Total War: WARHAMMER II

Total War: WARHAMMER II

Battle Lod Remover (Main)
134 件のコメント
Quentilius  [作成者] 2022年12月1日 14時19分 
Yes and it is already available on the workshop @Ascythian
Ascythian 2022年10月31日 18時48分 
Is a WH3 version in the works?
Quentilius  [作成者] 2022年10月2日 16時37分 
It will not work with other reskins except the ones i made submod for
Count Jędrula 2022年5月17日 12時07分 
Does this mod work for any other reskins, or does it only work with the ones mentioned above?
Quentilius  [作成者] 2022年2月26日 12時53分 
@Lord of Cinder @BloodWolf
modding is just about modifying the tables used by the game
you should start by opening them (located in the data folder of the game) with rpfm utility (you can find it easily on google)
it would be too complicate to explain how all these tables interact with eachother, but their names are quite explicit
Quentilius  [作成者] 2022年2月26日 12時46分 
@Chef
yes i think i had to accept a steam agreement so my update could be online
now it should be ok
BloodW0lf 2022年2月25日 13時06分 
how did you go about doing this? I would like to do the same for every mod i use but idk how I would even start. thank you for this mod!
Lord of Cinder 2022年2月13日 19時02分 
Hello, can you help me out a little bit?
can you explain how you did it? is it possible to do in atilla?
i wanted to modify a 1212 mod in a similar way, but i know next to nothing about programming or modding
Chef 2022年1月22日 5時39分 
Hello Quentilius, I just wanted to tell you that Hooveric has just updated his main mod and I wanted to know if you could update your submod, I would really appreciate it since your mod has become essential for me xD
Quentilius  [作成者] 2022年1月13日 13時06分 
Hi Pedro le Macon,
Sadly i can't remove the small lod system
It is something build in the model itself and i would have to modify the model itself to be able to modify this kind of lod
Pedro le Maçon 2021年12月8日 15時39分 
hi there,first thanks for the mode always been using it and its not an option for me as i prio visual quality. But since ur latests updates there are small lod like in the first battle with the rune dwarf lord vs greenskin. may i ask you to make a version wich improve more visual quality ? i have a very good pc and i can sacrifice some fps, but i really cant stand this visual when i max zoom out. thank you for the reply anyway.
prentince.mungo 2021年9月17日 16時33分 
Cool update - thank you very much!
Is there a similar column for the distance of the LODs ?
.. that would make a great middle way for lower systems ( like mine ;-) )
keep it up !
Taito.at 2021年9月15日 10時10分 
@Quentilius We appriciate the work u put into this, thank you.
Quentilius  [作成者] 2021年9月15日 10時02分 
i will try lowering a bit the distance of animation lod,
but just to remind, this is a visual mod, it's goal is to improve the visuals of the game and not improve performances
Quentilius  [作成者] 2021年9月15日 10時01分 
ok i just tried a battle with six full armies fighting on the ground
fps are quite low, but it's pretty stable and playable
i think maybe your system has some issues (and i am pretty sure it's a power issue) @Aeyn
Quentilius  [作成者] 2021年9月15日 9時49分 
oh and btw @Aeyn,
these results are quite low for a rtx 3080 ti ;)
you should check if your psu is delivering enough power for your gpu and if you don't have anything going wrong with your system
Quentilius  [作成者] 2021年9月15日 9時47分 
Ok so i did some test and with my gtx 1070 ti with graphics put on ultra with ultre unit size i am getting the following results :

Mod with animation lod remover : 53 avg, 34 low
Mod without animation lod remover : 65 avg, 55 low

So then it's quite obvious the extra animations displayed on the screen are impacting a lot the performances

I will consider creating a separate mod for animation lod remover or lowering a bit the animation lod distance
Quentilius  [作成者] 2021年9月14日 15時25分 
@Aeyn thanks again for your feedbacks
i will make some framerate tests on my side to compare the performance loss with animation lod removed
and if it is impacting performance a lot i will do 2 different mods
Aeyn 2021年9月11日 7時29分 
@Quentilius I've had some more time to play wh2 with this mod and I think it doesn't work when fighting with/against Skaven.

Using the skaven graphics benchmark to provide some comparison numbers, on my 1440p monitor with large unit size.

