Arma 3
Explore Altis
129 Comments
Chadolf Rizzler 14 Apr, 2024 @ 9:59am 
The sheer amount of buoys seems so fake but they are all real which is shocking
REDBowl 8 Apr, 2022 @ 4:19pm 
BRAVO!
Greg 3 Oct, 2021 @ 5:25pm 
Hey! I was looking for something like this! Would be nice to have armory. I can't seem to be able to open it in Eden editor... :/
Missile Magnet 30 May, 2020 @ 2:21pm 
Nice little tool, I think I will use some of these locations in my zeus missions. Perhaps secret guerilla hideouts in those caves?
Irenia 2 Mar, 2020 @ 12:13am 
Submerged car have a little deviation ,its real grid is 2329 2414:meadowfox:
Gears and Grooves 20 Jun, 2018 @ 4:06pm 
Please add an armory, other than that it's great
Zunami 12 Feb, 2018 @ 7:31am 
Obviously a great mod, but despite downloading it and being a fan of the concept, I can't honestly say that I've used this more than once.
Vostroyan55th 18 Sep, 2017 @ 9:40pm 
Ah ok, keep up the good work! How about Malden lol?
tiny-pp CCP  [author] 18 Sep, 2017 @ 2:07pm 
Tanoa is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=702862223

Stratis doesn't have enough landmarks to make it worthwhile to play.
Vostroyan55th 12 Sep, 2017 @ 9:00am 
Any plans for Stratis and Tanoa? Really fun mod for sightseeing and touring new players aound!
dog player 6 Jun, 2017 @ 11:28am 
Playing this with bathophobia-fear of deep waters nice
Sir waffles 24 Apr, 2017 @ 4:55pm 
oh sweet man thank you so much
Sir waffles 17 Apr, 2017 @ 6:45am 
m not sure how long it would take but a tonea map would be awesome
Prata Gamer 23 Mar, 2017 @ 12:19pm 
Any for Stratis?
Daze 13 Jan, 2017 @ 3:55pm 
Playing this with submechanophobia, 10/10
tiny-pp CCP  [author] 19 Nov, 2016 @ 8:47pm 
@Alissa White-Gluz I'll take that into consideration, thanks!
NJiubi 18 Nov, 2016 @ 9:55pm 
It would be nice if you add in some (not much) random roaming ai "explorers". and maybe some bandits/pirates
airkevin777 25 Oct, 2016 @ 3:44pm 
Thanks, I'll try that. There are quite a few playable characters. I think it's around 15-20
tiny-pp CCP  [author] 23 Oct, 2016 @ 5:06pm 
Try setting it to COOP too. How many playable characters are there?
airkevin777 5 Oct, 2016 @ 8:58pm 
It was set to multiplayer and the players are plaable. Any other guesses? You can take a look for yourself, it's call Atlas Drag Racing.
airkevin777 5 Oct, 2016 @ 8:53pm 
I may not have set it to multiplayer, I'll check and get back to you. :)
tiny-pp CCP  [author] 5 Oct, 2016 @ 8:40pm 
@airkevin777 Before uploading the scenario to the Steam Workshop, did you tag it as a mulitplayer scenario. Also, you have to set each of the characters to "playable" in order for people to play as them, you can't just add them in.

Please tell me if my advice works out or not, good luck!
airkevin777 2 Oct, 2016 @ 11:33am 
Hi there, I understand that you are very experianced in the Arma editor, I have a few missions created but they all have the same problem; when people play it online no player slots show up. I'd really appriciate if you could help me with this I've been struggling with it for weeks. Digging through forums, messing with settings, and I still can't fix it. I get the feeling it's an easy fix that I'm missing, so any help an experienced creator like you could give would be awesome.
mizifih 29 Aug, 2016 @ 5:20pm 
Found them, LOL. Sorry mate, they're highlighted on the map.
tiny-pp CCP  [author] 29 Aug, 2016 @ 1:10pm 
My bad, the vehicles are in the parking lot of the airport. They should be marked on the map as a green circle.
mizifih 29 Aug, 2016 @ 6:22am 
There are vehicles there, but not civilian vehicles. I saw some choppers and three military "trucks", but not a single civilian vehicle.
tiny-pp CCP  [author] 28 Aug, 2016 @ 8:19pm 
The vehicles should be where you spawn in. They are located on the main apron of the main airport of Altis.
mizifih 27 Aug, 2016 @ 4:00am 
Where are the vehicles at the Airport? I used this a long time ago, I believe it was this Scenario, and it had regular civilian cars at the Airport, right?
tiny-pp CCP  [author] 25 Aug, 2016 @ 2:26pm 
Thank you all for your support! We have just passed the 50,000 views mark with 50,407 unique visitors. We also have 26,490 current subscribers, and 222 people have this in their favorites!

I encourage you all to come try out Explore Tanoa , which has been steadily growing since the Apex release on the development branch. Please come and try it out, and if you find any notable places that should be marked on the map, please add it to the "LOCATIONS" discussion with the map coordinates!
Titus Da Brute [GRN] 1 Jul, 2016 @ 6:48am 
fajna mapa, dzieki
tiny-pp CCP  [author] 12 Jun, 2016 @ 10:53pm 
The beginnings of Explore Tanoa has been posted to the Steam Workshop. You can help out by finding unique locations and their coordinates and posting it on the "LOCATIONS" discussion on Explore Tanoa's Steam Workshop page.


Go here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=702862223
acealive 16 May, 2016 @ 2:17am 
I like this, good way to get to know the island. Well done !
Zurbany 13 May, 2016 @ 10:50am 
If someone want to play coop missons we have a group for interested members
BaselineVK 24 Mar, 2016 @ 10:14pm 
Cool mod, well done!
Mαd Mαятιgαη 4 Mar, 2016 @ 1:25pm 
@dlaczego Looking forward to it!
Aquila Rift 1 Mar, 2016 @ 11:01am 
awesome !
tiny-pp CCP  [author] 20 Jan, 2016 @ 10:28pm 
by the way guys, as soon as tanoa comes out, I'll be creating Explore Tanoa
Dragon_CO 14 Jun, 2015 @ 1:24pm 
i love it!!!!!!
Victor 5 Mar, 2015 @ 6:41am 
Love this mod, put your better music and discover altis.
Die ??? 26 Dec, 2014 @ 3:42pm 
yeah
iMatrix7 29 Nov, 2014 @ 5:42am 
Nice mod! :)
gtashogun 17 Nov, 2014 @ 5:02pm 
menuda puta mierda
Kevin Mamar 8 Nov, 2014 @ 9:54pm 
This mission not appearing in the list of maps to play coop . How to solve ? or is only singleplayer?
Eaglebuter 4 Nov, 2014 @ 2:03am 
Awesome
François 27 Oct, 2014 @ 1:02pm 
Really cool ! Thanks !
QuickSilver 22 Oct, 2014 @ 7:35pm 
NIce
=CM= OwesomeOlly 14 Oct, 2014 @ 2:10am 
Hi Goat, I ran into the same problem and figured it out. :) The solution is very simple. When you publish the mod via steamworkshop, you need to add the "Multiplayer" tag. Thats all

Keep up the good work
tiny-pp CCP  [author] 12 Oct, 2014 @ 10:06pm 
Hi everyone,

To be truely honest: I don't know how to make a workshop mission appear both in the singleplayer scenarios menu AND the multiplayer menu.

If someone could help me out, that would be really great!
El jefe 12 Oct, 2014 @ 6:35pm 
i try