Company of Heroes 2

Company of Heroes 2

(4 - 6) Seine River Docks
75 Comments
Invictus  [author] 23 Dec, 2017 @ 2:51pm 
Added blizzards!
Jonny Jaxson 19 Feb, 2017 @ 2:09am 
Very nice ! I like it so much ! :) +rep
King 17 Sep, 2016 @ 4:07pm 
Sadly tanks can kill other tanks that are on elevated parts of the map even tho line of sight should be blocked as well as the fact the shell goes through solid ground, big deal breaker for me, shame as it brings me back to the original game and the lighting was beautiful :)
Invictus  [author] 20 Dec, 2015 @ 8:09am 
Bridges are now visible on minimap
McHanic 4 Jul, 2015 @ 10:20am 
summer version of this map is needed... all other maps are bad ports, missing textures / bad splot.. or removed some houses and stuff
Invictus  [author] 3 Dec, 2014 @ 2:10pm 
if you put out a message, maybe he'll change it for you!
✠Chris083✠ 3 Dec, 2014 @ 1:16pm 
I tried this version, but there are no victory points.
✠Chris083✠ 3 Dec, 2014 @ 10:47am 
Can you create a summer version?
Invictus  [author] 14 Nov, 2014 @ 4:54am 
Thanks for the good tip, forgotten all about that!
Jiron Ghrad 12 Nov, 2014 @ 3:17pm 
Excellent, much appreciated (thumbs up)!
Invictus  [author] 12 Nov, 2014 @ 11:14am 
Added!
Invictus  [author] 12 Nov, 2014 @ 11:02am 
Sounds like a good one, stupid of me to not do this earlier!
Jiron Ghrad 10 Nov, 2014 @ 1:05pm 
Could you add VPs to the map? This would be an amazing map for Attrition mode, but without VPs it's forced into a slog to destroy the enemy bases once they're defeated.
Invictus  [author] 18 Aug, 2014 @ 5:32am 
Everyone may have his own opinion about this. Some people just like to play it with more units and some don't.
I'm not a fan of it because you just keep pooring wave on wave uppon the enemy.. But I can see how that could be fun.
However, I'm never going to change the popcap of my maps, just because I think it ruins the balance :)
Jae797 18 Aug, 2014 @ 5:27am 
CoH is not about zerging dozens of tanks it's a strategy game you moron, people need to learn how to play the game, if you can't cope with 100 pop cap you are playing the wrong franchise go play starcraft or something CoH is all about strategic placement, and counters not 11 tanks beats 9 tanks
Braethias 26 Jul, 2014 @ 10:23am 
Way to be a douche there, Majestic. I like how it is, and the popcap's fine. It forces actual strategy rather than zerging 30-40 tanks and just rolling. Learn to play properly. Winning is possible with a cap of < 50 against a much higher force. Just because you don't know how doesn't make this map bad. It's actually one of the maps I play on most. Giving him a 5 star just for the hell of it.
Reggie 24 Jul, 2014 @ 8:27am 
Me and Friends are changing OUR versions, all i asked in the original post was if you could upload a version with a higher popcap, that doesn't mean editing this version, it means uploading another version of the map with a higher popcap..... takes a couple of minutes to do if you know what you are doing.......
Invictus  [author] 24 Jul, 2014 @ 7:02am 
I didn't expected you to react otherwise.
Believe me, I know how to do it but with 21.532 subscribers, it takes allot more than ''me and my friends'' to change a map.

