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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2677985381&searchtext=
For a matter of fact, i tried in a new game, only with this mod enabled: The FE's fleets are working, but, the crisis fleets are not (at least, the Prethoryan's are not): They swarms are the vanilla ones.
Or you could provoke the FE then destroy it's current fleet, the `create_fallen_empire_reinforcements`script should run afterwards and give them a new set of fleets of about 4M+
Stellaris event-triggers are weird sometimes...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2332063091
1,8M for one FE-Fleet is realy heavy. But the Horde breaks my game. After i destroyed an Hordefraction, the other horde aweaks and runs ammok in the galaxy. In 2287 really no country can handle a fraction which spams 130k fleets. Even i could not handle this. I think 1/3 of the strength is ok. 600k FE Startingsfleets and 40-50k Hordefleets are strong but not impossible.
LITE Version. All values divided by 2. You can switch to that at any point, but only AI reinforcements will get the new value. The current ships that are present will remain the same.
Crazy Old Texan: Is that awaken? or still sleeping?