Avorion

Avorion

Bubbet's UIElements
12 Comments
Feral Bacon 31 Mar, 2023 @ 7:00am 
2030856418. 'Old version' required for certain mods. 2905204856 is verified with newer versions and should work.
Farticus 9 Jan, 2023 @ 6:40pm 
any chance of this being updated? trying to add lead indicator and select valuable to my game with my buddy.
StuFine 18 Sep, 2022 @ 7:30am 
ello Bubbet! Checjing to see if you're updating
scoin86 6 Aug, 2022 @ 5:25pm 
is it possible to get a update?
Tig 29 Jul, 2022 @ 5:56pm 
+1 to comment below
Toenail The Lit 29 Jul, 2022 @ 1:16pm 
Today's Avorion Update to 2.1 doesn't support this or the Mining Priority dependent on this.
Had to remove from our server so we could continue playing.
Please update!
DeadByte42 20 Feb, 2022 @ 10:05am 
Thanks, it helped a lot. But i'm already done without it. I will use this later
Bubbet!  [author] 19 Feb, 2022 @ 1:49pm 
Try passing _G for the namespace
DeadByte42 18 Feb, 2022 @ 9:37am 
Hello, Bubbet! Could you help me with your UI, please?
I tried to use your UIDragList and take MiningPriority mod as an example. It uses namespace. I can't get UIDragList to work without namespace (for custom valuablesdetector, tried "self" and "this" in UIDragList(...))
I don't want to use separate entity script with namespace because it displayed as jigsaw piece instead of valuablesdetector icon and i can't change it
What I am missed out? Thanks
SnakeWildlife 24 Jun, 2020 @ 3:21am 
Been loving your ranking and ui mod Bubbet, thank you so much for updating <3
Bubbet!  [author] 31 Mar, 2020 @ 7:05pm 
Nothing on its own. It adds a new uielement that is used in other mods.
SnakeWildlife 31 Mar, 2020 @ 10:23am 
What does this do?