though!
Mlie  [autor] 10 ENE 2021 a las 9:22 p. m. 
@Ximerous Works with no other mods loaded so might be a mod conflict
Ximerous 10 ENE 2021 a las 7:53 p. m. 
I have a ton of mods so could be that but the burst fire isn't happening. Do I have to enable it somehow? I see no option / mod settings for this so unsure. Thanks :)
Why do witches burn? 29 OCT 2020 a las 3:55 p. m. 
Awesome work bringing this back.
Mlie  [autor] 17 JUL 2020 a las 11:07 a. m. 
@eNRAGED Sure, should be added now
eNRAGED 16 JUL 2020 a las 11:36 p. m. 
@Mile Any plans on making such a patch, perchance? :D
Mlie  [autor] 7 JUL 2020 a las 11:26 p. m. 
@EnRAGEd It would require a patch I think.
eNRAGED 7 JUL 2020 a las 3:46 p. m. 
Hm. Hostile faction constructed advanced mortars in a raid. Is this compatible with combat extended perchance?
Nigerian Astronaut 3 JUL 2020 a las 3:51 p. m. 
No problem, glad I could help.
Mlie  [autor] 3 JUL 2020 a las 12:47 p. m. 
@Nigerian Astronaut Sorry about that, should be fixed now. The cost for the normal turret got increased in some patch since 1.0. Thanks for the report!
Nigerian Astronaut 1 JUL 2020 a las 8:18 p. m. 
Why does building it cost less than the normal mortar?
pgames-food 30 ABR 2020 a las 1:18 p. m. 
many thanks Mlie :)
Mlie  [autor] 30 ABR 2020 a las 10:44 a. m. 
@pgames-food Should be fixed now, thanks for the report!
pgames-food 29 ABR 2020 a las 5:16 p. m. 
hi mlie, thanks for updating this mod to 1.1

is it possible for you to slightly modify something in the mod when you get a moment, as it seems to be including a few (seemingly redundant) images, which are causing some errors:

its some texture files with japanese filenames which could cause issues with modding tools.

for example the files with 복사본:

"F:\Steam_LIB\steamapps\common\RimWorld\Mods\2023771298\Textures\Things\Building\Turret\A_TurretMortar_Top_11 - 복사본.png"
Nagger 23 MAR 2020 a las 9:10 p. m. 
Looking at the error some more I reckon it has something to do with the bullet casing mod.
Thanks for taking the time to look and at the same time sorry for wasting it Mlie.
Mlie  [autor] 23 MAR 2020 a las 12:17 p. m. 
@Nagger I do not get that error when I test the mortar. Mod conflict?
Mlie  [autor] 17 MAR 2020 a las 5:14 a. m. 
@Nagger Ill check it out
Nagger 17 MAR 2020 a las 2:52 a. m. 
Thanks for the update @Mlie
I unfortunately get an error message [prntscr.com] when using the mortar.

Mlie  [autor] 16 MAR 2020 a las 5:25 a. m. 
@Meltup Sorry about that, should be fixed now!
Meltup 16 MAR 2020 a las 4:51 a. m. 
All great but it seems that advanced mortar can be build without special research for it :LIS_poker_face: