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After analyzing and demonstrating through the method of controlling variables, the problem lies in things related to pigman. Pig skin also cannot be touched, and even I just hanging around the town and game could be crashed.
个mod存在非法调用行为。
#[string "scripts/stategraphs/SGspider.lua"]:109: attempt to
call method 'SoundPath' (a nil value)
#LUA ERROR stack traceback:
@scripts/stategraphs/SGspider.lua:258 in (field) onenter
(Lua) <255-259>
inst = 121570 - spider (valid:true)
@scripts/stategraph.lua:578 in (method) GoToState (Lua)
<516-587>
self=
tags = table: 00000000463E5BAO
mem = table: 00000000490762BO
statemem = table: 00000000463E5B00
蜘蛛出现会暴毙
Can you also make an option to decrease production even further?
东西真的多。
[00:16:15]: [string "scripts/prefabs/spiderden.lua"]:644: attempt to index field 'inventory' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/spiderden.lua:644 in (field) ongohome (Lua) <642-648>
scripts/components/childspawner.lua:593 in (method) GoHome (Lua) <588-611>
../mods/workshop-2025448468/scripts/prefabs/spider.lua:146 in (upvalue) DoReturn (Lua) <140-148>
../mods/workshop-2025448468/scripts/prefabs/spider.lua:177 in (field) ? (Lua) <173-179>
scripts/components/worldstate.lua:32 in (upvalue) SetVariable (Lua) <24-48>
scripts/components/worldstate.lua:65 in (upvalue) OnCavePhaseChanged (Lua) <63-70>
scripts/components/worldstate.lua:79 in (local) fn (Lua) <72-80>
scripts/entityscript.lua:1047 in (method) PushEvent (Lua) <1034-1061>
scripts/components/clock.lua:396 in (method) OnUpdate (Lua) <322-440>
scripts/update.lua:207 in () ? (Lua) <164-243>