Pavlov VR

Pavlov VR

Octagonal Ascension (codz)
44 Comments
Roadrin 27 Jul, 2021 @ 1:08pm 
Pretty cool map, I know you're working on bigger and better things now which I am looking forward to, but my only issue with this map is I cant shoot when zombies get too close and I'm holding a weapon longer than a pistol or smg.
BambamPewpew32 16 Jun, 2021 @ 12:07am 
oh no this in vr holy even nacht is agony
Cigarette 19 Mar, 2021 @ 2:32pm 
Oh god.

This map was both amazing and torture in Cod.
EconnAK  [author] 23 Jan, 2021 @ 11:12pm 
@Shock PC I'm currently adding a lot to a current map of mine, and making a finding bigfoot mod also
Immortal Stoat 23 Jan, 2021 @ 11:09pm 
What's next?
EconnAK  [author] 23 Jan, 2021 @ 11:09pm 
@Shock PC I would but Im focusing on bigger projects atm
Immortal Stoat 23 Jan, 2021 @ 11:06pm 
Make it harder.
EconnAK  [author] 23 Jan, 2021 @ 11:03pm 
@Shock PC, gotta give it to ya guys, no one ever takes team work seriously in pavlov custom maps lmao, but props to you guys for using your heads.
Immortal Stoat 23 Jan, 2021 @ 10:59pm 
I mean having someone kite the zombies on a lower level so the fps doesn't drop helps (Loona). The zombies getting stuck at the end of each round is a developing issue. We would split the waves of zombies in two parts, high and low spawns. Loona would kite the low spawns, and we'd have our hands full with the high spawns. Then they'd connect when Loona either died or ran low on health. We heard that the map had never been beaten, so we tried for 3 days.
EconnAK  [author] 23 Jan, 2021 @ 9:04pm 
@Shock PC, did you use a glitch where the zombies can't get you ;)
Immortal Stoat 23 Jan, 2021 @ 8:35pm 
Beaten by Shock PC, Drewschbag, J, jakethepurgexyz, Project Death, Shin Guardian, Loona, gramCracker, HATED, and MasterTitan08.
EconnAK  [author] 27 May, 2020 @ 2:40pm 
M E G A evil
Xaitora 27 May, 2020 @ 2:35pm 
Beyond evil
EconnAK  [author] 27 May, 2020 @ 9:42am 
@I'm not the NSA, I did that mostly to piss people off xd, I wanted this map to be extremely challenging
I'm not the NSA 27 May, 2020 @ 1:24am 
I wrote a pretty angry discussion about this already out of frustration and spite, but since I deleted it out of shame, I’ll reword it here:

Do you think it’d be possible for you to remove the invisible walls? They’ve been a nuisance at least to me, and the absence of them made it possible to jump down to lower platforms in hexagonal ascension, which was a fun tool. Not to mention, the fact that I can’t shoot when my gun’s in a wall makes it very easy to become entirely cornered in zombies resulting in an instsnt game over.
EconnAK  [author] 30 Mar, 2020 @ 7:52am 
@Xaitora xd, you can say that 🤓
Xaitora 29 Mar, 2020 @ 8:06pm 
Still an amazing map.

ps. you're a nerd
EconnAK  [author] 29 Mar, 2020 @ 5:40pm 
[WUT]defalt Dan lel i can probs do something like that, i have some other life things atm but ill look into it
Budget_Cloaker 29 Mar, 2020 @ 5:36pm 
@Cuddles (⌐■_■)︻╦╤─ ye alsow how about u make the ones that are stuck explode within a certain time period comit die with a jokingly low res .gif explosion with explosion noises made from someone's mouth or is that to much?
EconnAK  [author] 29 Mar, 2020 @ 8:11am 
@[WUT]defalt Dan xd, yea i might have to make a script that tells the zombies if they arn't moving for a certain amount of time, then they will die
Budget_Cloaker 28 Mar, 2020 @ 7:55pm 
if this map had a limited amount of granades that would probebly fix the stuck zombies for now.
EconnAK  [author] 28 Mar, 2020 @ 6:22pm 
@Firestorm-308 oh no xd, sorry for the false advertising i guess lel, i think Ascension is being made though so there's that for ya
Firestorm-308 28 Mar, 2020 @ 6:04pm 
not gonna lie i was really sad when i clicked on the mod and saw a series of ramps instead of a the map ascension from BO1
WhaleShark 28 Mar, 2020 @ 11:47am 
Should I just update my map with the newest version of the mod?
WhaleShark 28 Mar, 2020 @ 11:47am 
Oh also, the 2k points doors arent in the same door group so you'd have to buy them both seperate
EconnAK  [author] 27 Mar, 2020 @ 9:53pm 
It's not the problem with the ramps, after going on through testing the new dynamic nav mesh Pavlov has, it changes Everytime you open up a door and for some reason breaks zombies sometimes even when the mesh is perfectly fine, even so it's not a big deal since ive played already with a group quite a bit and we haven't made it past the middle of the map quite yet so atleast it still is hard to play
WhaleShark 27 Mar, 2020 @ 9:48pm 
I took a break. I neglected my friends. I just played your map, zombies stuck everywhere. Ramps may be too steep.
EconnAK  [author] 27 Mar, 2020 @ 9:47pm 
@WhaleShark lol, what happened, you just up and left my guy, I'm guessing you just didn't want to be apart of it anymore
WhaleShark 27 Mar, 2020 @ 9:30pm 
Haha cool original map idea.
EconnAK  [author] 25 Mar, 2020 @ 10:39am 
@Shotgun Kin lel, i remember our game together, and yes there is an attachment station closer to the middle of the map, and i think i fixed the navigation bug with the zombies
Polaris 25 Mar, 2020 @ 10:28am 
Helped test this map out, Very fun concept and execution! The main thing I'd like to see is an attachment area, due to the long range fighting you do shooting at zombies on lower levels.
EconnAK  [author] 22 Mar, 2020 @ 4:05pm 
@StrainZex yea man, nice to talk with ya
StrainZex 22 Mar, 2020 @ 3:48pm 
Cuddles (⌐■_■)︻╦╤─ Ah ok cool hope to see more custom weapons soon, well thanks for your time, can't wait to try this map and see what others you make.
EconnAK  [author] 22 Mar, 2020 @ 2:44pm 
@StrainZex, i didnt make the custom guns, a guy named BravSoldat and xCeezyx the mod creator did, and yes more mappers are able to put in these custom weapons
StrainZex 22 Mar, 2020 @ 2:40pm 
@Cuddles (⌐■_■)︻╦╤─ Oh yea 2 more questions, are you going to be making more custom weapons and adding them not just to zombie maps but like to other map makers to add to their maps and if so how hard was it to make a custom gun or was it easy?
EconnAK  [author] 22 Mar, 2020 @ 10:18am 
@StrainZex yea no probs
StrainZex 22 Mar, 2020 @ 10:15am 
@Cuddles (⌐■_■)︻╦╤─ ok good to know but weird how it feels like the speed doesn't change for me, oh well thanks for the info.
EconnAK  [author] 21 Mar, 2020 @ 7:24pm 
@StrainZex all it does is increase your speed, same as in cod, it does actually feel faster, atleast to most people, its makes sense if you don't feel faster as some others don't either but you are running at a faster speed with it
StrainZex 21 Mar, 2020 @ 7:02pm 
@Cuddles (⌐■_■)︻╦╤─ I've used it before in other maps and have no idea what it does in game, I understand if you modify it but as of now in any other map I see no use for it, I see no difference when sprinting but guess ill just have to try it out.
EconnAK  [author] 21 Mar, 2020 @ 3:36pm 
@StrainZex Stamin-Up is crucial for this map, you'll see once you play it
StrainZex 21 Mar, 2020 @ 3:25pm 
OMG finally a custom gun, can't wait to try the map out but tell me whats the point of stamin-up?
EconnAK  [author] 20 Mar, 2020 @ 8:40pm 
- fixed the teleporters, and some navigation bugs. Also barely increased speed and health
EconnAK  [author] 20 Mar, 2020 @ 7:20pm 
Also their is a few bugs i need to fix
EconnAK  [author] 20 Mar, 2020 @ 5:54pm 
Yes im well aware that the zombies are too strong and working on balancing atm, i will be testing in public lobbies to see how much balance they need, however i pushed out an update that slows their speed and their health is significantly lower.