RimWorld

RimWorld

Targeting Modes
132 Comments
TheOneTrueDemoknight 1 hour ago 
This mod seems to work on 1.6
mysterious blue 18 hours ago 
1.6?
Jet 11 Jul @ 5:34pm 
odyssey scorpio
Proxy 14 Apr @ 6:15pm 
Can we target the eyes? Similar in Fallout 1 and 2
Solstice Initiative 15 Feb @ 9:50am 
Goin' for the bullseye.

(blasts a raider's head off at 200m)
余乐 1 Oct, 2024 @ 9:56pm 
Can it be affected by fighting skills? It's weird that the 20-level fighting skill has only a 70% hit rate.
Fruchtgummi 7 Sep, 2024 @ 1:30am 
Also wondering if it works with Yayo's combat. While I don't get any error messages I kind of feel that the influence the target mode has is rather negligible. At least after I spawned four pawns and sent my melee user to aim at their heads. The first one lost his head, great but the other three barely had any noticeable wounds on their head area until they died.
浟伊 22 Aug, 2024 @ 12:30pm 
So great
gRaveyard 12 Aug, 2024 @ 6:36am 
@OdysseyScorpio

Got an error for you:
https://gist.github.com/HugsLibRecordKeeper/f2e8e94faf1fe50c7ac56b8696d43742

[HugsLogPublisher v2.1.4] Exception while parsing manifest file:
packageId:OdysseyScorpio.TargetingModes.20200317, path:S:\Games1TBSSD\steamapps\workshop\content\294100\2026720565\About\Manifest.xml, exception:System.Exception: Failed to parse version tag. ---> System.FormatException: Input string was not in a correct format.
Spoodwaigon 28 Jul, 2024 @ 6:29pm 
does it work with yayo's combat?
超赛神 22 Jul, 2024 @ 3:25am 
nice
Jet 11 Jun, 2024 @ 7:14pm 
getting an error https://gist.github.com/HugsLibRecordKeeper/f03e27071eaf75b09d8245a2d982746e

[HugsLib][ERR] Exception while parsing manifest file:
packageId:OdysseyScorpio.TargetingModes.20200317, path:C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2026720565\About\Manifest.xml, exception:System.Exception: Failed to parse version tag. ---> System.FormatException: Input string was not in a correct format.
[Ref E15CAFC6]
Bleeding Eyes Mcgee 10 Jun, 2024 @ 1:30am 
Very funny with anomaly dlc, since it allows a lot of entities to be permanently contained by removing their legs.
TheColdTurtle 5 Jun, 2024 @ 2:09pm 
Awesome work! Thank you for the update!
Jet 5 Jun, 2024 @ 2:09pm 
ty king
Odyssey Scorpio  [author] 5 Jun, 2024 @ 10:17am 
Sorry for the delay, update has been pushed
LowFPSman 3 Jun, 2024 @ 6:36pm 
Kinda doesnt work in 1.5
cause a lot of times shooting in the legs end up with shooting in the head... and eyes
a cat named tom? 26 May, 2024 @ 11:07am 
i need you my god
whereas4570 26 May, 2024 @ 4:34am 
works in 1.5 just fine
Tom 1 May, 2024 @ 8:54am 
could work in 1.5 with dlc,yayo
DarkMoon 19 Apr, 2024 @ 7:34pm 
waiting for update 1.5 bro
吉光片羽 19 Apr, 2024 @ 4:06am 
1.5 plz
Jet 27 Nov, 2023 @ 2:48pm 
does this still work?
Kalmin 29 Mar, 2023 @ 3:39pm 
Bros, does this mod work with Combat Update and Yayo's Shooting? I have it here, but i never get hits where i target them.
hin 18 Jan, 2023 @ 5:30am 
With little success. . . . . .
bblkepling 1 Nov, 2022 @ 8:40pm 
This is a really cool mod, I hope it continues to get worked on. A couple of issues though:

-Manifest.xml still needs <version>v2.1.0</version> changed to <version>2.1.0</version> so HugsLib will be happy

-This mod is causing Deep Save warnings somehow, steps to reproduce:
Start new game
Spam Caravans
Save
Check log
Load save
Check log again

Hugslog: https://gist.github.com/HugsLibRecordKeeper/4dc5e900437e92c1e3390ed26a4fef59
Iris 'Piña' Silbermond 30 Oct, 2022 @ 10:32am 
Thanks for the Update!!
NotoriousNix 29 Oct, 2022 @ 6:15pm 
The fact that you can't change the keybind for the targeting modes is just pretty bad ngl. Makes combat a hassle.
Odyssey Scorpio  [author] 29 Oct, 2022 @ 2:01pm 
Updated to 1.4 - awaiting automatic content checking process
泰拉博士不太拉 29 Oct, 2022 @ 7:40am 
1.4?
Iris 'Piña' Silbermond 24 Oct, 2022 @ 7:23pm 
Easily one of the most useful mods for making combat feel less random
Comestibles 17 Oct, 2022 @ 3:26am 
dead mod
Daisuke 22 Sep, 2022 @ 5:23am 
Does this mod even work? It says last update was last year but it was updated to work with 1.3
Commander Link 1 Sep, 2022 @ 5:28am 
bruh its been 4 months since you last commented, how much do we have to pay you to get this working? can you potentially hand it over to someone else?
Scar 8 Aug, 2022 @ 6:22pm 
oh wait no it sort of works if you place it at the very top of your modlist
Scar 8 Aug, 2022 @ 5:28pm 
yeah this mod straight up does nothing lmao, broken atm
SimplePhysics 26 Jun, 2022 @ 5:48am 
Hi there! Love this mod, however I have one minor complaint: when drafting a pawn, the Targeting Mode button takes the place of the Undraft button, making it very difficult to toggle draft quickly with the button. I can work around this by using the hotkey R, but I would prefer all the Drafted action buttons to be grouped up after the Draft/Undraft button itself, like many other mods do. I couldn't find the config for the button's displayOrder itself, just the list of modes. Anyways, thank you for the mod and for listening!
Jet 8 May, 2022 @ 8:10pm 
Not sure what this means but its red. Anyone know? https://gist.github.com/7af82dd1786ee1f61c6ca078005bc4bc

[HugsLib][ERR] Exception while parsing manifest file:
packageId:OdysseyScorpio.TargetingModes.20200317, path:C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2026720565\About\Manifest.xml, exception:System.Exception: Failed to parse version tag. ---> System.FormatException: Input string was not in a correct format.
at System.Version+VersionResult.SetFailure (System.Version+ParseFailureKind failure, System.String argument) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Version.TryParseComponent (System.String component, System.String componentName, System.Version+VersionResult& result, System.Int32& parsedComponent)


theres more but had to delete to fit. Glad to hear your back!
Shotgunfrenzy 2 May, 2022 @ 2:51am 
No pressure mate, good tea hear <3
Odyssey Scorpio  [author] 29 Apr, 2022 @ 12:09pm 
Hi all, I know I'm a but late but I've been busy with other things and this is one thing I've had to let slip. I will be looking at updating this this weekend. I'm stoked that lots of you are still using this.
overgrown palico 27 Apr, 2022 @ 9:35pm 
i'm about 99% sure that CE has its own version of this mod integrated in these days.
TheK0tYaRa 22 Apr, 2022 @ 10:09am 
Mersid, you do know how uncompatible with a lot of stuff CE is, right?
Mersid 31 Mar, 2022 @ 12:32am 
Perhaps it is because I am using Combat Extended, but the targeting modes do not work. While it is possible to set them, it has no effect whatsoever; pawns will still shoot where they will.
Tom Ark 28 Mar, 2022 @ 1:27am 
does not work pls fix
SaltyDwarf 27 Feb, 2022 @ 5:29am 
Mod does not seem to be working, change aiming does nothing.
uberjammer 12 Dec, 2021 @ 5:17am 
There is a link to the original page above. Go to the link to the original page and look there.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508165821


@HomieSexual
Go to the link to the original page and look there.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508165821

@人机之王
Go to the link to the original page and look there.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508165821

@KillFurySixteen
Go to the link to the original page and look there.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508165821
人机之王 31 Oct, 2021 @ 7:25am 
Does this work with combat extended?
OneOfTheHomies 10 Oct, 2021 @ 4:42am 
Does this work with combat extended?
WiddaBidda 27 Sep, 2021 @ 3:15am 
does this this mod not work with combat extended i thought it did first