RimWorld

RimWorld

Advanced Mortar (Continued)
37 Comments
LZIM 20 Mar, 2024 @ 1:50pm 
hmm, that spicy politically correct response. Anyway..

re: "I mean just improving the aim would have been sufficient."

Swarm Shells ?
Mlie  [author] 19 Feb, 2024 @ 12:47pm 
@mqwiemer Start by clicking on the link to the original mod, then continue from there.
mqwiemer 19 Feb, 2024 @ 12:45pm 
how do I do that?
Mlie  [author] 19 Feb, 2024 @ 12:43pm 
@mqwiemer Be sure to inform the original author of your opinion
mqwiemer 19 Feb, 2024 @ 12:36pm 
I mean just improving the aim would have been sufficient.
Accelexin 7 Sep, 2023 @ 6:43pm 
I think it's kinda overpowered now, since it effectively tripled the firepower of vanilla ones with only 1 component and 35 steels of cost increase. I think adding 2 reinforced barrels to its build cost would be a nice balance. But its up to you. anyway thx for maintaining this mod.
Mlie  [author] 28 May, 2023 @ 12:33pm 
@Jerma Fanboy No the differences are listed in the preview image
Phil Macavity 28 May, 2023 @ 8:27am 
Does this mortar have increased range?
Mlie  [author] 15 May, 2022 @ 12:04pm 
@God? Should be using the reinforced barrel if enabled now.
God? 14 May, 2022 @ 5:30pm 
Does anyone know if there is a version of this that requires reinforced barrels like the standard mortars? Feels pretty cheesy that it dosent need them, but i love the burst shots so much.
Mlie  [author] 15 Aug, 2021 @ 4:12am 
@Twitch.tv/KAEN_SG Strange, Ill change the desc
Twitch.tv/KAEN_SG 15 Aug, 2021 @ 4:04am 
@Mlie I do not use CE. Using 1.3 + both DLCs and about 70ish mods.
Mlie  [author] 15 Aug, 2021 @ 4:00am 
@Twitch.tv/KAEN_SG You are using CE I presume?
Twitch.tv/KAEN_SG 15 Aug, 2021 @ 3:38am 
You might need to update the mod description to indicate that as the "Original Description" says it will not be used by enemies.
Mlie  [author] 14 Aug, 2021 @ 11:42pm 
@Twitch.tv/KAEN_SG Yes the enemy will also use the mortar, as any other weapons added that they can afford
Twitch.tv/KAEN_SG 14 Aug, 2021 @ 11:23pm 
In v1.3 Enemy raid built advanced mortars and burst fired them on me... completely destroying one of my bases. When using it myself I am also unable to Change "Forced Targets" unless there is a round loaded in first but not fired yet. (using hold target)
Ximerous 11 Jan, 2021 @ 9:58pm 
@Mile I see now that it is working, they just grab a shell for each shot but don't have to like "reload" . Thanks for the quick reply though!
Mlie  [author] 10 Jan, 2021 @ 9:22pm 
@Ximerous Works with no other mods loaded so might be a mod conflict
Ximerous 10 Jan, 2021 @ 7:53pm 
I have a ton of mods so could be that but the burst fire isn't happening. Do I have to enable it somehow? I see no option / mod settings for this so unsure. Thanks :)
Why do witches burn? 29 Oct, 2020 @ 3:55pm 
Awesome work bringing this back.
Mlie  [author] 17 Jul, 2020 @ 11:07am 
@eNRAGED Sure, should be added now
eNRAGED 16 Jul, 2020 @ 11:36pm 
@Mile Any plans on making such a patch, perchance? :D
Mlie  [author] 7 Jul, 2020 @ 11:26pm 
@EnRAGEd It would require a patch I think.
eNRAGED 7 Jul, 2020 @ 3:46pm 
Hm. Hostile faction constructed advanced mortars in a raid. Is this compatible with combat extended perchance?
Nigerian Astronaut 3 Jul, 2020 @ 3:51pm 
No problem, glad I could help.
Mlie  [author] 3 Jul, 2020 @ 12:47pm 
@Nigerian Astronaut Sorry about that, should be fixed now. The cost for the normal turret got increased in some patch since 1.0. Thanks for the report!
Nigerian Astronaut 1 Jul, 2020 @ 8:18pm 
Why does building it cost less than the normal mortar?
pgames-food 30 Apr, 2020 @ 1:18pm 
many thanks Mlie :)
Mlie  [author] 30 Apr, 2020 @ 10:44am 
@pgames-food Should be fixed now, thanks for the report!
pgames-food 29 Apr, 2020 @ 5:16pm 
hi mlie, thanks for updating this mod to 1.1

is it possible for you to slightly modify something in the mod when you get a moment, as it seems to be including a few (seemingly redundant) images, which are causing some errors:

its some texture files with japanese filenames which could cause issues with modding tools.

for example the files with 복사본:

"F:\Steam_LIB\steamapps\common\RimWorld\Mods\2023771298\Textures\Things\Building\Turret\A_TurretMortar_Top_11 - 복사본.png"
Nagger 23 Mar, 2020 @ 9:10pm 
Looking at the error some more I reckon it has something to do with the bullet casing mod.
Thanks for taking the time to look and at the same time sorry for wasting it Mlie.
Mlie  [author] 23 Mar, 2020 @ 12:17pm 
@Nagger I do not get that error when I test the mortar. Mod conflict?
Mlie  [author] 17 Mar, 2020 @ 5:14am 
@Nagger Ill check it out
Nagger 17 Mar, 2020 @ 2:52am 
Thanks for the update @Mlie
I unfortunately get an error message [prntscr.com] when using the mortar.

Mlie  [author] 16 Mar, 2020 @ 5:25am 
@Meltup Sorry about that, should be fixed now!
Meltup 16 Mar, 2020 @ 4:51am 
All great but it seems that advanced mortar can be build without special research for it :LIS_poker_face: