Stellaris

Stellaris

Diplo. Tweak - - Favor Costs
6 Comments
John Shepherd N7117 9 Oct, 2022 @ 5:38pm 
Does this still work?
Terak_Lapis  [author] 2 May, 2020 @ 10:08am 
@Xplayer, yes it can be used without the DLC
Terak_Lapis  [author] 23 Mar, 2020 @ 3:09am 
@Optera, if you want a higher Favor Cap i recommend you check out this Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2026862680 it contains a higher favor cap but I will make a stand alone Version with just the cap in a short while. Using Energy instead of Influence makes them cheap for sure, I will invest some thoughts into rebalancing soon
Terak_Lapis  [author] 23 Mar, 2020 @ 3:05am 
@Deffohn, that is a vanila thing, I experienced the same thing in my original playthrough, the AI isn´t very likely to use favors, has nothing do to with this mod though since it only changes the cost associated with favors
Optera 23 Mar, 2020 @ 12:44am 
Favors certainly needed rebalance. Getting them is expensive enough. Paying additional 25 influence per favor is ridiculous.

However your mod makes using favors too trivial.
May I suggest keeping influence, just reducing cost per favor to 2 or 2.5.
It would also be nice if we could stack up more than 10 favors.
Deffohn 22 Mar, 2020 @ 10:33am 
Is it normal that the A.I. never uses Favors ? because now I have taken over the senate using cash and motes to buy favors