Garry's Mod

Garry's Mod

Bullet Override
67 kommentarer
the kerklavan experience 27 maj, 2024 @ 12:51 
How the hell does this mod even work, i used the console commands and theres no difference
ImJustyMusty 28 dec, 2023 @ 19:42 
nvm install this after Random Patches v5.5.0 so it doesnt break
ImJustyMusty 28 dec, 2023 @ 19:40 
Random Patches v5.5.0 breaks this addon :(
killermonkey75 27 nov, 2023 @ 4:40 
oh my god I just spent 2 days looking for this damn addon after I lost all my mods thank god its over.
Simon Joestar 7 nov, 2023 @ 10:33 
how do i use this mod bruh
Omarb10legends 22 okt, 2023 @ 17:15 
chill ;-;
PM9 evil gun 11 okt, 2023 @ 17:44 
POST IT ON THE BUG REPORTS GOD DAMN IT
Omarb10legends 22 sep, 2023 @ 15:36 
So, slight problem. See with some weapons when you enable the option in filters too "override bullets for players" some weapons do abysmal damage. Is there no way to disable damage type and leave another effect like fire ignite chance and such on? That's the only thing really deterring me right now
bonely 14 aug, 2023 @ 20:28 
can you make it compatible with nearmiss shellshock?>
CsakEgySuttyó 27 mar, 2023 @ 10:01 
"I don't understand the option to measure the frequency of the 'Tracers' effect. When I increase it, it simply makes it disappear more. What causes this? Is it because the add-on is configured that way?"
Silvia 23 feb, 2023 @ 13:25 
There is no customization in the spawn menu. I've checked everything a thousand times :steamthumbsdown:
ballsaSTEEL2001 22 jan, 2023 @ 17:28 
I love this script. Please keep it on and don't ever change it from the workshop for the rest of time
I CAN FINALLY SHOOT DOWN A HELICOPTER WITH AN ACTUAL GUN, JUST LIKE IN REAL LIFE! No more stupid RPGs for this guy!
out-dis-bih 12 dec, 2022 @ 23:48 
Conflicts with 'cl_new_impact_effects 1'

Makes custom impact effects random fxcking colors. :)))))))))
Gooberwhoplaysgames 27 aug, 2022 @ 13:13 
it does not work for me
TheCosmicDestruction 25 aug, 2022 @ 19:12 
i remember there was a mod like this but it overwrite the the bullet speed i have no clue what its called
Raine 24 aug, 2022 @ 9:21 
for me it appeared once and disapeared in the options tab
coolninjas1999 1 jan, 2022 @ 17:03 
for some reason the spread multiplier doesnt work in multiplayer. it doesnt give errors or anything it just doesnt change the spread
Talon 26 aug, 2021 @ 15:05 
Apparently, this addon and NPC Buff actually work together in a terrifying way. If you alter damage values then you can potentially make turrets and the like two shot you if you have no suit energy and 4-5 shot you if you have full suit energy. XD