So again, sorry but the pop cap stays the way it is.
Reggie 24 Jul, 2014 @ 6:39am 
lmfao, If Bulls**t could fly you would make wing commander, makes a map unbalanced? worst statement ever, yeah its far more balanced when there's sod all on the map, good thinking, if you can't do it you should just say so, i'm guessing you dont know how to seeing as you didn't know how to setup the sides correctly originally. and what sort of trouble does a higher than the bland 100 pop cap give a map? if you have a crappy old system that can't run the game then i can understand, just interested to hear you expand on your throw-away comments, not that it really matters now anyway, me and my friends are gonna edit each copy we have so we can play the game how it should be ;) we googled how to do it, you might wanna consider the option from time to time.
Invictus  [author] 24 Jul, 2014 @ 3:44am 
I'ts not a question if I can do it.
I'm not the kind of map maker that likes to screw around with the pop cap. It's makes a map unbalanced and gives the map all sorts of trouble.
So sorry, but the pop cap stays the way it is.
Reggie 13 Jul, 2014 @ 11:49am 
any chance of releasing a version with 250-300 pop cap? this is one of my favourites from CoH but 100 pop cap is a joke in CoH2 :( i can guarantee a 5 star rating from me and probably many others if you can do it :P
Invictus  [author] 29 Apr, 2014 @ 12:53pm 
yep.. that's the weird thing for me... Even when I changed it, it was still the same.. fortunately it hasn't made a big difference in the starting positions, you have one team on one side and the other team on the other side
Palo 29 Apr, 2014 @ 12:36pm 
All of my maps are usually like yours, but I had to do so in one particular map. It was strange.
Palo 29 Apr, 2014 @ 12:33pm 
Have you tried to put the even number on one side and the odd number on the other?
Invictus  [author] 29 Apr, 2014 @ 12:16pm 
Seems that this is a problem that every costum map has, I've looked at my other maps and it says the same, on one side it's 1-2-3-4 and on the other side it says 5-6-7-8, even though you're playing with 4 player or 6...
Nothing I can do or change from my side
Invictus  [author] 29 Apr, 2014 @ 8:57am 
I'll have a check on all the documents that are involved in this map. If I find something, I'll let you guys know
Palo 29 Apr, 2014 @ 12:55am 
Sometimes the starting position is messing up even if they are put correctly. It is probably a issue with the compilation of the world builder. Sometimes, to make it worked I had to put player 1 with 3 and 2 with 4 instead of 1-2 and 3-4; but if it happens with only a few players then it may not be it.
Kain 27 Apr, 2014 @ 1:38pm 
Ill give the re-download a try, i hope it works and will test it when i get time:)
Invictus  [author] 27 Apr, 2014 @ 1:27pm 
Weird that this problem only occurs with a few... mabye try and re-download it? Hope it can be solved, because there's nothing I can do from my end, I've checked everything and it all should be working..
Kain 27 Apr, 2014 @ 11:39am 
Like Wolfspider i have problems with the ''fixed'' locations. They dont seem correct and the map crashes everytime during the game. I love the map but i cant play it sadly enough..
Invictus  [author] 23 Apr, 2014 @ 2:22am 
Glad to help! played this map so much in coh1, so I had allot of motivation to build it from scratch for coh2!
Dr.Tempest ™ 22 Apr, 2014 @ 6:52pm 
I have been missing this map since the start of my playthough of COH2, thanks mate this map means alot to me.
Invictus  [author] 14 Apr, 2014 @ 6:39am 
Thanks! Don't forget to rate, it means allot to me!
Alfriger 5 Apr, 2014 @ 5:43pm 
Love the map man. Excellent job!
Invictus  [author] 2 Apr, 2014 @ 4:24pm 
Just uploaded a new map. It's in beta testing but you can still check it out!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=245120132
arneholm1110 30 Mar, 2014 @ 4:16am 
I realy like you maps BUT plzz ad higer pop cap about 200 wood be fine, and blizzard!!!
Invictus  [author] 26 Mar, 2014 @ 11:29am 
All bugs have been fixes (I think?), AI is now able to repair bridges thanks to an update from Relic.
If anyone encounters any problems, let me know!
Stulti 25 Mar, 2014 @ 3:04pm 
I do love what you've done to Seine. Thank you for this map!
Invictus  [author] 25 Mar, 2014 @ 8:45am 
There shouldn't be any problems like that right now, I've updated the map and started it up a bunch of times.
Hope you guys enjoy!
Stulti 6 Mar, 2014 @ 8:24pm 
I seem to be having trouble with the map now. When I use Fixed Locations, it shows on the map 1-6, but one the player slots it's 123 and 567, no 4 on the slots for the enemy and no 7 on the map for the commander. This is causing the game to crash when I attempt to start the map.
Pane Caldo 6 Jan, 2014 @ 10:49am 
Apparently the AI don't repair the bridges in this game. Hopefully, a future update by Relic will change that, because it can reportedly make some maps an unplayable mess of artillery spam, but with the 3 fairly widely-spaced bridges on this map it probably won't be a problem...probably. I guess I'll have to play it and find out.
Silenthunter 24 Dec, 2013 @ 12:03am 
Nice Map :-)
Lo-Elo Musk 23 Dec, 2013 @ 2:09pm 
Yay! Awesome map! But where is the victory point version?
coldshot240x 16 Dec, 2013 @ 11:14am 
my fav as well :)
Stryker 14 Dec, 2013 @ 7:34pm 
Finally workshop enabled! I knew someone would make this and put in in CoH2, this was my all time favorite map from Opposing Fronts!
Invictus  [author] 13 Dec, 2013 @ 4:18am 
This version is the updated version, if you refresh the download you'll have the new version! Thanks Akosi for noticing it!
JV01 13 Dec, 2013 @ 1:29am 
nice map, ai wont repair bridhes tho
SirSkull 12 Dec, 2013 @ 7:40pm 
GGood!
Invictus  [author] 12 Dec, 2013 @ 2:47pm 
Noticed that, the new Seine River Docks is almost ready, winter skins are available and the weather is allot brighter. The link will be poster here for download
Bullet Cake 12 Dec, 2013 @ 2:45pm 
World builder has been fixed with the small bugfix patch, you can now save maps again.