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If a reward shows 3 team upgrade symbols, the Elven Union would draw randomly 3 player upgrades and choose 1. If a reward only shows 1 team upgrade, you just draw the top one.
But you have to replace regular player cards by Veteran (just as Mercenary rule).
For example, if you won 3 team upgrade cards, draw 3 Veterans cards instead, pick one of your choice and replace the new one by one of the same name in your draw deck, or (played cards if there is no card of this type in your deck) then shuffle it.
This is the link of project page for rules clarifications:
https://boardgamegeek.com/thread/2614642/legendary-edition-final-release-except-potential-t/page/1
Fouling:
Fouling is optional. Each time a manager uses fouling, he chooses one opposing
manager who has at least one player present at that matchup and randomly picks one card
from that manager’s hand.
The fouling manager discreetly looks at this card without revealing it to the other managers.
Then, he either returns it to the owner’s hand or places it in the discard pile, the opposing manager draws one card from his deck.
If there are no opposing players at the matchup, a manager cannot resolve the fouling skill.
The collection used this priority system:
1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.
Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.
Thanks for your hard work!
https://boardgamegeek.com/thread/2242882/legendary-edition-part-2-beta-test-18-teams-inside/page/1