No Mod + graphics ultra: 63 avg, 47 low
No Mod + graphics high: 72 avg, 56 low

With Mod + graphics ultra: 44 avg, 30 low
With Mod + graphics high: 48 avg, 37 low

The mod is noticeably impacting my framerates, and the game doesn’t feel as fluid and stutters from time to time. I didn’t notice this earlier because I only played a few mid-size skirmishes and not vs the Skaven. Since I didn't benchmark with the previous version of this mod I can't provide any before and after numbers to isolate the animation changes specifically.
Quentilius  [作成者] 2021年9月7日 7時37分 
Thanks for your feedback @Aeyn !
Aeyn 2021年9月7日 0時18分 
The animation LOD changes are great.
Small fps hit but not really noticable on my GTX 3080Ti.
When I first installed this mod I was unsure if it was working because all the tails in my Lizardmen army further away were moving in sync. Now its a lot more dynamic and immersive :)
Quentilius  [作成者] 2021年9月6日 16時47分 
And of course it has a little impact on framerate, but not that much
and as i said before, framerate is the last thing you care about in a strategy game
Quentilius  [作成者] 2021年9月6日 16時46分 
I don't use linux for gaming sorry @Star-X
Windows is more suitable for this, and if you check windows 11 you will be happy to see that it has a very close to KDE desktop
Star-X 2021年9月6日 15時43分 
Oh, didn't read that it was just you outright removing LoD models. Damn, guess that makes TEB unusable on Linux Proton still :/
Star-X 2021年9月6日 15時42分 
How's this mod for framerate? Asking as it may ironically solve the artifacting bugs plaguing TEB and OvN Araby on Linux when using Proton, as most of the issues happen when zoomed out, not zoomed in (possibly all? Gave up on those a while ago for that reason)
Quentilius  [作成者] 2021年9月6日 14時38分 
Hi everyone !
Big announcement here :
I just updated the mod with an increase distance for animation lod
Can you just tell me if you face performance issues with this update ?
Quentilius  [作成者] 2021年7月23日 8時16分 
An d sorry everyone, i don't have much time to mod these days so i will create other submods when i will have more time
Quentilius  [作成者] 2021年7月23日 8時15分 
Hi Chef,
I will do it when it will be in final version
Chef 2021年7月22日 3時22分 
Hi Quentilius, do you have any plans to make a version for the new Hooveric reskin mod?

Thanks
Mathicsatem 2021年6月7日 17時35分 
Submod for Ultimate Chaos? Pretty please? Sigvald would be extremely pleased!!!
THE PEEPEEPOOPOO MAN 2021年5月29日 15時21分 
hey man! mod looks awesome! could you make a submod, if necessary, for the Uniforms & Heraldry reskin series? i saw you had a Hooveric one so just wanted to request for the U&H users. either way, thanks, and i appreciate the work!
Kung Fu Treachery 2021年5月24日 2時18分 
could you please do a submod for Cataph's southern realms?
AdamosTomatos 2021年5月23日 15時49分 
@Quentilius do you know if game supports to remove LOD from buildings & trees in battles? Also campaign map textures.
|rav| 2021年3月18日 17時28分 
Hi, thx for the mod btw it does make everything look a lot a lot sharper and better. Is it/will it be compatible with lorefriendly empire reskin [the one with a 2021 update]? thx
Hawk™☆KevRockZ☆ 2021年3月9日 23時40分 
Thanks Quentilius, your awesome. :)
Quentilius  [作成者] 2021年3月9日 15時20分 
I just added a new submod for full compatibility with Radious Total War mod
please check the link in the description above
Quentilius  [作成者] 2021年3月9日 15時18分 
@KevRockZ
it's done ! :)
Hawk™☆KevRockZ☆ 2021年3月8日 1時32分 
Love this mod, thanks mate. Any chance of a submod for Radious? :)
Calibrated 2021年2月8日 13時26分 
This is a must have imo. adding this good work to my collection https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2367589692
Quentilius  [作成者] 2021年1月13日 8時03分 
@+Halina+ thanks !
Quentilius  [作成者] 2021年1月13日 8時02分 
@Chef no worries thanks for reporting ;)
Chef 2021年1月12日 3時15分 
@Quentilius ok, sorry it just seemed weird to me, I didn't see it like that in armies like the imperial ones
Marco_Mozzarelli 2021年1月11日 15時20分 
Great work, keep it up m8!
Quentilius  [作成者] 2021年1月11日 12時57分 
@Chef i just tested and it works as expected
i think what you see is the lod on animations not on models, and sadly i didn't find a way to remove animations lod yet
Quentilius  [作成者] 2021年1月11日 12時46分 
@acv55555
yes i would love to remove every lod from the game, but sadly it seems to be not possible, at least for me ... :(
Quentilius  [作成者] 2021年1月11日 12時45分 
@Chef thankss for reporting, i will check your issue
acv55555 2021年1月10日 11時07分 
It works! However, sadly, while the high res model remains, the amount of dynamic/moving models still adheres to the old, short LOD. Kinda wish I could see my whole army raising their fists high, shaking their swords at the enemy, and moving around instead of only those troops nearby with the rest of my army looking like shuffling statues.
Chef 2021年1月10日 8時18分 
Hello Quentilius, I have tested and the dark elf armies seem to not work

I have checked it with this mod and with the compatibility with Dryrain Hooveric Reskin
Quentilius  [作成者] 2021年1月7日 14時33分 
you're welcome yavuz ;)
thanks for your reply
yaVuz 2021年1月5日 12時37分 
Seems more stable than before, i will test more thanks for your efforts^^