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Tribal automatons arrive in bad shape with numerous crude prostheses such as peg legs and wooden hands.
Nah, a toggle is beyond my abilities.
"reasonable tribal integration"? like, warpainted skins for them, with feathers and bone trinkets and shrunk heads?
"Would you rather robots eat and not sleep or sleep and not eat?" why not a toggle?
As for the additional question, I’d say this; not sleep, but require more food than other colonists, like Tiers’ Androids. That way, people can consider whether they should recruit one or not, rather than going “Hey, more efficiency!”.
That seems to be an issue from some other automaton-ish mods too, like this one. It's too bad. Who knows what kind of performance issues or even game breakage you'll get down the line if you never tell them to take those off. Imagine an automaton wearing thousands of items. Trying to open their gear tab might crash.
Anyway I hope the wonderful modders can figure out these issues.
Not ideal, obviously. Hopefully the races mod will fix it soon...
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/839005762/2280456883461709533/
do they survive in space?
perhaps they can have their own set of "diseases" aka computer viruses :)
at RimWorld.RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow (Verse.Pawn pawn) [0x0001a] in <c8e8d421567e4ee5864626a429a27a37>:0
at RimWorld.Pawn_RecordsTracker.RecordsTickUpdate (System.Int32 interval) [0x00024] in <c8e8d421567e4ee5864626a429a27a37>:0
at RimWorld.Pawn_RecordsTracker.RecordsTick () [0x0001d] in <c8e8d421567e4ee5864626a429a27a37>:0
at (wrapper dynamic-method) Verse.Pawn.DMD<DMD<Tick_Patch2>?-526147456::Tick_Patch2>(Verse.Pawn)
at (wrapper dynamic-method) Verse.TickList.DMD<DMD<Tick_Patch2>?1099590144::Tick_Patch2>(Verse.TickList)
Verse.Log:Error(String, Boolean)
Verse.TickList:DMD<DMD<Tick_Patch2>?1099590144::Tick_Patch2>(TickList)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
For now, the robots get their energy the same way people do.