Note: This isn't an addon conflict. Just an interaction that I found to be humorous.
left the game left the game  [skapare] 25 aug, 2021 @ 9:20 
@Beaniejuice there's come code I wrote a while ago to prevent certain code from running clientside, could be a bug with that. It *might* work better on multiplayer but I haven't tested that
bong fo panda 24 aug, 2021 @ 14:15 
In the menu screen while looking at addon and "Problems"
bong fo panda 24 aug, 2021 @ 14:06 
No I only have lua errors from "Aura's LFS fight radar" and from "Star wars the clone wars - geonosis and venator map"
left the game left the game  [skapare] 17 aug, 2021 @ 19:11 
@Beaniejuice Oh that's not good :/ Did you get any lua errors when you load a map, or when you try to click on the options?
bong fo panda 30 jul, 2021 @ 3:33 
The option is there but they don't affect anything.
left the game left the game  [skapare] 29 jul, 2021 @ 15:18 
@Beaniejuice It's supposed to add a tab to the options in the spawnmenu, but I've had a few people say it dosen't show up for some reason. I haven't worked on this mod in a few months but I might try to fix it again sometime
bong fo panda 29 jul, 2021 @ 10:01 
It doesn't do anything?
洪世友-害兽退治者 17 apr, 2021 @ 4:06 
GOOD
Timtrinox 10 feb, 2021 @ 3:47 
Darn, I was hoping this would be a more sophisticated alternative to boolit! Oh well, it's still a pretty interesting addon!
aqua 2 feb, 2021 @ 12:13 
the settings dont appear in the spawnmenu, and the console commands dont work either for whatever reason
Talon 21 jan, 2021 @ 20:50 
Exactly what I needed. Really wanted to tighten the cone on this game's bullet spread.
Craft_Pig 11 jan, 2021 @ 11:31 
@left the game left the game nope they are still there. But still ty
left the game left the game  [skapare] 11 jan, 2021 @ 10:55 
@Vroooooom tested the addon myself without anything else enabled, explosions and other settings seem to work but the fire-related ones aren't doing anything, so there's probably a bug or something I need to fix
left the game left the game  [skapare] 11 jan, 2021 @ 10:50 
@Craft_Pig under the effects tab, if you enable "Override Tracer Frequency" and set the slider under it to zero it should disable bullet tracers
Craft_Pig 7 jan, 2021 @ 18:13 
I wanna disable tfa`s base bullet tracers. Is it possible with this addon?
Vroooooom 2 jan, 2021 @ 13:55 
Typical gmod eh? Troubleshooting, troubleshooting, troubleshooting. Its kinda fun in some way.
Vroooooom 2 jan, 2021 @ 13:54 
Ok
left the game left the game  [skapare] 2 jan, 2021 @ 13:53 
@Vroooooom There's a pretty good chance that "Weapon Editor & Replacer" and "Equipped Weapon Addon" are conflicting with this addon. I just got a new harddrive so I have to reinstall gmod, when that's done I can try it myself and see if that's the issue
left the game left the game  [skapare] 2 jan, 2021 @ 13:42 
@Vroooooom Make sure that the addon is enabled in the filters tab and that "Override Players" is checked too. If you have any other addons that affect bullets (physical bullets, certain sweps, etc.) then the mods might be conflicting
Vroooooom 2 jan, 2021 @ 12:02 
How does this work. None of the options seem to do anything. I enable "explosion" and bullets dont cause an explosion. Pls explain.
Vroooooom 2 jan, 2021 @ 11:27 
The bullet force override is gonna make many lame thing way more fun
Zakke01 18 nov, 2020 @ 13:21 
Are you god? :medkit:
left the game left the game  [skapare] 10 sep, 2020 @ 12:22 
@Skadi_Didi just pushed an update that adds a preset tab. Settings should hopefully save now as well. Wanted to get this update out much sooner but I've been pretty busy lately
B4LL-1NN 7 aug, 2020 @ 11:30 
I see. Looking forward for future updates. Hope this compatible with TFA and ArcCW as well.
left the game left the game  [skapare] 7 aug, 2020 @ 10:36 
Main reason they don't already save is because I have yet to implement a default preset
left the game left the game  [skapare] 7 aug, 2020 @ 10:20 
@M14_EBR settings as of right now aren't meant to be saved, but I'm going to change that in the near future so that they are, and hopefully add the ability to store presets as well
B4LL-1NN 7 aug, 2020 @ 2:05 
Settings and console vars are not saved automatically when quitting the game. All the setting revert back to default. Even when using autoexec.cfg, the settings still cannot be saved
Рисуй Сьюка! 22 apr, 2020 @ 5:06 
Just so you know, the addon "Bullet Projectiles" somehow fixes the VJ NPC's aiming issue.
Рисуй Сьюка! 21 apr, 2020 @ 15:59 
This addon causes all VJ npc weapons to shift their aim way up than required which causes them to completely miss the target.
Spec oups 28 mar, 2020 @ 5:11 
Actually TFA base and some additionnal TFA stuff enabled with this can cause errors and can lead to serious performance drops when you're firing some weapons, mainly the SMG for example. I'm not saying it does this to everyone, as Gmod environments can be pretty complex with all the different crap we're cramming in it, but I experienced exactly this.